Commit Graph

2525 Commits

Author SHA1 Message Date
FIF15
8311a37ed9 Deprecate Redundant property enabled_focus_mode
of BaseButton
see #41529 for details
this closes #41529
2020-10-16 14:14:04 +08:00
Rémi Verschelde
a6ef6b10b2 Revert "Fixes the get_visible_line_count() of rich text label"
This reverts commit dc7e9d46e6.
2020-08-17 11:21:36 +02:00
Cheeseness
e70b165c61 Skip indentation of empty lines when indenting a selection.
(cherry picked from commit 1f159306ed)
2020-08-17 11:04:36 +02:00
Umang Kalra
330afdd6cb Fix RichTextLabel center alignment bug
Fixes #40207.

(cherry picked from commit cec21ab82c)
2020-08-14 00:32:05 +02:00
Martin Capitanio
71bad8dba6 Add option to disable virtual keyboard for TextEdit
Adding support for disabling virtual keyboard on mobile platforms, in
order to make it consistent with LineEdit.

It allows implementing a custom virtual keyboard.

See: https://github.com/godotengine/godot/pull/41139
2020-08-09 18:22:11 +02:00
Daniel Ting
6f71bc2a06 Evenly distribute stretched Nodes in BoxContainer
Add any leftover fractional pixels to an error accumulator. When the
accumulator is greater or equal to one, add one pixel to the current
Node's size and subtract one from the accumulator.

Closes #36522

(cherry picked from commit 04ea6ec88d)
2020-07-28 00:39:21 +02:00
Rémi Verschelde
a2edf04fd2
Merge pull request #40469 from nekomatata/virtual-keyboard-enter-fixes-3.2
[3.2] Fix Return key events in LineEdit & TextEdit on Android
2020-07-26 20:26:02 +02:00
PouleyKetchoupp
930c880fa6 Add option to disable virtual keyboard for LineEdit
Co-authored-by: Alexander Holland <alexander.holland@live.de>
(cherry picked from commit 0aa56e3ab8)
2020-07-24 10:31:57 +02:00
Tomasz Chabora
e511e0f16a Prevent infinite loop in Tree incremental search
(cherry picked from commit c0479496fa)
2020-07-24 10:31:57 +02:00
Umang Kalra
dc7e9d46e6 Fixes the get_visible_line_count() of rich text label
(cherry picked from commit bd32c273ff)
2020-07-24 10:31:56 +02:00
PouleyKetchoupp
c0b394572f Fix Return key events in LineEdit & TextEdit on Android
Depending on the device implementation, editor actions could be
received with different action ids or not at all for multi-line.

Added a parameter to virtual keyboards to properly handle single-line
and multi-line cases in all situations.

Single-line:
Input type set to text without multiline to make sure actions are sent.
IME options are set to DONE action to force action id consistency.

Multi-line:
Input type set to text and multiline to make sure enter triggers new lines.
Actions are disabled by the multiline flag, so '\n' characters are
handled in text changed callbacks.
2020-07-17 18:25:40 +02:00
Maganty Rushyendra
e76a9a51df Emit signals for GraphEdit multi-node selection and unselection
Emit `node_selected` and `node_deselected` signals where appropriate
when selecting or unselecting multiple GraphEdit nodes at once.

(cherry picked from commit c1d5c7727c)
2020-07-13 15:12:50 +02:00
lrgilbert
c0db0749f7 Fixed separation of ports on GraphNode
Fixes #32474.

(cherry picked from commit 47c929c972)
2020-07-03 15:34:30 +02:00
PouleyKetchoupp
d6b23306c8 Fix RichTextLabel fill alignment regression
Fixes #40068 (regression from #39164) by not applying the line offset
change in the case of fill alignment mode.

(cherry picked from commit 44f88999c7)
2020-07-03 15:34:30 +02:00
Michael Alexsander
32c154d297 Fix Tree's 'scroll_to_item()' not working correctly on some cases
(cherry picked from commit 144a4cc39f)
2020-07-03 13:17:57 +02:00
Mark Kuo
46590fa3b0 VideoPlayer: fix possible race condition
In set_stream() we write to 'playback' while accessing the same object
in _mix_audio() in audio thread. Protect the 'write' part in
set_stream() to avoid possible crash in _mix_audio() function.

(cherry picked from commit e435d57758)
2020-07-03 13:17:57 +02:00
Haoyu Qiu
38509f1a89 Prevent dragging from SceneTree buttons
(cherry picked from commit 45d0799b5b)
2020-07-03 13:17:57 +02:00
Stijn Hinlopen
65155c2855 No longer scroll vertically when scrollbars are unavailable
(cherry picked from commit 5f7499beac)
2020-06-29 10:47:43 +02:00
Pedro J. Estébanez
0f0360702b Handle gone TabContainer popup nicely 2020-06-24 19:31:26 +02:00
PouleyKetchoupp
b3af0b2a39 Option in RichTextLabel for height to fit content
(cherry picked from commit ad8081216c)
2020-06-19 16:17:27 +02:00
Andy Maloney
5bbb15418f [3.2][macOS] Command-backspace in line edit
Make command-backspace in line edit work like other macOS applications.

If there is a selection, command-backspace deletes the selection.

If there isn't a selection, command-backspace deletes from the cursor to the beginning of the line edit.

This addresses part of godotengine/godot#23548
2020-06-18 17:42:51 -04:00
Umang Kalra
1d0c39e395 Fixes the stopping of animation effects in bbcode after appending
(cherry picked from commit 88b30a29bf)
2020-06-15 14:34:35 +02:00
Lisandro Lorea
cb119e349a Fix TabContainer emitting spurious tab_selected signals when a theme is changed
- The repaint code was moved outside of set_current_tab() and to a "_repaint()" private function
- _on_theme_changed() will now only call _repaint() and update()
This means _on_theme_changed() will do only what it needs (repainting the TabContainer to account for the new theme)

fixes #39498

(cherry picked from commit 5123006f06)
2020-06-15 14:34:35 +02:00
Tomasz Chabora
2f04896b0e Re-enable scroll follow on RichTextLabel clear
(cherry picked from commit 46fd51056a)
2020-06-15 14:34:35 +02:00
Thibault Truffert
24b3bf0637 Make text deletion methods public for LineEdit
(cherry picked from commit 2bb44ea5bd)
2020-06-11 09:42:23 +02:00
Rémi Verschelde
7bf9787921 SCons: Format buildsystem files with psf/black
Configured for a max line length of 120 characters.

psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:

- Manually wrapped strings will be reflowed, so by using a line length
  of 120 for the sake of preserving readability for our long command
  calls, it also means that some manually wrapped strings are back on
  the same line and should be manually merged again.

- Code generators using string concatenation extensively look awful,
  since black puts each operand on a single line. We need to refactor
  these generators to use more pythonic string formatting, for which
  many options are available (`%`, `format` or f-strings).

- CI checks and a pre-commit hook will be added to ensure that future
  buildsystem changes are well-formatted.

(cherry picked from commit cd4e46ee65)
2020-06-10 15:30:52 +02:00
Michael Alexsander
2652a2d184 Add generic file icon and its modulation to the 'FileDialog'
(cherry picked from commit 637927f803)
2020-06-10 15:30:52 +02:00
Giuliano Barberi
221051d523 Tree: Calling update in _gui_input less frequently
(cherry picked from commit d443a13244)
2020-06-10 15:30:51 +02:00
Umang Kalra
c1f6854ada Fixes the right and center alignment bug of rich text label
(cherry picked from commit b2a32d007d)
2020-06-04 12:09:40 +02:00
Dominik 'dreamsComeTrue' Jasiński
d15e9c2126 Allow scroll_to_line when scroll_active is 'false'
Fix #36134

(cherry picked from commit 8f11a91917)
2020-06-04 12:09:39 +02:00
Thakee Nathees
25ed0d4366 colorpicker margin bug fixed
(cherry picked from commit 9d224ac429)
2020-06-04 11:14:16 +02:00
SkyJJ
2197ef0566 Fix Android LineEdit editing bugs
(cherry picked from commit cc473b948f)
2020-05-20 12:07:08 +02:00
Marcus Brummer
4779d289d5 Fixed text editor drawing if smooth scrolling is disabled.
Fixes #38778

(cherry picked from commit b048eb05ad)
2020-05-18 16:40:33 +02:00
smartin015
8cab02ec06 Remove get_local_mouse_position() hack in GraphEdit
(cherry picked from commit 00457c68bc)
2020-05-18 16:40:33 +02:00
etienne.frank
46327d48a2 Fix minimap selection offset
The minimap selection was shifted of 1 line too late.

(cherry picked from commit 72ab355945)
2020-05-13 16:10:12 +02:00
Eduardo Nunes Pereira
55ab98233a Using the common behaviour when use command+shift on text line for osx
* On press left+command+shift or right+command+shift it should behave like shift+home or shift+end and select the text
* Using home and end events as reference

(cherry picked from commit d8f8a3c606)
2020-05-11 11:13:22 +02:00
janglee
d16abbdee4 Improved go-to definition (Ctrl + Click)
Co-Authored-By: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
(cherry picked from commit be7a353c70)
2020-05-11 09:33:21 +05:30
Thakee Nathees
1a39b4ea22 method bind TextEdit::set_line() added
(cherry picked from commit b9acf1cedf)
2020-05-07 13:43:43 +02:00
nobuyuki_nyuu
12386a2d80 PopupMenu.get_current_index() bound to ClassDB
(cherry picked from commit 35f30086de)
2020-05-07 13:36:53 +02:00
Stanislav Labzyuk
e3712cf689 Bind set_suffix/get_suffix in Tree
(cherry picked from commit ac8814624d)
2020-05-06 23:31:02 +02:00
Eric M
b7fbdf4bed Updated editor spin slider to have better behaviour and adjusted control's size_flags_stretch_ratio value range
(cherry picked from commit 915ab50673)
2020-05-06 23:30:28 +02:00
Darenn
3c26de316e Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
RichTextEffect can now have a bbcode string starting like one of the built-in.
It was impossible before as the built-in would take precedence over the custom effect that has the same bbcode start.

Example : [fade] would take precedence over [fade_in]
(cherry picked from commit b4e3042cba)
2020-05-01 10:57:00 +02:00
John Wigg
ee8b3bef2d Limit undo stack size
The stack size of the undo history of a TextEdit was not limited leading
to potential memory leaks when doing lots of operations on a TextEdit.

This commit adds the option gui/common/text_edit_undo_stack_max_size
to the project settings. The first element of the undo stack is popped
if the stack's size exceeds this value ensuring limited memory usage.

The default stack size setting is 1024.

Fixes #37838.

(cherry picked from commit 4a82390aaf)
2020-05-01 10:56:58 +02:00
Pedro J. Estébanez
07c4dc1b30 Avoid invocation to Object's copy constructor
Needed for the next commit. That's the only place in all the Godot code base
where that's attempted and it's not needed because Objects are not meant to
be copied that way.
2020-04-23 12:44:47 +02:00
asheraryam
93f7e8d8fc Add "node_unselected" signal for GraphEdit 2020-04-16 16:56:58 +03:00
Michael Alexsander
b4429c325a Fix incorrect TabContainer documentation for 'get_tab_control()'
(cherry picked from commit 8f925b1970)
2020-04-16 12:57:22 +02:00
Dominik 'dreamsComeTrue' Jasiński
5fdecebee1 Calculate strike-through position correctly
Fixes: #37637
(cherry picked from commit 06a79f260c)
2020-04-16 12:57:22 +02:00
theludovyc
58fcbc2b06 Remove unused ofs variable
(cherry picked from commit 875c994109)
2020-04-16 12:47:18 +02:00
Guilherme Felipe
ddde3819d6 Fix TextureRect::flip_* when used with atlas texture
Fix #37526

(cherry picked from commit fb2d2dd5d0)
2020-04-16 12:47:18 +02:00
PouleyKetchoupp
18c5ef5473 Add style for highlighted Slider grab area
(cherry picked from commit 4c8173af0f)
2020-04-16 12:47:17 +02:00