Haoyu Qiu
7f49e5beec
Expose Image.COMPRESS_SOURCE_LAYERED
to scripting
2022-01-17 20:43:05 +08:00
Rémi Verschelde
513a8a7f0c
Merge pull request #56837 from timothyqiu/line-edit-align
2022-01-16 14:18:13 +01:00
Haoyu Qiu
64fcf7ee77
Fix LineEdit center and right alignment
2022-01-16 20:39:11 +08:00
Rémi Verschelde
f84831a464
Merge pull request #56835 from neikeq/mono-dbg-agent-cmd-line
2022-01-16 12:57:03 +01:00
Ignacio Roldán Etcheverry
3b085e2665
C#: Allow configuring Mono debugger agent with cmdline args
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The command line option is the same you would pass to Mono, but it
begins with `--mono-debugger-agent=` instead of `--debugger-agent=`.
This is useful for platforms where it's difficult for the user to
configure it via environment variables, like Android.
2022-01-16 12:36:36 +01:00
Rémi Verschelde
879244c54e
Merge pull request #56015 from bruvzg/phy_code_conv
2022-01-16 11:36:26 +01:00
Rémi Verschelde
22166639ed
Merge pull request #56366 from Calinou/async-shaders-use-in-editor
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Use asynchronous shader compilation and cache in the editor if requested
2022-01-16 10:34:07 +01:00
Rémi Verschelde
f30c7009ce
Merge pull request #56814 from winterpixelgames/fix-tween-tell
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[3.x] Bugfix - Fix tween.tell() returning 0 at end of tween
2022-01-16 01:32:45 +01:00
Jason Knight
5bad0778b6
Dont set elapsed to 0 when a tween is finished.
2022-01-15 08:00:43 -06:00
Rémi Verschelde
afadd3d12e
Merge pull request #56795 from kleonc/atlas_texture_nesting_fix_3x
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[3.x] Fix `AtlasTexture` nesting
2022-01-15 11:11:39 +01:00
Rémi Verschelde
31c7f13ea4
Merge pull request #56802 from jnlopar/oren_nayer_vert_lighting_bug
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Fixes broken scene shader compile due to undefined 'diffuse_color' variable with Oren Nayar + Vertex Lighting
2022-01-15 09:19:43 +01:00
kleonc
63fd172fce
Fix AtlasTexture nesting
2022-01-15 00:11:02 +01:00
Jason Neufeld
36c3b87883
Fixes shader compile due to undefined 'diffuse_color' variable with Oren Nayer + Vertex Lighting
2022-01-14 13:09:30 -08:00
Rémi Verschelde
6fac314b5d
Merge pull request #56763 from GlyphTheWolf/regex-memory-leak-fix
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Fix for RegEx.search() memory leak on Windows
2022-01-14 20:11:00 +01:00
Rémi Verschelde
75cc95c8c0
Merge pull request #56791 from timothyqiu/object-check
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[3.x] Fix crash when `is` keyword is tested against a String variable
2022-01-14 20:00:56 +01:00
Rémi Verschelde
d23f2b7450
Merge pull request #56239 from madmiraal/fix-44178-3.x
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[3.x] Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis
2022-01-14 20:00:09 +01:00
Haoyu Qiu
8a42ab7a85
Fix crash when is
keyword is tested against a String variable
2022-01-14 23:37:04 +08:00
Marcel Admiraal
949ea2b326
Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis
2022-01-14 15:36:35 +00:00
Rémi Verschelde
4cadd50f0e
Merge pull request #56774 from YeldhamDev/tab_panel_blend
2022-01-14 10:42:46 +01:00
Michael Alexsander
9d2070ee19
Modify texture of selected tabs to better blend with the panel
2022-01-13 21:03:52 -03:00
GlyphTheWolf
6556442d46
Fix for RegEx.search() memory leak on Windows
2022-01-13 20:41:10 +01:00
Rémi Verschelde
e00a6d2b71
Merge pull request #56748 from albinaask/Fix-for-#56324
2022-01-13 17:05:16 +01:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Rémi Verschelde
d5c9b93009
Merge pull request #55497 from pycbouh/control-theme-lookup-tuneup-3.x
2022-01-13 14:00:32 +01:00
Yuri Sizov
58319564fa
Unify theme item lookup in Controls and respect default font
2022-01-13 15:21:55 +03:00
Rémi Verschelde
d13e0a368b
Merge pull request #56222 from godotengine/inputmap_undo
2022-01-13 12:27:34 +01:00
Albin
21ca1c9cd7
Fixed a number of ",or_greater" for the bug #56324
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fix to #56324
Note: CPU_Particles_2d is missing ring emitter
2022-01-13 11:51:24 +01:00
Rémi Verschelde
56f7d81045
Merge pull request #56744 from timothyqiu/vcs-doc
2022-01-13 09:26:15 +01:00
Haoyu Qiu
b6f0460520
Remove duplicated sentence in EditorVCSInterface classref
2022-01-13 14:39:12 +08:00
Rémi Verschelde
1cc3184f6e
Merge pull request #55444 from Calinou/doc-spritebase3d-modulate-material-override-3.x
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Document using SpriteBase3D's `modulate` property with material override (3.x)
2022-01-13 00:00:10 +01:00
Hugo Locurcio
027a584faf
Document using SpriteBase3D's modulate
property with material override
2022-01-12 22:37:15 +01:00
Rémi Verschelde
b9b23d2226
i18n: Sync classref translations with Weblate
2022-01-12 18:45:01 +01:00
Rémi Verschelde
da5a11fe45
i18n: Sync editor translations with Weblate
2022-01-12 18:45:00 +01:00
Rémi Verschelde
2d645edacc
Merge pull request #56730 from akien-mga/3.x-cherrypicks
2022-01-12 18:44:11 +01:00
Danil Alexeev
458f65171c
Add BBCode escape sequences
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(cherry picked from commit 884f1acff8
)
2022-01-12 17:40:15 +01:00
zacryol
6fc587a6e5
Reword "Open Project Data Folder" as "Open User Data Folder"
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Clarifies that the button opens the user:// dir
and for better consistency with certain ProjectSettings values:
"Use Hidden Project Data Directory" is named similarly, but refers to data within res://
and two values refer to user:// as "User Dir"
(Translations were not updated)
and rename enum value accordingly
(cherry picked from commit 54018e4021
)
2022-01-12 17:39:31 +01:00
Hugo Locurcio
89da3d7103
Improve error when attempting to build with tools=yes target=release
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(cherry picked from commit 44b68bd3b6
)
2022-01-12 17:39:13 +01:00
kobewi
9f7f7377dd
Set max value of inactive TextEdit scrolls to 0
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(cherry picked from commit 892d93759c
)
2022-01-12 17:36:41 +01:00
skyace65
a28955ac46
Fix normal map description
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(cherry picked from commit d856074488
)
2022-01-12 17:34:56 +01:00
Anilforextra
3fad43acad
Path2D: Check points count before rendering.
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(cherry picked from commit b770a4d0ac
)
2022-01-12 17:34:21 +01:00
kobewi
8edc8a95b1
Improve FileDialog filters
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(cherry picked from commit b403954e41
)
2022-01-12 17:33:16 +01:00
Bartłomiej T. Listwon
2f92d5900a
UWP: Simplify QueryPerformanceCounter usage
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(cherry picked from commit 24fe82da63
)
2022-01-12 17:33:02 +01:00
Bartłomiej T. Listwon
e1429dd80f
Windows: Simplify QueryPerformanceCounter usage
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(cherry picked from commit 5ba38fb208
)
2022-01-12 17:32:50 +01:00
LeaoLuciano
57cceb47d1
Fix memory leak in RichTextLabel.remove_line
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(cherry picked from commit f21b5e4d2f
)
2022-01-12 17:32:19 +01:00
Haoyu Qiu
4621b41bfc
Add drag start/end signals for Slider
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(cherry picked from commit 753ae7403f
)
2022-01-12 17:31:39 +01:00
Pedro J. Estébanez
0b6b2015f0
Fix too broad assumption of null property defaults
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(cherry picked from commit 7a66af274a
)
2022-01-12 17:30:34 +01:00
Pedro J. Estébanez
5d9117d4bd
Assume that non registered properties default to null
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(cherry picked from commit 5f0fe3c6ae
)
2022-01-12 17:30:12 +01:00
kobewi
46f65f9d79
Improve description of mouse_exited signal
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(cherry picked from commit 4eec0032ea
)
2022-01-12 17:28:46 +01:00
zacryol
40b7b575c6
List AnimatedSprite3D in SpriteFrames description
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Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames
class description currently only lists being used with the 2D variant.
(cherry picked from commit 4391f6a5b5
)
2022-01-12 17:28:08 +01:00
bruvzg
16bb18c453
[macOS] Improve window activation hack.
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(cherry picked from commit 927105692f
)
2022-01-12 17:28:08 +01:00