Commit Graph

24 Commits

Author SHA1 Message Date
kobewi 8a3d2f4e0c Cleanup remaining EditorUndoRedoManager usages 2022-11-24 18:56:22 +01:00
Markus Sauermann 3b14f0334c Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
trollodel ba9e619b51 Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
Markus Sauermann 18978881fe Code simplifications
CanvasItemEditor:
- p_result == ADD_MOVE is always true in this switch-clause

- both parts of the if-else-clause do the same thing and simplified an affine_inverse call

ControlEditorToolbar:
- private function ControlEditorToolbar::_anchor_to_position is used nowhere. Looks like
copy and paste from CanvasItemEditor::_anchor_to_position

ScrollContainer:
- screen_is_touchscreen is always true, because otherwise the function already returned

TextLine:
- both parts of the if-else-clause do the same thing and simplified return statement
2022-11-07 01:21:25 +01:00
Yuri Sizov 88ab58821d Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
Rémi Verschelde fd6453c45e Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
This reverts commit 4b817a565c.

Fixes #64988.
Fixes #64997.

This caused several regressions (#64988, #64997,
https://github.com/godotengine/godot/issues/64997#issuecomment-1229970605)
which point at a flaw in the current logic:

- `Control::NOTIFICATION_ENTER_TREE` triggers a *deferred* notification with
  `NOTIFCATION_THEME_CHANGED` as introduced in #62845.
- Some classes use their `THEME_CHANGED` to cache theme items in
  member variables (e.g. `style_normal`, etc.), and use those member
  variables in `ENTER_TREE`, `READY`, `DRAW`, etc. Since the `THEME_CHANGE`
  notification is now deferred, they end up accessing invalid state and this
  can lead to not applying theme properly (e.g. for EditorHelp) or crashing
  (e.g. for EditorLog or CodeEdit).

So we need to go back to the drawing board and see if `THEME_CHANGED` can be
called earlier so that the previous logic still works?

Or can we refactor all engine code to make sure that:
- `ENTER_TREE` and similar do not depend on theme properties cached in member
  variables.
- Or `THEME_CHANGE` does trigger a general UI update to make sure that any
  bad theme handling in `ENTER_TREE` and co. gets fixed when `THEME_CHANGE`
  does arrive for the first time. But that means having a temporary invalid
  (and possibly still crashing) state, and doing some computations twice
  which might be heavy (e.g. `EditorHelp::_update_doc()`).
2022-08-29 11:11:29 +02:00
Rémi Verschelde f7f8af232c
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rename `hint_tooltip` to `tooltip_text` & setter getter
2022-08-28 17:43:01 +02:00
Aaron Record 4b817a565c Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED 2022-08-27 11:52:29 -06:00
Micky ef5b9a06a9 Rename `hint_tooltip` to `tooltip_text` & setget
`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
2022-08-27 01:35:01 +02:00
kobewi ece3df3938 Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
Yuri Sizov 7a60cc7737 Improve editor toolbar for Control nodes 2022-08-16 17:36:16 +03:00
Yuri Sizov 9f55bd971e Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
Nathan Franke f3d43a384d
simplify alignment preset, fixing icon for full rect 2022-07-20 12:18:33 -05:00
FireForge 97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
bruvzg b5c96df277
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
kobewi 1dc7bcc83c Cleanup metadata usage 2022-05-06 00:27:10 +02:00
kobewi 3bd7f82162 Reduce the size of Controls editor toolbar 2022-03-20 17:04:23 +01:00
Markus Sauermann ec8e616024 Fix vertical icons in container sizing 2022-02-19 19:29:53 +01:00
Rémi Verschelde 11572c6e30
Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
Rémi Verschelde 1d910b1e58
Merge pull request #57863 from Calinou/editor-use-anchors-metadata-no-redundant 2022-02-15 14:41:27 +01:00
trollodel 05b56f316d Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
Hugo Locurcio 7ca843b655
Only store `_edit_use_anchors_` metadata if value is not the default
The default value is assumed to be `false`, so this metadata
only needs to be stored if the value is `true`.
2022-02-14 01:26:57 +01:00
Yuri Sizov 107b6f299c Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00