Commit Graph

60441 Commits

Author SHA1 Message Date
Rémi Verschelde 5b50df2419
Merge pull request #86769 from StagnationPoint/logging_improvement
Add logging when macOS export will fail due to disabled texture formats.
2024-01-05 12:05:57 +01:00
Rémi Verschelde bf1de980e5
Merge pull request #86569 from rune-scape/rune-fix-lambda-hotswap2
GDScript: Lambda hotswap fixes
2024-01-05 12:05:32 +01:00
Rémi Verschelde 1455159d2c
Merge pull request #86379 from m4gr3d/update_render_thread_paused_timing_main
Android: Update the logic used to start / stop the render thread
2024-01-05 12:05:08 +01:00
Rémi Verschelde e72e63a6b5
Merge pull request #85837 from akien-mga/clang-format-16
Style: Mark clang-format 16 as supported for pre-commit hook
2024-01-05 12:04:44 +01:00
Rémi Verschelde 1e676e4a0a
Merge pull request #85791 from groud/move_tilemap_layers_to_own_file
Move TileMapLayer to its own files
2024-01-05 12:04:18 +01:00
Rémi Verschelde 7a90d84e58
Merge pull request #84162 from bruvzg/ios_pref_caps
[iOS export] Add export options for performance capabilities and min. iOS version.
2024-01-05 12:03:55 +01:00
Rémi Verschelde e59b4deec0
Merge pull request #84140 from HexagonNico/quaternion-docs
Complete the docs for Quaternion
2024-01-05 12:03:31 +01:00
Rémi Verschelde 31df75676b
Merge pull request #83448 from Calinou/github-actions-identify-pr-builds
Identify pull request builds from GitHub Actions with the PR number
2024-01-05 12:03:07 +01:00
Rémi Verschelde dc5b57ea44
Merge pull request #81325 from AttackButton/path_2d_editor_plugin-clear_points
Add a button to clear curve points in the Path2D editor
2024-01-05 12:02:41 +01:00
Rémi Verschelde d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
Rémi Verschelde 85e999dc5e
Merge pull request #64908 from marcinn/lightmap-gi-texel-scale
Add `texel_scale` property to LightmapGI
2024-01-05 12:01:49 +01:00
Rémi Verschelde b9ae7f71d7
Merge pull request #51569 from aaronfranke/3d-import
Move 3D scene import classes to their own folder
2024-01-05 12:01:25 +01:00
Gilles Roudière 6bc5b3f812 Move TileMapLayer to its own files 2024-01-05 11:58:21 +01:00
StagnationPoint 7035cf8c90 Add logging when macOS export will fail due to disabled texture formats. Since ETC2 ASTC is required for universal builds, also ensure it is enabled for them. 2024-01-05 02:44:59 -08:00
Nico d67e7f8729 Complete the docs for Quaternion 2024-01-05 11:31:59 +01:00
Septian d3e7b8c8a8 Fix various typos in documentation 2024-01-05 15:47:58 +07:00
rune-scape 49bce5c9ef GDScript: Lambda hotswap fixes 2024-01-04 16:33:54 -08:00
Robert Yevdokimov 06f586e890 Allow ui_cancel to unselect all nodes in 2D, matching 3D behavior 2024-01-04 18:07:31 -05:00
Micky 787f61d70b Add autocompletion for AnimationLibrary's & AnimationMixer 2024-01-04 21:11:36 +01:00
nklbdev 47d991678d Fix lossless formats in PortableCompressedTexture2D
Update scene/resources/portable_compressed_texture.cpp

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Fredia Huya-Kouadio 407855b8f8 Revert https://github.com/godotengine/godot/pull/86682 for the Android platform as it breaks dynamic library loading 2024-01-04 10:06:55 -08:00
bruvzg d8a0eed726
[iOS export] Add export options for performance capabilities and min. iOS version. 2024-01-04 19:38:53 +02:00
Rémi Verschelde 179dfdc8d7
Merge pull request #86742 from paulloz/doc/dotnet-basis-examples
Add C# examples in `Basis.xml`
2024-01-04 18:05:44 +01:00
Aaron Franke 9753a35c76
Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
Rémi Verschelde f4059d0e3c
Merge pull request #86576 from bikemurt/no-concave-warnings
Add warning for using concave shape on CharacterBody3D
2024-01-04 16:40:10 +01:00
Rémi Verschelde 8a716e3275
Merge pull request #84353 from aXu-AP/sprite2d-plugin-zoom
Add zoom controls to Sprite2DPlugin converter preview
2024-01-04 16:40:05 +01:00
Rémi Verschelde bb1006b2ac
Merge pull request #84284 from Haydoggo/script-switch
Preserve inspector focus when opening script from scene tree
2024-01-04 16:39:59 +01:00
Rémi Verschelde 1312a73304
Merge pull request #84135 from aXu-AP/reparent-select-fix
Fix nodes being deselected upon reparenting
2024-01-04 16:39:53 +01:00
Rémi Verschelde 5d44c85d4c
Merge pull request #84107 from BlueCube3310/file-access-optimization
Use platform-specific methods for FileAccess reading and writing
2024-01-04 16:39:47 +01:00
Rémi Verschelde 0cdb530c18
Merge pull request #83895 from clayjohn/origin-lines
Use screen-aligned quads for origin lines to avoid issues on NVidia
2024-01-04 16:39:42 +01:00
Rémi Verschelde 5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde 52ab49ef1a
Merge pull request #83503 from YeldhamDev/grab_all_the_animations!
Allow to load multiple animation/libraries at once in the animation manager
2024-01-04 16:39:30 +01:00
Rémi Verschelde acd37f98c0
Merge pull request #83353 from Chubercik/expose_delaunay_3d
Expose 3D Delaunay tetrahedralization in `Geometry3D`
2024-01-04 16:39:23 +01:00
Rémi Verschelde 150f2a75b2
Merge pull request #83120 from dalexeev/gds-allow-property-getter-empty-parentheses
GDScript: Allow empty parentheses for property getter declaration
2024-01-04 16:39:16 +01:00
Rémi Verschelde 0010096356
Merge pull request #83109 from Calinou/script-editor-add-more-toggle-comment-shortcuts
Allow Ctrl + KP / and Ctrl + # to toggle comment in the script editor
2024-01-04 16:39:10 +01:00
Rémi Verschelde 8c48e99c17
Merge pull request #82894 from Quimisagi/label-align-values-discarded
Add compatibility rename of `(v)align` properties of `Label`
2024-01-04 16:39:04 +01:00
Rémi Verschelde 2bffa3cbc5
Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
Rémi Verschelde ad3e5a949e
Merge pull request #82283 from YeldhamDev/focus_that_search_bar!
Make the search bars in the "Project Settings" dialog grab focus when they appear
2024-01-04 16:38:52 +01:00
Rémi Verschelde c772a5b050
Merge pull request #78960 from kleonc/inspector-follow-focus
Make editor inspector follow focus
2024-01-04 16:38:46 +01:00
Rémi Verschelde b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Rémi Verschelde 0d18a945ca
Merge pull request #76654 from TokageItLab/improve-filter-util-anim-tree
Add useful functions to `FilterEdit` in `AnimationBlendTreeEditor`
2024-01-04 16:38:32 +01:00
Rémi Verschelde 94f72a72e2
Merge pull request #75005 from J-N-Witch/add-position-gizmo-toggle
Add option to toggle visibility of Position gizmos in 2D editor, organize existing options
2024-01-04 16:38:24 +01:00
Rémi Verschelde 38a1e17b93
Merge pull request #72572 from Daylily-Zeleen/daylily-zeleen/override_export_end_in_Cpp
Provide ability to override `EditorExportPlugin::_export_end()` in C++
2024-01-04 16:38:15 +01:00
Marcin Nowak eea2ad4019 Add texel_scale property to LightmapGI 2024-01-04 16:24:19 +01:00
Robert Yevdokimov f9826a1dd7 Fix various spelling errors 2024-01-04 09:56:43 -05:00
Michael Burt 6838fe3f44 Add warning for using concave shape on CharacterBody3D
Additionally updated descriptions for RigidBody3D and VehicleBody3D
2024-01-04 09:33:01 -05:00
Rémi Verschelde dbd139c91c
Merge pull request #86761 from Alex2782/fix_get_windows_safe_area
Fix `get_window_safe_area` on Android
2024-01-04 14:26:42 +01:00
Rémi Verschelde 4a14f9d968
Merge pull request #86754 from Mickeon/autocompletion-spriteframes-animation
Add autocompletion for SpriteFrames' methods
2024-01-04 14:26:37 +01:00
Rémi Verschelde 01e7c26e39
Merge pull request #86753 from Mickeon/autocompletion-engine-singletons
Add autocompletion for `Engine.get_singleton` & similar
2024-01-04 14:26:33 +01:00
Rémi Verschelde 50a073cb0e
Merge pull request #86732 from TheSofox/line-edit-delete-fix
Make `LineEdit` scrolling show as much text as possible
2024-01-04 14:26:30 +01:00