Rémi Verschelde
d866d6cd1b
Merge pull request #72261 from Paulb23/preserve-carets-search
...
Fixed removing secondary carets when editing with search open
2023-01-29 02:25:11 +01:00
Rémi Verschelde
0d36281dff
Merge pull request #72178 from DarkMessiah/fix_graph_edit_minimap_connection
...
Fix connections drawing in GraphEdit minimap
2023-01-29 02:24:54 +01:00
Rémi Verschelde
2abaced903
Merge pull request #72269 from Calinou/doc-update-template-feature-tag
...
Update name of `template` feature tag in the class reference
2023-01-29 02:24:32 +01:00
Rémi Verschelde
9420116f6c
Merge pull request #72286 from vnen/gdscript-native-static-call-crash
...
GDScript: Avoid calling non-static methods on native classes
2023-01-29 02:23:55 +01:00
Rémi Verschelde
23b622539a
Merge pull request #72258 from TokageItLab/fix-animated-sprite-play
...
Fix AnimatedSprite play() don't redraw immediately
2023-01-29 02:23:37 +01:00
Rémi Verschelde
23d087354d
Merge pull request #72214 from clayjohn/Skeleton2D-pivot
...
Automatically transform Skeleton2D calculations so pivots are not needed
2023-01-29 02:23:18 +01:00
Rémi Verschelde
70a7313fbe
Merge pull request #72272 from KoBeWi/regressiuum_mobile
...
Fix editors potentially being used twice
2023-01-29 02:22:41 +01:00
Rémi Verschelde
4011a0915e
Merge pull request #71844 from vonagam/fix-constant-conversions
...
GDScript: Fix constant conversions
2023-01-29 02:18:57 +01:00
Rémi Verschelde
0587ac3f5a
Merge pull request #72001 from vonagam/fix-return-conversions
...
GDScript: Fix implicit conversions for function returns
2023-01-29 02:18:15 +01:00
Aaron Franke
5f3d3722b2
Add support for interpolating skewed transforms
2023-01-28 18:28:42 -06:00
George Marques
aee7b7363b
GDScript: Avoid calling non-static methods on native classes
2023-01-28 20:33:01 -03:00
Silc Renew
fa198c482e
Fix AnimatedSprite play() don't redraw immediately
2023-01-29 08:00:42 +09:00
George Marques
c68b2358d5
GDScript: Allow variables in match patterns
...
To restore an ability available in 3.x and reduce compatibility changes.
2023-01-28 19:53:27 -03:00
Dmitrii Maganov
31e0ae2012
GDScript: Fix constant conversions
2023-01-29 00:01:53 +02:00
Dmitrii Maganov
6194a7e0fa
GDScript: Fix implicit conversions for function returns
2023-01-28 23:56:07 +02:00
kobewi
3f17bfad8d
Fix editors potentially being used twice
2023-01-28 21:44:20 +01:00
Hugo Locurcio
34a35ac6ca
Update name of `template` feature tag in the class reference
2023-01-28 20:04:43 +01:00
Stanislav Labzyuk
068f4d88f6
Fix connections drawing in GraphEdit minimap
2023-01-28 18:55:14 +01:00
Paulb23
8cb05a5e53
Fixed removing secondary carets when editing with search open
2023-01-28 16:08:10 +00:00
Rémi Verschelde
218bef90af
GDScript: Fix test from #69163 after annotations change
2023-01-28 17:01:19 +01:00
Rémi Verschelde
3a25148b9b
Merge pull request #72228 from DarkKilauea/nav-agent-callable
...
Use Callable for Navigation Agent callbacks
2023-01-28 15:58:49 +01:00
Rémi Verschelde
e5752fdfd3
Merge pull request #72233 from TokageItLab/audio-blending
...
Implement blending audio feature to AnimationTree
2023-01-28 15:58:24 +01:00
Rémi Verschelde
6a252c19cc
Merge pull request #72238 from timothyqiu/window-size-3to4
...
Add window size settings in 3to4 conversion
2023-01-28 15:58:00 +01:00
Rémi Verschelde
dbf4b258d8
Merge pull request #72243 from paulloz/oopsie-poopsie-error-tooltips
...
Restore missing info in the error tooltips
2023-01-28 15:57:37 +01:00
Rémi Verschelde
d0afb62742
Merge pull request #72220 from m4gr3d/move_xr_metadata_to_loaders_main
...
Update the XR manifest configs
2023-01-28 15:55:26 +01:00
Rémi Verschelde
04f7374775
Merge pull request #72157 from Kabiirk/GPUParticles2D-collision-UI-Fix
...
Fixing Inspector Property UI for GPUParticle2D collision_base_size [w.r.t Issue#71942]
2023-01-28 15:54:29 +01:00
Rémi Verschelde
80f59aa3d9
Merge pull request #72205 from raulsntos/dotnet/proxy-class
...
Fix lookup of C# types by their engine name
2023-01-28 15:41:28 +01:00
Rémi Verschelde
092bbfc2ea
Merge pull request #71992 from raulsntos/dotnet/rect-alt
...
C#: Remove `GetArea` and `GetVolume` methods
2023-01-28 15:41:04 +01:00
Rémi Verschelde
cc6e8379d4
Merge pull request #69163 from vonagam/variant-safe-lines
...
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-28 15:40:19 +01:00
Paul Joannon
0fb1cef42f
Restore missing info in the error tooltips
2023-01-28 12:34:12 +01:00
JoJoX
ecba2e2d4e
Apply root scale to shape on import
2023-01-28 12:32:03 +01:00
Silc Renew
75330887d7
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
Fabio Alessandrelli
7cd80e6a6d
[Net] Remove StreamPeerTLS.blocking_handshake option.
...
Which was unused internally, and can be replaced by:
```
while tls.get_status() == tls.STATUS_HANDSHAKING:
tls.poll()
```
2023-01-28 11:08:02 +01:00
Fabio Alessandrelli
adba870534
[NET] Refactor TLS configuration.
...
Use a TLSOptions configuration object which is created via static
functions.
- "TLSOptions.client": uses the standard CA and common name verification.
- "TLSOptions.client_unsafe": uses optional CA verification (i.e. if specified)
- "TLSOptions.server": is the standard server configuration (chain + key)
This will allow us to expand the TLS configuration options to include
e.g. mutual authentication without bloating the classes that uses
StreamPeerTLS and PacketPeerDTLS as underlying peers.
2023-01-28 11:08:02 +01:00
Haoyu Qiu
ec10da604f
Add window size settings in 3to4 conversion
2023-01-28 17:54:55 +08:00
Fredia Huya-Kouadio
63c88df3f7
Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
2023-01-28 00:21:05 -08:00
Josh Jones
22f9ef19e1
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
Yuri Rubinsky
2afa175195
Merge pull request #72174 from bitsawer/shader_include_fixes
...
Close undefined
Fix undefined
2023-01-28 09:54:41 +03:00
Fredia Huya-Kouadio
179646e593
Update the XR manifest configs
...
Remove the ones provided automatically by the loaders, and the ones enabled by the default on the platform.
Fixes https://github.com/GodotVR/godot_openxr_loaders/issues/19
2023-01-27 17:59:28 -08:00
clayjohn
eb9c2b878a
Automatically transform Skeleton2D calculations so pivots are not needed
2023-01-27 14:55:22 -08:00
Raul Santos
65d0d05fa7
Fix lookup of C# types by their engine name
2023-01-27 21:28:15 +01:00
Rémi Verschelde
a43db5afa4
Merge pull request #72186 from groud/improve_tileset_3to4_conversion
...
Improve TileSet 3to4 conversion, avoiding some data loss
2023-01-27 19:26:46 +01:00
Rémi Verschelde
8365530cb0
Merge pull request #72172 from RandomShaper/semaphore_codestyle
...
Fix code style and consistency of RWLock and Semaphore
2023-01-27 19:26:42 +01:00
Rémi Verschelde
3c9b7ec26b
Merge pull request #72182 from raulsntos/dotnet/remove-obsolete-stringextensions
...
C#: Remove obsolete StringExtensions methods
2023-01-27 19:26:39 +01:00
Rémi Verschelde
6462e54acc
Merge pull request #71986 from raulsntos/dotnet/readonly-collections
...
C#: Implement readonly-ness in Array and Dictionary
2023-01-27 19:26:35 +01:00
Rémi Verschelde
aae96945fa
Merge pull request #71470 from YeldhamDev/window_fixes
...
Fix some small bugs in the `Window` node
2023-01-27 19:26:31 +01:00
Rémi Verschelde
0b1c4006a2
Merge pull request #71965 from Calinou/input-editor-fix-typos
...
Fix typos in input action editor key type names
2023-01-27 19:26:20 +01:00
Raul Santos
b3af6141a2
C#: Remove `GetArea` and `GetVolume` methods
...
- Remove `GetArea` method in favor of the `Area` property in Rect2{i}.
- Replace `GetVolume` method with a `Volume` property in AABB.
2023-01-27 18:53:23 +01:00
Pedro J. Estébanez
1de616d8dc
Fix code style and consistency of RWLock and Semaphore
2023-01-27 18:45:25 +01:00
Gilles Roudière
9a593fa1aa
Improve TileSet 3to4 conversion, avoiding some data loss
2023-01-27 18:44:45 +01:00