Commit Graph

2813 Commits

Author SHA1 Message Date
janglee a1155b86e4 Fixed 0 width issue of rich text label
Fixes #37746

(cherry picked from commit 5e64c146bc)
2022-03-02 11:00:26 +01:00
janglee 8bbcc624fd Fixed underlines and striketrough not respecting visible character
(cherry picked from commit 9c2c2ab2b0)
2022-03-02 11:00:26 +01:00
Yuri Sizov df13466139 Add type variations to Theme 2022-02-17 15:24:10 +03:00
Haoyu Qiu 8231303dec Backport FlowContainer 2022-02-11 14:48:40 +08:00
Rémi Verschelde 0c7c640112
Merge pull request #57643 from YeldhamDev/smarter_pm_focus_port 2022-02-10 16:52:08 +01:00
Haoyu Qiu a3f6033513 Improve TreeItem button API 2022-02-08 23:56:19 +08:00
Raul Santos 1d3de163dc Add alignment options to icons on buttons.
They can now be centered and right-aligned.

Co-authored-by: jitspoe <jitspoe@yahoo.com>
2022-02-07 21:29:37 +01:00
Rémi Verschelde 689f59dca0
Merge pull request #53463 from lawnjelly/vital_redraws
Add editor vital redraws only option
2022-02-04 21:42:49 +01:00
Michael Alexsander f63bea9ef2 Make popup menus focus items automatically when not using the mouse 2022-02-04 17:20:26 -03:00
kobewi 621cf7d8d5 Update the minimum size of ViewportContainer 2022-02-02 13:21:03 +01:00
lawnjelly a0c6d16c90 Add editor vital redraws only option
When editor continuous redraws is switched off, the editor only redraws when a redraw_request was issued by an element in the scene. This works well in most situations, but when scenes have dynamic content they will continuously issue redraw_requests.

This can be fine on high power desktops but can be an annoyance on lower power machines.

This PR splits redraw requests into high and low priority requests, defaulting to high priority. Requests due to e.g. shaders using TIME are assigned low priority.

An extra editor setting is used to record the user preference and an extra option is added to the editor spinner menu, to allow the user to select between 3 modes:

* Continuous
* Update all changes
* Update vital changes
2022-02-02 11:26:45 +00:00
kleonc 32d83053c4
TextureButton Fix logic for drawing only the focus texture
(cherry picked from commit 078b8c25ce)
2022-01-31 22:54:25 +01:00
mashumafi a118837af4 Fix button icon_color_disabled alpha channel 2022-01-30 13:15:05 -05:00
bruvzg f8f83f05f2
Fix RichTextLabel uninitialized content height value. 2022-01-20 13:53:52 +02:00
Rémi Verschelde c938104a88
Merge pull request #56630 from Pineapple/replace-find-last 2022-01-18 16:36:52 +01:00
Hendrik Brucker 365486543d Improve Colorpicker presets 2022-01-17 15:21:47 +01:00
Haoyu Qiu 64fcf7ee77 Fix LineEdit center and right alignment 2022-01-16 20:39:11 +08:00
Rémi Verschelde a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Yuri Sizov 58319564fa Unify theme item lookup in Controls and respect default font 2022-01-13 15:21:55 +03:00
Danil Alexeev 458f65171c
Add BBCode escape sequences
(cherry picked from commit 884f1acff8)
2022-01-12 17:40:15 +01:00
kobewi 9f7f7377dd
Set max value of inactive TextEdit scrolls to 0
(cherry picked from commit 892d93759c)
2022-01-12 17:36:41 +01:00
kobewi 8edc8a95b1
Improve FileDialog filters
(cherry picked from commit b403954e41)
2022-01-12 17:33:16 +01:00
LeaoLuciano 57cceb47d1
Fix memory leak in RichTextLabel.remove_line
(cherry picked from commit f21b5e4d2f)
2022-01-12 17:32:19 +01:00
Haoyu Qiu 4621b41bfc
Add drag start/end signals for Slider
(cherry picked from commit 753ae7403f)
2022-01-12 17:31:39 +01:00
kobewi 99195cc163
Fix TextureButton focus texture logic
(cherry picked from commit 11111d997e)
2022-01-12 17:28:07 +01:00
Rémi Verschelde aa6dde2cde
Merge pull request #56471 from jmb462/3.x 2022-01-12 16:46:44 +01:00
Rémi Verschelde e805ec8574
Merge pull request #54871 from timothyqiu/remove-theme-override
[3.x] Add methods to remove theme overrides
2022-01-11 20:16:05 +01:00
Haoyu Qiu 09397f10c5 Fix BBCode underline prevents strikethrough from rendering 2022-01-11 12:53:51 +08:00
Bartłomiej T. Listwon 22750b1c03 Replace String::find_last with rfind where possible (backward compatible with old API) 2022-01-08 22:40:44 +01:00
Rémi Verschelde 89574a8258
Merge pull request #54296 from timothyqiu/rtl-fill-underline
[3.x] Fix `RichTextLabel` underline appearance when inside fill tag
2022-01-07 09:20:44 +01:00
Rémi Verschelde b197de6f5f
Fix typos with codespell
Using codespell 2.1.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2022-01-07 00:14:54 +01:00
Yuri Sizov 2f333d6059
Fix an incorrect exposed property type in Tree
(cherry picked from commit f1bc5c976a)
2022-01-06 00:36:12 +01:00
PucklaMotzer09 05eb33e701
Unfocus Control on NOTIFICATION_EXIT_TREE
(cherry picked from commit be2d59fa0a)
2022-01-06 00:29:21 +01:00
kobewi 347823c275
Fix TabContainer not setting layout immediately
(cherry picked from commit a7a41a3431)
2022-01-06 00:21:36 +01:00
jmb462 4de860c6d5 Fix PopupMenu bad item offset with custom vseparation 2022-01-03 22:15:59 +01:00
Christoph Nelles 72133365f4 Tree: Fix de-select when selection mode set to SELECT_ROW
It no longer de-selects an already selected row if the SELECT_MODE is
set to SELECT_ROW. Fixes #36047

Update scene/gui/tree.cpp

Co-authored-by: Michael Alexsander <michaelalexsander@protonmail.com>
2022-01-02 00:31:46 +00:00
Zae 23aaf78391 [3.x]Fix BaseButton's localization for tooltip text with shortcut 2021-12-21 03:44:16 +08:00
kobewi 9776241ce6
Bind column_titles_visible as property
(cherry picked from commit 7f6ab0006d)
2021-12-06 16:52:00 +01:00
Rémi Verschelde 5e9853b038
Merge pull request #55453 from ator-dev/block-hidden-tab-close-3.x
Prevent hidden tab close buttons from intercepting input [3.x]
2021-11-30 00:15:55 +01:00
ator-dev a8977006fd Prevent hidden tab close buttons from intercepting input [3.x] 2021-11-29 20:26:19 +00:00
Red Headphone aa95a4a436
progress_offset now added to reference cross draw function
(cherry picked from commit 8a6c6d5329)
2021-11-29 16:43:25 +01:00
floppyhammer 689312267a
Fix nine patch of circular TextureProgressBar
(cherry picked from commit f9b1ce0922)
2021-11-29 16:11:21 +01:00
Rémi Verschelde df38da84b4
Merge pull request #55440 from bruvzg/fix_cell_width 2021-11-29 15:04:22 +01:00
Rémi Verschelde eb5c2e1067
Merge pull request #55439 from KoBeWi/random_programming_ftw 2021-11-29 14:55:45 +01:00
bruvzg 33b26e5cdc
Fix RTL min/max line width calculation. 2021-11-29 15:36:42 +02:00
kobewi 820f7c9d15 Fix right alignment in RichTextLabel 2021-11-29 14:33:12 +01:00
Yuri Sizov ba747e2a26 Add methods to get position from column and line in TextEdit 2021-11-29 00:06:16 +03:00
Haoyu Qiu eb6f74855f Allow toggle TextEdit bookmark gutter 2021-11-21 21:34:30 +08:00
Marcel Admiraal 4d3690eba5 Remove unimplemented methods 2021-11-18 12:47:36 +00:00
Anton Christoffersson 62db47a7fb
Fixed crash in `ScrollContainer` _notification
(cherry picked from commit ee81979f90)
2021-11-18 12:22:26 +01:00