Commit Graph

13 Commits

Author SHA1 Message Date
eska 0f47311610 Add fallback to legacy KeyboardEvent in web export
Fallback to KeyboardEvent property `charCode` is absence of both `key`
and `char` for retrieval of unicode value.

(cherry picked from commit 45b90f16ca)
2016-04-27 20:16:01 +02:00
eska 98b30e3aff Reimplement key input events in Emscripten export
Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.

(cherry picked from commit 0e9eefb7d4)
2016-04-27 19:42:31 +02:00
hondres afd75013f9 html5: workaround for echo key events.
(cherry picked from commit 352db6b17e)
2016-03-05 13:35:36 +01:00
hondres 1ad6ca0a81 add mappings and increase max number of buttons 2016-01-22 22:56:05 +01:00
Hinsbart 77858b66d3 html5 gamepad support 2016-01-21 02:30:24 +01:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Juan Linietsky a88f67821c HTML5 exporter seems to be fully functional
-user:// filesystem implemented
-default template page could look prettier, help appreciated
2015-09-12 10:54:47 -03:00
Juan Linietsky 0fb7b5aa0c HTML5 exporter Improvements
-Better template handling
-Voice support
-Stream support
2015-09-10 00:10:54 -03:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Juan Linietsky 42d41a3fbc wrong function, changing.. 2015-04-02 15:03:14 -03:00
Juan Linietsky 8ea7e3e2b1 javascript build fix 2015-04-02 14:54:36 -03:00
Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00