Commit Graph

28019 Commits

Author SHA1 Message Date
Rémi Verschelde 0ef8bcac4d DocData: Skip unexposed classes
Properly expose classes that we actually want accessible.
2020-04-20 12:51:10 +02:00
Thakee Nathees 62280c3d47 GDScript class name existance check enhanced 2020-04-20 16:20:36 +05:30
Rémi Verschelde b7b46093d8 doc: Sync classref with current source
Add missing enum bindings.
2020-04-20 11:48:00 +02:00
Rémi Verschelde 088c2a0870
Merge pull request #37947 from clayjohn/DOCS-rendering-update
Update many docs with recent rendering changes
2020-04-20 11:16:12 +02:00
Rémi Verschelde 6272acd465
Merge pull request #38027 from dreamsComeTrue/override_selected_font_color-docs
Update TextEdit docs - explaining 'override_selected_font_color' role
2020-04-20 11:02:13 +02:00
Rémi Verschelde 515fe0f29b Revert "Made possible to specify where to dump the contents when loading a ".pck" file"
This reverts commit 3c261e0dfa.

This was not so useful as is due to the way dependency paths are stored
in scenes and resources.
2020-04-20 10:57:05 +02:00
Hugo Locurcio ed7347d73d Improve the procedural geometry class documentations
This references Godot's winding order at the top of every
procedural geometry class, as well as referencing other classes
within a given geometry class.

A warning about ImmediateGeometry3D performance was also added.
2020-04-20 09:05:50 +02:00
Dominik 'dreamsComeTrue' Jasiński 6a0e6c2852 Update TextEdit docs - explaining 'override_selected_font_color' role 2020-04-19 23:33:01 +02:00
Rémi Verschelde 495b28765d
Merge pull request #38002 from madmiraal/fix-class_dictionary
Correct Dictionary addition of a key and the duplication of a variable name.
2020-04-19 11:22:05 +02:00
Marcel Admiraal 4d41535fa3 Correct the addition of a key and the duplication of a variable name
in Dictionary class documentation.
2020-04-19 09:52:54 +01:00
Rémi Verschelde 039abbb64a
Merge pull request #37997 from reduz/local-rendering-devices
Ability to create local RenderingDevice instances.
2020-04-19 09:57:46 +02:00
Juan Linietsky 49d0c6a5c9 Ability to create local RenderingDevice instances. 2020-04-18 21:47:17 -03:00
Rémi Verschelde 9690a60c21
Merge pull request #37994 from akien-mga/mono-android-include
Mono: Fix include for Android support
2020-04-18 22:01:51 +02:00
Rémi Verschelde 408fab8442 Mono: Fix include for Android support
This was a typo in #37153.

Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com>
2020-04-18 21:28:51 +02:00
Hugo Locurcio 8a48fb3517
Add editor freelook navigation scheme settings
Depending on what one is trying to achieve, a different freelook mode
may be more desirable.

This closes #34034.
2020-04-18 16:24:12 +02:00
Vasiliy Makarov d45e8734d1 Fix square image resize
Fixes #37980
2020-04-18 13:29:01 +03:00
qarmin 559bc3ca87 Change non-existent World to World3D 2020-04-18 11:00:51 +02:00
Eric M b9d10c5743 Added properties and methods to allow for dragging and dropping multiple files onto exported arrays. 2020-04-18 10:50:30 +10:00
Hugo Locurcio 5972a9138e
Add an easing/transition type cheatsheet to the Tween documentation
Related to https://github.com/godotengine/godot-docs/pull/3403.
2020-04-17 23:20:59 +02:00
Hugo Locurcio f8a413bb1f
Document how to workaround UI anchor issues when using BackBufferCopy
This closes #6880.
2020-04-17 23:17:31 +02:00
Hugo Locurcio 2f46f1e7b1
Check for errors when saving in the ResourceSaver example documentation
This also replaces a non-breaking space that was accidentally added in
the EditorFeatureProfile documentation.

This closes #31393.
2020-04-17 22:29:05 +02:00
Hugo Locurcio 7f2d602106
Improve the VisibilityEnabler and VisibilityNotifier documentations
This closes #4803.
2020-04-17 22:04:19 +02:00
SkyJJ 0991cdc975 Correct typo mistake of profiler_add_frame_data argument in physics 3d server 2020-04-17 21:56:25 +02:00
clayjohn b50d954cb0 Update many docs with recent rendering changes 2020-04-17 09:47:59 -07:00
Rémi Verschelde d817be92c2
Merge pull request #37963 from Calinou/doc-dynamicfont-limitations
Document DynamicFont limitations and a possible workaround
2020-04-17 18:43:05 +02:00
Rémi Verschelde 21894e42a1
Merge pull request #37958 from akien-mga/scons-no-werror-on-stable
SCons: Disable -Werror on 'stable' releases
2020-04-17 18:36:16 +02:00
Rémi Verschelde 17304f1aae
Merge pull request #37949 from reduz/implement-global-shader-uniforms
Implement global and per instance shader uniforms.
2020-04-17 18:36:06 +02:00
Rémi Verschelde cfda0e3770
Merge pull request #37953 from clayjohn/VULKAN-sky-sun-size
Add light size to Sky Shaders
2020-04-17 18:35:45 +02:00
Rémi Verschelde 364cb2ce92
Merge pull request #37962 from Calinou/doc-image-size-limits
Document image size limits
2020-04-17 18:35:27 +02:00
clayjohn 7cd2ff309c Add light size to Sky Shaders 2020-04-17 09:32:24 -07:00
Rémi Verschelde be00fcf803
Merge pull request #37957 from Calinou/doc-angles-radians
Clarify that angles must be specified as radians in the documentation
2020-04-17 17:38:37 +02:00
Rémi Verschelde 077dbdf246
Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2
Activate Physics Process in SpringArm3D.
2020-04-17 17:38:22 +02:00
Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms:
-'global'
-'instance'

This allows them to reference values outside the material.
2020-04-17 12:35:41 -03:00
Andrea Catania 152303bf51
Activate Physics Process in SpringArm3D. 2020-04-17 16:22:24 +02:00
Hugo Locurcio 46b8e108e2 Document DynamicFont limitations and a possible workaround
This closes #30014.
2020-04-17 16:11:14 +02:00
Hugo Locurcio 5497cec7a1 Document image size limits
This closes #30238.
2020-04-17 16:04:32 +02:00
Rémi Verschelde 32f95c2f87
Merge pull request #37951 from clayjohn/VULKAN-sky-source
Use sky properly for ambient and reflections
2020-04-17 15:40:32 +02:00
Rémi Verschelde 26ab805c78 SCons: Disable -Werror on 'stable' releases
Stable releases are tagged and need to stay easy to compile in the future.
As new compiler versions introduce new warnings or catch more occurrences,
have -Werror set in tagged releases could be a bother.

We still want it on by default for all Godot developers, so it's now
conditional.
2020-04-17 15:31:51 +02:00
Hugo Locurcio cae5260dab Clarify that angles must be specified as radians in the documentation
This closes #36356.
2020-04-17 15:26:07 +02:00
Rémi Verschelde 3c3795279f i18n: Sync translations with Weblate
(cherry picked from commit 471a5abbf3)
2020-04-17 13:41:23 +02:00
Rémi Verschelde 74d60328f8 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@dreamsComeTrue, @kuruk-mm, @lawnjelly, @ThakeeNathees

Thanks to all contributors and donors for making Godot possible!
2020-04-17 13:40:29 +02:00
Thakee Nathees 0780ad2800 line unsafe for indexing with known base type & unkown identifier 2020-04-17 16:52:22 +05:30
Rémi Verschelde 3fb4db9628
Merge pull request #35261 from YeldhamDev/load_pck_destination
Made possible to specify where to dump the contents when loading a ".pck" file
2020-04-17 13:00:16 +02:00
clayjohn 0ff929a926 Use sky properly for ambient and reflections 2020-04-16 23:45:30 -07:00
Thakee Nathees 3c45377c6e autocompleting with indexing for native types added
Fix: #37768
2020-04-17 12:13:57 +05:30
Michael Alexsander 3c261e0dfa Made possible to specify where to dump the contents when loading a ".pck" file 2020-04-16 22:52:26 -03:00
Umang Kalra b192c7d1ac Fixed the bool _static logic 2020-04-16 21:23:17 +05:30
Rémi Verschelde 30ab5c9baa
Merge pull request #36868 from Calinou/improve-cli-script-error-message
Tweak the error message when trying to run an invalid script from CLI
2020-04-16 12:41:12 +02:00
Rémi Verschelde 45a036feec
Merge pull request #37012 from Calinou/reverse-builtin-script-naming
Tweak the built-in script naming for resources with custom names
2020-04-16 12:38:54 +02:00
Rémi Verschelde 51d86c9112
Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-16 12:36:42 +02:00