Commit Graph

59136 Commits

Author SHA1 Message Date
oeelis
834ccb9698 Fix issue with 3D scene drag and drop preview node 2023-11-24 15:44:51 +02:00
Rémi Verschelde
1ba920fada
Merge pull request #85308 from YuriSizov/editor-fix-animation-backup-copy-crash
Fix a crash when trying to restore uncopyable animation tracks
2023-11-24 14:43:04 +01:00
Yuri Sizov
671c04f89f Fix a crash when trying to restore uncopyable animation tracks 2023-11-24 14:20:30 +01:00
Rémi Verschelde
d6a1db2b07
Merge pull request #85302 from RandomShaper/copy_constr_avb
Perform safe copies in `AnimatedValuesBackup::get_cache_copy()`
2023-11-24 11:56:18 +01:00
Rémi Verschelde
8d43168fd7
Merge pull request #85279 from RandomShaper/enhance_change_scene_docs
Enhance `SceneTree.change_scene*()` methods' docs
2023-11-24 11:56:11 +01:00
Pedro J. Estébanez
fbb931df8c Perform safe copies in AnimatedValuesBackup::get_cache_copy() 2023-11-24 11:38:59 +01:00
Pedro J. Estébanez
ab01dc5a48 Enhance SceneTree.change_scene*() methods' docs 2023-11-24 11:25:21 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Rémi Verschelde
4247244071
Merge pull request #85280 from bruvzg/custom_call_read_after_free
Prevent read-after-free in the queued CallableCustomStaticMethodPointer.
2023-11-24 00:00:52 +01:00
Rémi Verschelde
e6c8d40d10
Merge pull request #85266 from KoBeWi/copy_more_RAM
Fix TrackCache memory crash
2023-11-24 00:00:23 +01:00
Markus Sauermann
3de9afc4a9 Fix crash when hiding a Control during mouse-entering
gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
Rémi Verschelde
ce3bac5f55
Merge pull request #85249 from clayjohn/SUT-cleanup
Suppress surface upgrade warnings when showing SurfaceUpgradeTool warning
2023-11-23 22:57:53 +01:00
Rémi Verschelde
070ac8dfcd
Merge pull request #85248 from RandomShaper/fix_gdlamb_doublefree_2
Fix lambda cross-thread dynamics (take 2)
2023-11-23 22:57:25 +01:00
bruvzg
eb81e8b2dc
Prevent read-after-free in the queued CallableCustomStaticMethodPointer. 2023-11-23 23:22:08 +02:00
kobewi
1c0a0f5fdd Fix TrackCache memory crash 2023-11-23 20:26:03 +01:00
Pedro J. Estébanez
bfe66ab7cd Fixup thread-owned lambda bookkeeping on thread exit (take 2) 2023-11-23 18:50:20 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d Bind _reset/_restore in AnimationMixer 2023-11-23 22:47:52 +09:00
clayjohn
549a83eee2 Suppress surface upgrade warnings when showing SurfaceUpgradeTool warning
Also ensure the EditorProgress dialogue shows correct numbers
2023-11-22 15:35:50 -07:00
Rémi Verschelde
fa4a65387e
Merge pull request #85227 from KoBeWi/when_two_IDs_fight_the_editor_suffers
Fix crash caused by conflicting menu option IDs
2023-11-22 21:57:14 +01:00
Rémi Verschelde
ee14dc6ce5
Merge pull request #85222 from YuriSizov/lord-have-mercy
Rework the surface upgrade tool to inform users without blocking
2023-11-22 21:56:50 +01:00
Rémi Verschelde
bd74d92ef7
Merge pull request #84957 from BastiaanOlij/fix_msaa2d_when_no_2d
Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
2023-11-22 21:56:23 +01:00
Pedro J. Estébanez
f26328e9a3 Revert recently added approach to cross-thread lambda survival
Commits reverted:
- 1ed6919148
- 271511726b
2023-11-22 20:07:01 +01:00
Yuri Sizov
10b70e2498 Rework the surface upgrade tool to inform users without blocking
This removes the immediate confirmation dialog and insteads prints the
message to the editor log (and it also appears as a toast). The immediate dialog
is a devil's plaything, and it cannot be used in this scenario (if it can be used
anywhere at all). The condition that triggers the SUT can happen during any
attempt by the rendering server to read a mesh. This means it will conflict
with a number of editor processes, like loading, importing, preview
generation, export, CLI mode, etc.

So while this is less on the nose as far as informing users goes, it's also
our best option to use the log and the toaster.
2023-11-22 19:03:14 +01:00
kobewi
c6fec68a3e Fix crash caused by conflicting menu option IDs 2023-11-22 17:28:40 +01:00
Silc Lizard (Tokage) Renew
9c3104292d Clear seeked/started flag after seeking/advancing in AnimationPlayer 2023-11-22 23:40:53 +09:00
Rémi Verschelde
923ef2b46a
Merge pull request #85216 from bruvzg/ios_fix_extension_init_realloc
[iOS] Fix GDExtension init callback array reallocation.
2023-11-22 15:05:18 +01:00
Rémi Verschelde
f824a670fd
Merge pull request #85208 from RandomShaper/fix_mingw_clang
Avoid conflict between mingw-std-threads and Clang's own
2023-11-22 15:05:10 +01:00
Pedro J. Estébanez
205066ad3a Avoid conflict between mingw-std-threads and Clang's own 2023-11-22 14:56:38 +01:00
bruvzg
8e06a1084d
[iOS] Fix GDExtension init callback array reallocation. 2023-11-22 15:15:25 +02:00
Rémi Verschelde
a34814b0b6
Merge pull request #85205 from jsjtxietian/grab-focus
Set some window in visual shader editor to be exclusive
2023-11-22 13:59:50 +01:00
Rémi Verschelde
ca245295ae
Merge pull request #85193 from TokageItLab/fix-seek-mixer
Fix seeking bug in AnimationPlayerEditor
2023-11-22 13:59:45 +01:00
Rémi Verschelde
51bca1b586
Merge pull request #85154 from KoBeWi/yo_dawg_I_heard_you_like_saving_scen-JUST_STOP_IT
Avoid saving scene while already saving the scene
2023-11-22 13:59:37 +01:00
jsjtxietian
b7ba667dcf Set some window in visual shader editor to be exclusive 2023-11-22 17:58:18 +08:00
Rémi Verschelde
1faf2f5bfe
Merge pull request #85194 from clayjohn/XR-pipeline-bug
Enable non-multiview advanced shader group whenever advanced shaders are requested
2023-11-22 10:48:21 +01:00
Rémi Verschelde
fafc5c2e56
Merge pull request #85184 from RandomShaper/switch_scene_better
Let scene replacement benefit from certain late pieces of frame logic
2023-11-22 10:48:14 +01:00
clayjohn
e2a5d2bf46 Enable non-multiview advanced shader group whenever advanced shaders are requested
This is needed because xr_enabled does not guarantee that we won't use the non-multiview variants
2023-11-21 15:16:25 -07:00
Silc Lizard (Tokage) Renew
21833f3dfd Fix seeking bug in AnimationPlayerEditor 2023-11-22 06:43:26 +09:00
Pedro J. Estébanez
8bebabda18 Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
Rémi Verschelde
7022271291
i18n: Sync translations with Weblate 2023-11-21 16:08:36 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
Rémi Verschelde
fa259a77cd
Codestyle: Fix some comment issues 2023-11-21 15:26:53 +01:00
Rémi Verschelde
f732717d73
Update DONORS list with Dev Fund 2023-11-21 15:26:20 +01:00
Rémi Verschelde
9f5111e928
Merge pull request #85170 from RandomShaper/fix_lambda_leak
Fix leak in the bookkeeping of GDScript lambdas
2023-11-21 15:07:19 +01:00
Rémi Verschelde
9c0692f30e
Merge pull request #85169 from jsjtxietian/fix-project-name-overriden
Fix project name being overwritten everytime `show_dialog` is called
2023-11-21 15:06:55 +01:00
Rémi Verschelde
132554badd
Merge pull request #85168 from bruvzg/ios_xc_check
[iOS] Check if Xcode is installed in one-click deploy code.
2023-11-21 15:06:32 +01:00
Rémi Verschelde
0e33036d19
Merge pull request #85150 from KoBeWi/savasavas
Add Save As... option to EditorResourcePicker
2023-11-21 15:06:03 +01:00
Pedro J. Estébanez
1ed6919148 Fix leak in the bookkeeping of GDScript lambdas 2023-11-21 12:52:55 +01:00
jsjtxietian
b8d7a43f73 Fix project name being overwrite everytime show_dialog is called 2023-11-21 19:50:01 +08:00