Dalton
846892d366
Fix function description for Font.get_char_size()
...
Removed description implying you can pass a second char in order to account for kerning
(cherry picked from commit c9bc54637b
)
2024-03-11 15:14:48 +01:00
Hugo Locurcio
5afb5e3132
Document initial position project settings not affecting run from editor
...
(cherry picked from commit d3df15f823
)
2024-03-11 15:13:45 +01:00
Allen Pestaluky
cbe3bf7511
Fix docs for Color class regarding bits per component.
...
This fixes godot-docs#8906 ( https://github.com/godotengine/godot-docs/issues/8906 )
(cherry picked from commit 0e977e087c
)
2024-03-11 15:13:03 +01:00
Hugo Locurcio
4d45daec12
Document `OS.execute()` limitations on Android
...
(cherry picked from commit d94ee14123
)
2024-03-11 15:12:39 +01:00
Florian Grabmeier
5e483e5af4
Remove duplicate reference of CUSTOM_ARRAY_RBGA8_URNOM in docs
...
(cherry picked from commit 02faccd14f
)
2024-03-11 15:11:22 +01:00
A Thousand Ships
25e88dd552
Fix inverted link in docs
...
Title and url were swapped
(cherry picked from commit 17000bf8c3
)
2024-03-11 15:10:48 +01:00
Micky
848d93f144
Mention and deprecate InputEventJoypadButton's pressure
...
(cherry picked from commit 25c0c95960
)
2024-03-11 15:09:06 +01:00
Micky
a0a44578aa
Tweak XROrigin3D documentation
...
(cherry picked from commit 552403d581
)
2024-03-11 15:07:57 +01:00
Micky
185cfee96f
Overhaul Transform3D documentation
...
(cherry picked from commit 64ba22a9a7
)
2024-03-11 15:07:11 +01:00
Micky
ccc4f49c22
Add missing documentation for AudioStream & AudioStreamPlayback
...
(cherry picked from commit 8f4598bad4
)
2024-03-11 15:04:53 +01:00
Micky
44fc5956aa
Add a few notes to Sprite3D's documentation
...
(cherry picked from commit 8ca47c981d
)
2024-03-11 15:04:31 +01:00
Micky
6b734531a3
Overhaul documentation about MIDI support
...
(cherry picked from commit 8723d116c4
)
2024-03-11 15:03:58 +01:00
20kdc
fd9f1a7c41
Fix the documentation of Bone2D::apply_rest (squashed)
...
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
(cherry picked from commit f16f8bf39b
)
2024-03-11 15:03:11 +01:00
Hugo Locurcio
3e4519fc2f
Document Bounce = 1.0 not being sufficient for infinite energy conservation
...
(cherry picked from commit 7ff1704b1b
)
2024-03-11 15:02:53 +01:00
Lucas Clemente Vella
cdf8e0e87c
Improve docs on how ParallaxLayer mirroring works.
...
I wrote everything I wish was written when I tried to make an
infinite scrolling background, addressing every point of every
mistake I made.
(cherry picked from commit 40813b68f0
)
2024-03-11 15:02:20 +01:00
kobewi
3c76c89cc7
Clarify Tween.set_parallel()
...
(cherry picked from commit 207bd34aa5
)
2024-03-11 15:01:25 +01:00
ShirenY
211dd2fb53
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
...
(cherry picked from commit 27f71c4e78
)
2024-01-24 18:54:11 +01:00
Hugo Locurcio
e2c96dc711
Document changing the window's resizable status at runtime
...
(cherry picked from commit d6768a17fa
)
2024-01-24 18:31:41 +01:00
Micky
1ec0e4fba1
Fixing some reports to String's documentation
...
Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
(cherry picked from commit 46b0f3e9d6
)
2024-01-24 18:31:27 +01:00
jsjtxietian
f5c7a0e832
Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D
...
(cherry picked from commit f5409dc132
)
2024-01-24 18:30:59 +01:00
Micky
45fc8a3b43
Add missing descriptions for Image's documentation
...
(cherry picked from commit e01b91777a
)
2024-01-24 18:30:59 +01:00
Micky
c02fcb4ede
Add missing descriptions to TextServer's constants
...
(cherry picked from commit d3150c9c8f
)
2024-01-24 18:27:37 +01:00
Quincy Wofford
57fe32f8da
corrected tooltip information Roll Influence property of VehicleWheel3D
...
(cherry picked from commit c979d02db2
)
2024-01-24 18:20:39 +01:00
Hugo Locurcio
c72c69379a
Improve RichTextLabel `install_effect()` documentation
...
(cherry picked from commit 78fff7292c
)
2024-01-24 18:20:38 +01:00
Michael Macha
0904f0affd
Remove pointer to deprecated class page, from Skeleton3D
...
SkeletonIK3D is now deprecated, but Skeleton3D is recommending looking into its use for complicated inverse kinematics. What's worse, the removed line is not perfectly clear for non-developers and people less experienced with the engine, and could still stand to be improved.
(cherry picked from commit 0e52ffeb69
)
2024-01-24 18:20:38 +01:00
A Thousand Ships
ab7d9578b7
Clarify `PackedByteArray.decompress*` limitations with external data
...
(cherry picked from commit 4850b866e8
)
2024-01-24 18:04:32 +01:00
CardboardCarl
b3018d81c5
Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape
...
(cherry picked from commit 6dfec4f70d
)
2024-01-24 18:00:50 +01:00
Erik Johnson
dfcd70c09f
Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
...
(cherry picked from commit 498f46063d
)
2024-01-24 18:00:49 +01:00
31
2c062f1922
Include animation.length in Animation example
...
The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.
Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
(cherry picked from commit 698c67d540
)
2024-01-24 18:00:49 +01:00
Micky
5ffc22b06f
Add missing descriptions to PrimitiveMesh and SoftBody3D
...
(cherry picked from commit a33777d49d
)
2024-01-24 18:00:49 +01:00
addmix
87798576f0
Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
...
(cherry picked from commit b7b0022c7a
)
2024-01-23 20:22:00 +01:00
Hugo Locurcio
da200b99c9
Improve and clarify texture filtering documentation
...
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
(it uses trilinear filtering by default, like linear mipmap).
(cherry picked from commit 47cadda3ad
)
2024-01-23 20:22:00 +01:00
Rémi Verschelde
98cfa8bcf2
VideoPlayer: Fix reloading translation remapped stream
...
Fixes #43917 .
(cherry picked from commit 7d0c561e02
)
2024-01-23 20:22:00 +01:00
Nico
2ff7b6c830
Specify the behaviour of get_tree when the node is not in the scene tree
...
(cherry picked from commit ee9c8cb296
)
2024-01-23 20:00:34 +01:00
clayjohn
9c82571dd6
Fill out Material documentation and clarify render_priority and next_pass sorting
...
(cherry picked from commit 6a663959a6
)
2024-01-23 20:00:23 +01:00
Hugo Locurcio
b468496700
Don't apply frame delay project setting to the editor
...
This appears to already be the case for the Max FPS project setting.
(cherry picked from commit a63556212d
)
2024-01-23 19:15:02 +01:00
Anutrix
b3b9342bf1
Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
...
(cherry picked from commit 3c82f4a371
)
2024-01-23 19:15:02 +01:00
kobewi
0a7af396c4
Fix missing arrows in integer vector properties
...
(cherry picked from commit aff49d3a76
)
2024-01-23 19:09:45 +01:00
jsjtxietian
e63a7215bb
Update `add_submenu` doc to mention that submenu should already exist
...
(cherry picked from commit 34c27021e0
)
2024-01-23 17:42:36 +01:00
Hugo Locurcio
95ca8e0365
Add an example for `Dictionary.merge()`, mention lack of recursion
...
(cherry picked from commit 0396e12a47
)
2024-01-23 17:38:48 +01:00
Ege Yıldır
06d8262b57
doc: Fix typo in ConcavePolygonShape2D/3D description
...
(cherry picked from commit 0573122605
)
2024-01-23 17:32:49 +01:00
A Thousand Ships
f247ffef54
Clarify `NOTIFICATION_SCROLL_BEGIN/END` behavior
...
Documents that these notifications are only sent for touch events.
(cherry picked from commit 44f62a4f97
)
2024-01-23 16:54:02 +01:00
A Thousand Ships
5470eb5894
Fix description of `Animation::copy_track`
...
The documentation stated the track was added to this, instead of
`to_animation`
(cherry picked from commit 9d23956b28
)
2024-01-23 16:44:36 +01:00
Mikael Klasson
39271362c3
Fix invalid Python escape sequences
...
(cherry picked from commit 4986d6d317
)
2024-01-16 17:17:29 +01:00
Saif Kandil
d73b76da02
Fix Object class C# syntax error
...
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
(cherry picked from commit 74efbde7df
)
2023-10-24 20:10:49 +02:00
CopyTIME
f2dd4086b7
Change return type of "_Set" method in csharp code example
...
Add "return false" to GDScript code example of _Set method
(cherry picked from commit 458cb99966
)
2023-10-24 20:10:49 +02:00
kobewi
7f2ebc2389
Fix _set example
...
(cherry picked from commit 90160eff80
)
2023-10-24 20:10:49 +02:00
Radiant
15eaeddfbf
Fix `RefCounted.unreference()` documentation providing wrong info.
...
(cherry picked from commit 098c445f75
)
2023-10-24 19:00:16 +02:00
Hugo Locurcio
61374c7794
Clarify difference between surface material and surface override material
...
(cherry picked from commit f4fd6d0d99
)
2023-10-24 18:17:01 +02:00
chokomancarr
78713a427c
fix incorrect GL format code for 16 bit float formats
...
For FORMAT_XXXH half-precision format constants, the description uses GL_XXX32F, which is incorrect.
This fixes it to GL_XXX16F to align with the intended precision.
(cherry picked from commit 4a2de1e17a
)
2023-10-24 16:52:59 +02:00