Commit Graph

5217 Commits

Author SHA1 Message Date
Rémi Verschelde
810021c7cd
Merge pull request #82181 from Chaosus/curve_fix_crash
Fix CurveEdit crash when dragging the curve if it is null
2023-09-24 23:34:58 +02:00
Rémi Verschelde
04317bc784
Merge pull request #82171 from timothyqiu/sep-leak
Fix leak when calling `remove_control_from_menu_panel`
2023-09-24 23:34:35 +02:00
Rémi Verschelde
6d8b33f5d4
Merge pull request #82131 from jsjtxietian/fix-skeleton-editor-deleted-in-wrong-container
Fix skeleton 3d editor's toolbar ui deleted from wrong container
2023-09-24 23:33:42 +02:00
Rémi Verschelde
3237b5d08f
Merge pull request #71915 from MewPurPur/grid-ient
Overhaul the Gradient Editor
2023-09-24 23:29:35 +02:00
jsjtxietian
2679118d51 Fix skeleton 3d editor's toolbar ui deleted from wrong container 2023-09-24 11:28:46 +08:00
Haoyu Qiu
2d67ce4e60 Fix leak when calling remove_control_from_menu_panel 2023-09-24 08:35:45 +08:00
Yuri Rubinsky
6d9e4e9704 Fix CurveEdit crash when dragging the curve if it is null 2023-09-23 11:44:54 +03:00
DennisManaa
f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2023-09-22 15:28:59 +02:00
MewPurPur
7b86969719 Overhaul the Gradient Editor 2023-09-21 15:55:28 +03:00
kobewi
07a00cf822 Don't allow transforming scene tiles 2023-09-20 14:10:21 +02:00
Rémi Verschelde
f2baba6ddb
Merge pull request #81927 from KoBeWi/uid﹕﹕∕∕c1ick
Make UIDs clickable in the script editor
2023-09-20 13:10:08 +02:00
Rémi Verschelde
b7c524d358
Merge pull request #81925 from groud/fix_tilemap_editor_ctrl_deselect
Fix TileMap editor so that pressing control deselects cells correctly
2023-09-20 13:10:04 +02:00
kobewi
3f43044a40 Make UIDs clickable in the script editor 2023-09-19 15:59:03 +02:00
Gilles Roudière
83f1e31483 Fix TileMap editor so that pressing control deselects cells correctly 2023-09-19 15:12:03 +02:00
ajreckof
6afadbaa9f Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
Rémi Verschelde
01d9162a98
Merge pull request #81813 from MewPurPur/fix-paint-icon
Fix grayed out paint icons
2023-09-18 10:38:28 +02:00
Rémi Verschelde
9892bc2478
Merge pull request #81810 from AThousandShips/camera_m
Make editor camera speed indicator use `m/s` and `m`
2023-09-18 10:38:24 +02:00
Rémi Verschelde
3e233e1f24
Fix various typos with codespell
Using 2.2.6.dev193+g907e5380.
2023-09-18 09:53:39 +02:00
MewPurPur
c094631ba0 Fix grayed out paint icons 2023-09-17 19:23:28 +03:00
A Thousand Ships
8d7a2c615c Make editor camera speed indicator use m/s and m 2023-09-17 18:04:58 +02:00
Rémi Verschelde
ba54c34551
Merge pull request #81735 from KoBeWi/360_no_scope
Fix rotated 2D movement gizmo
2023-09-16 21:25:17 +02:00
Rémi Verschelde
cdef53df1e
Merge pull request #81705 from AThousandShips/null_check_editor
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-16 21:24:53 +02:00
Rémi Verschelde
91dee347ad
Merge pull request #81609 from AThousandShips/gizmo_fix
Fix local 3D translation editing
2023-09-16 21:24:06 +02:00
Rémi Verschelde
7ca579cb27
Merge pull request #81554 from Calinou/editor-gizmos-add-decal
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
2023-09-16 21:22:54 +02:00
kobewi
447a4b6bcf Fix rotated 2D movement gizmo 2023-09-16 19:26:20 +02:00
A Thousand Ships
dae27d1311 Fix local 3D translation editing 2023-09-16 11:11:54 +02:00
Hugo Locurcio
5345cf3e75
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
- Tweak CPUParticles3D editor gizmo icon to use the same outline
  color as other gizmo icons. Make the internal icon easier to see
  by using an orange color instead of gray.

Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-09-15 20:44:45 +02:00
A Thousand Ships
75ee58fd04 [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
Yuri Sizov
2febb246e1 Merge pull request #81606 from jsjtxietian/hide-animation-tool--correctly-when-switching-scenes
Hide animation toolbar above the viewport correctly when switching scenes
2023-09-15 19:48:23 +02:00
Yuri Sizov
df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
Yuri Sizov
508a758eab Merge pull request #75303 from Calinou/3d-gizmos-only-selected
Show visual-oriented 3D node gizmos only when selected
2023-09-15 19:48:10 +02:00
Yuri Sizov
8ecc0c4f47 Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
jsjtxietian
0113e6961d Hide animation tool correctly when switching scenes 2023-09-15 10:48:26 +08:00
Hugo Locurcio
1024ba0c0d
Show visual-oriented 3D node gizmos only when selected
Affected nodes:

- DirectionalLight3D, OmniLight3D, SpotLight3D
- ReflectionProbe
- LightmapGI
- VoxelGI
- GPUParticles3D (but not collision/attractor nodes)
- AudioStreamPlayer3D

This reduces visual clutter in the editor with 3D scenes.
2023-09-15 01:59:49 +02:00
Rémi Verschelde
5a74ce9a56
Merge pull request #81557 from YuriSizov/editor-toolbars-divided
Improve the looks of 2D/3D viewport contextual toolbars
2023-09-14 23:40:33 +02:00
Yuri Sizov
f542dffb39 Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
kobewi
015953a3d9 Add helper for 3D gizmos and unify box 2023-09-12 18:08:02 +02:00
Haoyu Qiu
b8b0339549 Improve undo action names
* Avoid concating strings manually for better i18n and easy l10n
   * Use `vformat` when possible
   * Use separate strings if the changing part is only a few hardcoded strings
* Don't put a period at the end of the name
2023-09-12 18:53:50 +08:00
Rémi Verschelde
3e68ed0ca1
Merge pull request #81255 from JohnGabrielUK/primary-line-separate-xy
Allow configuring primary line X/Ys separately
2023-09-12 12:01:15 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
John Gabriel
984eb96c43 Allow configuring primary line X/Ys separately 2023-09-12 10:24:07 +01:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Jean-Michel Bernard
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
Dario
7dfb854556 Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.
2023-09-11 09:14:39 -03:00
kobewi
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
Yuri Sizov
639aba4ee1 Improve handling of archives when installing assets 2023-09-08 20:45:49 +02:00
Hendrik Brucker
5afe78bd9c Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Rémi Verschelde
074931a3aa
Merge pull request #81410 from bitsawer/fix_shader_include_reload
Fix shader text editor include file reloading
2023-09-07 16:32:54 +02:00
Rémi Verschelde
7663c69922
Merge pull request #81388 from YuriSizov/core-gdvirtual-but-less-confused-about-itself
Extract `ScriptInstance` into its own file to simplify includes
2023-09-07 13:53:45 +02:00