Rémi Verschelde
65a45eb7e3
Merge pull request #64284 from kleonc/image-rotate90-in-place
...
`Image` Fix `rotate_90`/`rotate_180` methods
2022-11-22 21:18:58 +01:00
Rémi Verschelde
44edd5b8fd
Merge pull request #68354 from anvilfolk/cant-clear-script
...
Fixes inability to assign script after clearing
2022-11-22 21:15:21 +01:00
Markus Sauermann
75d56f4201
Fix parameters for hash_murmur3_one_32
...
In multiple locations in the codebase hash_murmur3_one_32 is used for
generating hash values.
Whenever a sequence of multiple hash-calculation happens within a single
function, the previous hash value is always used as input in the following
hash-calculations. The only exception is get_cache_multipass, where currently the previous
hash value is overridden without utilizing it.
This patch corrects that.
2022-11-22 19:46:54 +01:00
Clay John
1285e0e21c
Merge pull request #69002 from akien-mga/gdscript-disable-warning-RETURN_VALUE_DISCARDED
...
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
2022-11-22 10:22:20 -08:00
kobewi
7797557f91
Allow directly instantiate scripts in scene tree
2022-11-22 18:40:08 +01:00
Yuri Sizov
0aba659891
Merge pull request #68848 from Piralein/fix-class-ref
...
Fix warnings in class ref
2022-11-22 20:27:15 +03:00
kobewi
a23f6d0aa6
Fill random docs
2022-11-22 17:59:45 +01:00
Micky
b6db09968d
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
2022-11-22 15:46:28 +01:00
Rémi Verschelde
cb1826deae
Shader: Set proper resource type hints for sampler uniforms
...
Supersedes #64383 .
2022-11-22 15:38:52 +01:00
Rémi Verschelde
4abbb2d684
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
...
This happens too often with normal usage of the API.
The warning can still be useful to find actual bugs where discarding the return
value wasn't intentional, but this should stay enabled manually, at least until
we either improve the API to remove false positives, or improve the warning (e.g.
to only warn about unused return value on const functions).
2022-11-22 15:01:24 +01:00
Rémi Verschelde
e3a51e53ef
Merge pull request #68581 from oganm/oganm/master
...
fix typo in ZIPReader doc
2022-11-22 12:36:45 +01:00
Rémi Verschelde
876ea3e143
Merge pull request #68579 from jtnicholl/float_doc
...
Document that `Vector#` types are 32-bit by default and `Vector#i` are always 32-bit
2022-11-22 12:36:35 +01:00
Silc Renew
c1ec99f0e1
Refactor process of AnimationTree for end of animation
2022-11-22 18:12:45 +09:00
Ninni Pipping
28c5250c2d
BitMap polygon code cleanup
2022-11-22 10:00:09 +01:00
Rémi Verschelde
0b2dc0f017
Merge pull request #68970 from Chaosus/gds_fix_lambda_signal
...
Fix using signals in lambda functions
2022-11-22 10:00:05 +01:00
Rémi Verschelde
dff8a51c6c
Merge pull request #68593 from TokageItLab/optimize-blend-animation
...
Optimize animation blend tree process
2022-11-22 09:59:54 +01:00
Silc Renew
dce3e07fb2
Fix animation blending for value track DISCRETE/TRIGGER mode
2022-11-22 17:39:29 +09:00
Yuri Rubinsky
f6c8c140f0
Fix using signals in lambda functions
2022-11-22 11:22:41 +03:00
Rémi Verschelde
4b4e701e06
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
...
Fixes and improvements to Gradient preview
2022-11-22 08:31:44 +01:00
Rémi Verschelde
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
...
Fix autoload scenes implicit types
2022-11-22 08:31:36 +01:00
Rémi Verschelde
17b0c862ff
Merge pull request #68972 from adamscott/fix-godot#68971-cached-scene
...
Fetch cached scene if it exists in `GDScriptCache::get_packed_scene()`
2022-11-22 08:31:24 +01:00
Rémi Verschelde
e7418cac3d
Merge pull request #68942 from Chaosus/barrier_mask_flags
...
Expose `BarrierMask` as flags enum in `RenderingDevice`
2022-11-22 08:31:12 +01:00
Rémi Verschelde
28039094b3
Merge pull request #68911 from souplamp/return-value-discarded-error
...
Clarify what happens when return value is discarded in GDScript warning text
2022-11-22 08:30:51 +01:00
Rémi Verschelde
3f2ca44534
Merge pull request #68981 from aaronfranke/gltf-methods
...
Add three new methods to GLTFDocumentExtension and document all of its methods
2022-11-22 08:30:30 +01:00
Rémi Verschelde
ebf4f75c54
Merge pull request #68855 from Cafalaarl/Cafalaarl/master
...
Fixed incorrect gradient orientation in HSV vertical slider
2022-11-22 08:29:12 +01:00
Rémi Verschelde
6d5570d790
Merge pull request #68966 from clayjohn/GLES3-model-matrix
...
Expose model_matrix in GLES3 scene fragment shader
2022-11-22 08:28:55 +01:00
Yuri Rubinsky
acaf38cfbc
Expose `BarrierMask` as flags enum in `RenderingDevice`
2022-11-22 09:45:20 +03:00
Adam Scott
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
2022-11-21 23:39:31 -05:00
ocean (they/them)
9187f5c849
Fixes inability to assign script after clearing
2022-11-21 19:43:46 -05:00
VolTer
3c54d8752c
Fix Gradient preview issues
2022-11-21 23:32:38 +01:00
souplamp
5bdd883dfd
change RETURN_VALUE_DISCARDED GDScript warn text
...
changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
Adam Scott
e86e15571f
[godot#68971] Fetch cached scene if it exists in `GDScriptCache`
2022-11-21 15:57:45 -05:00
Aaron Franke
98ef359240
Add three new methods to GLTFDocumentExtension
2022-11-21 14:38:46 -06:00
clayjohn
e81a1e5b5a
Expose model_matrix in GLES3 scene fragment shader
2022-11-21 09:56:08 -08:00
ueshita
454116716e
Fix some switching decisions for index format.
2022-11-22 00:09:48 +09:00
Rémi Verschelde
11e1c83309
Merge pull request #68953 from KoBeWi/change_color_in_peace
...
Don't update EditorSettings dialog unnecessarily
2022-11-21 15:24:15 +01:00
Rémi Verschelde
9ecb39fc23
Merge pull request #68952 from Chaosus/gds_fix_completion_crash
...
Fix GDScript completion crash
2022-11-21 15:24:07 +01:00
kobewi
538b84d41a
Don't update EditorSettings dialog unnecessarily
2022-11-21 14:47:16 +01:00
Yuri Rubinsky
4a8276a773
Fix GDScript completion crash
2022-11-21 16:34:03 +03:00
Rémi Verschelde
afe1c89fb5
Merge pull request #68897 from bruvzg/mac_reparent
...
[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and be moved to another screen.
2022-11-21 11:44:02 +01:00
Rémi Verschelde
a5ccfad223
Merge pull request #68945 from bruvzg/fix_fontawesome_breaks
...
[TextServer] Fix line breaking for the special fonts that substitute a long string (with breaks opportunities in it) with a single glyph.
2022-11-21 11:43:56 +01:00
Rémi Verschelde
c40cb24c1c
Merge pull request #68946 from timothyqiu/setget-3to4
...
Complete `setget` 3to4 conversion
2022-11-21 11:43:49 +01:00
Rémi Verschelde
7adfd1dbe6
Merge pull request #68916 from bruvzg/no_img_error
...
[Export] Use image loader directly to avoid "resource as image file" errors.
2022-11-21 11:43:44 +01:00
Rémi Verschelde
d0b4cca7a6
Merge pull request #68943 from timothyqiu/vformat-args
...
Fix not enough arguments error when validating 3to4 conversion
2022-11-21 11:43:35 +01:00
Rémi Verschelde
a9a75e643e
Merge pull request #68527 from pkdawson/vertex-array-offsets
...
Add `offsets` parameter to RenderingDevice::vertex_array_create
2022-11-21 11:43:28 +01:00
Rémi Verschelde
92993c64c6
Merge pull request #68025 from Sauermann/fix-cppcheck-code-simplifications
...
Code simplifications found by cppcheck
2022-11-21 11:43:19 +01:00
Rémi Verschelde
404184105e
Merge pull request #68933 from fire/meow-meow-meow
...
Add GLTFDocument documentation.
2022-11-21 11:42:01 +01:00
Haoyu Qiu
fbf47c5d47
Complete setget 3to4 conversion
2022-11-21 17:05:48 +08:00
Haoyu Qiu
81b6e28c94
Fix not enough arguments error when validating 3to4 conversion
2022-11-21 16:49:59 +08:00
bruvzg
908bef8eee
[Export] Use image loader directly to avoid "resource as image file" errors.
2022-11-21 10:11:59 +02:00