Rémi Verschelde
894e2fddda
Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods
2022-01-25 16:54:26 +01:00
Rémi Verschelde
fba4c6606d
Merge pull request #56891 from rafallus/meshlib_shapes_array
2022-01-25 16:53:41 +01:00
Rémi Verschelde
1a64485b97
Merge pull request #57187 from timothyqiu/leak-from-trash
2022-01-25 16:44:55 +01:00
Rémi Verschelde
203e07aa39
Merge pull request #57190 from timothyqiu/ani-node-rename
2022-01-25 15:13:24 +01:00
Rémi Verschelde
7cbe1835f9
Merge pull request #57189 from bruvzg/fix_shortcut_context_unset
2022-01-25 14:44:30 +01:00
Haoyu Qiu
5ea4a8b421
Fix crash after renaming an animation node
2022-01-25 20:18:40 +08:00
bruvzg
306b98638e
Allow unsetting `shortcut_context`.
2022-01-25 14:17:45 +02:00
Haoyu Qiu
8be49838b3
Fix memory leak when move to trash fails on Linux
2022-01-25 18:38:13 +08:00
Haoyu Qiu
a775744742
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:06 +08:00
Yuri Roubinsky
050f746e19
Fix theming update of shader editor
2022-01-25 12:10:07 +03:00
Rémi Verschelde
3102660512
Merge pull request #37945 from IllusiveS/master
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Expose AnimationNodeOneShot::mix_mode as a property
2022-01-25 07:58:46 +01:00
Rémi Verschelde
855368547f
Merge pull request #57169 from akien-mga/tree-treeitem-control
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doc: Clarify expected type of `Object *` parameters in Tree methods
2022-01-25 07:50:54 +01:00
Rémi Verschelde
1991eae992
Merge pull request #57168 from pfertyk/issue-57130-fix-generate-scene-if-state-is-null
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Fix `GLTFDocument.generate_scene` crash with invalid state
2022-01-25 07:49:52 +01:00
Wysocki Patryk
f16c483c9d
Expose AnimationNodeOneShot::mix_mode as a property
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Fixes #23458 .
2022-01-25 01:17:21 +01:00
Rémi Verschelde
81f2ce4e46
doc: Clarify expected type of `Object *` parameters in Tree methods
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They're meant to be `TreeItem *` but this can't be bound in Variant.
Fixes #20538 .
2022-01-25 00:54:28 +01:00
Paweł Fertyk
12d0ff1a4d
Issue 57130 Fix GLTFDocument.generate_scene if state is null
2022-01-25 00:48:12 +01:00
Rémi Verschelde
30701e3966
Merge pull request #57155 from KoBeWi/drag_by_force
2022-01-24 23:16:31 +01:00
kobewi
342a31e326
Fix 2D Pan Tool
2022-01-24 22:21:19 +01:00
Rémi Verschelde
672363f295
Merge pull request #56888 from FreegleBarr/implement_gpuparticle_subemitters2d
2022-01-24 22:19:55 +01:00
Rémi Verschelde
33960b3b87
Merge pull request #55884 from preslavnpetrov/ctrl-enter-deleting-selection-fix-master
2022-01-24 21:33:14 +01:00
Rémi Verschelde
2255777fb9
Merge pull request #57144 from AnilBK/fix-pos-dragging
2022-01-24 21:32:38 +01:00
freeglebarr
6f88294528
ported particle sub-emission to 2D
2022-01-24 17:28:59 -03:00
Rémi Verschelde
37472fa2c0
Merge pull request #57133 from bruvzg/fix_multi_file_tr
2022-01-24 21:21:51 +01:00
Rémi Verschelde
5f8f6ae7f6
Merge pull request #57120 from KoBeWi/grandpa_issue
2022-01-24 21:03:48 +01:00
Anilforextra
80187b77a9
Node2D/Node3D: Fix Undraggable Position Property.
2022-01-25 00:52:11 +05:45
bruvzg
9456454109
Fix translation with multiple sources for the same language.
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Remove unnecessary locale length checks.
Add "C" -> "en" locale remap.
2022-01-24 18:58:16 +02:00
Rémi Verschelde
fc09d783f4
Merge pull request #57122 from Faless/net/4.x_http_request_leak
2022-01-24 17:01:08 +01:00
Rémi Verschelde
61b7962327
Merge pull request #57123 from JFonS/shadow_atlas_fixes
2022-01-24 17:00:56 +01:00
Rémi Verschelde
233699f9e7
Merge pull request #57103 from fabriceci/rename-free-mode-floating
2022-01-24 16:25:28 +01:00
jfons
238862bddb
Minor fixes to shadow atlases:
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* Erase shadow owner *before* setting it to RID().
* Add default texture in shadow atlas debug view to avoid error spam when no atlas is present.
* Fix typo.
2022-01-24 15:55:32 +01:00
bruvzg
cba8280515
[Windows] Add support for handling network share paths.
2022-01-24 16:22:59 +02:00
fabriceci
856142a97d
rename free mode to floating mode
2022-01-24 15:19:43 +01:00
Fabio Alessandrelli
17d4d3839e
[Net] Fix HTTPRequest memory leak in compressed responses.
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When accept_gzip = true.
2022-01-24 14:24:45 +01:00
kobewi
d7f51dd2ec
Better clarify map_to_world() description
2022-01-24 14:13:40 +01:00
Nathan Franke
dc1c4cfbfa
Fix action exact match
2022-01-24 05:55:37 -06:00
Rémi Verschelde
6a3ff8fa1f
Merge pull request #57112 from mhilbrunner/docs-fixes-main
2022-01-24 12:03:04 +01:00
Rémi Verschelde
e8789132b4
Merge pull request #57105 from rafallus/regression/3d_disabled
2022-01-24 11:41:15 +01:00
Max Hilbrunner
26da72eb4b
Fix make_rst.py on Windows
2022-01-24 10:30:07 +01:00
Rémi Verschelde
57a057f7ff
Merge pull request #56754 from madmiraal/fix-45592
2022-01-24 10:05:42 +01:00
Rémi Verschelde
b56d5b6e2f
Merge pull request #57111 from bruvzg/help_resize
2022-01-24 10:03:45 +01:00
Yuri Roubinsky
0d4b86a30c
Merge pull request #57107 from Chaosus/shader_fix_completion
2022-01-24 11:53:11 +03:00
Rémi Verschelde
06abfd8c13
Merge pull request #57100 from Paulb23/textedit-placeholder
2022-01-24 09:43:33 +01:00
bruvzg
f13db28a5c
[Editor] Do not update editor help theme, if calculated margin hasn't changed.
2022-01-24 09:51:35 +02:00
Yuri Roubinsky
0e66587dbf
Remove incorrect items from completion of main functions in shader
2022-01-24 10:37:47 +03:00
rafallus
44f6fe4be4
Bring reusable variables out of while loop
2022-01-23 19:39:00 -06:00
Preslavb
6f1089af86
Fix selection being deleted and indentation not being accounted for
2022-01-23 23:14:35 +00:00
Rémi Verschelde
31a7ddbf83
Merge pull request #57101 from akien-mga/basebutton-pressed-conflict
2022-01-23 23:16:52 +01:00
Rémi Verschelde
bd4d57ede2
BaseButton: Rename `pressed` property to `button_pressed`
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This fixes a conflict with the `pressed` signal.
The new name is temporary and only intended to solve the conflict for upcoming
alpha builds. Discussions are still ongoing regarding the BaseButton API and
how to rename and refactor more of its properties, signals and methods to have
a clearer API in 4.0.
2022-01-23 22:15:09 +01:00
Rémi Verschelde
81c28dd706
Merge pull request #57096 from lyuma/fix-3d-textures
2022-01-23 21:39:05 +01:00
Paulb23
09212ba151
Add Placeholder to TextEdit
2022-01-23 20:19:36 +00:00