Commit Graph

13256 Commits

Author SHA1 Message Date
kobewi 598d9972c8 Prevent errors if Tween callback's object is freed 2023-08-29 14:50:53 +02:00
Rémi Verschelde b272d7ed58
Merge pull request #81067 from bitsawer/fix_voxelgi_exposure
Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-29 12:46:20 +02:00
Rémi Verschelde 541674d106
Merge pull request #81076 from Jordyfel/spinbox
Only allow finite numbers in `Range.value`.
2023-08-28 20:38:22 +02:00
Rémi Verschelde ba1089689a
Merge pull request #80954 from bruvzg/sp_per_font
[Text Server] Store extra spacing of individual font variations.
2023-08-28 20:37:58 +02:00
Rémi Verschelde 9229ea121c
Merge pull request #77986 from KoBeWi/outside_the_texture,_only_death_awaits
Cleanup tiles outside the texture
2023-08-28 20:37:04 +02:00
Jordyfel 78304282f0 Only allow finite numbers in Range.value. 2023-08-28 17:03:17 +03:00
kobewi 52d41cc555 Add option to cleanup tiles outside the texture 2023-08-28 15:15:45 +02:00
Rémi Verschelde 8df1d90336
Merge pull request #81065 from YuriSizov/themable-chairs
Move default theme files to `scene/theme`
2023-08-28 15:05:04 +02:00
Rémi Verschelde 8b8b6d1e87
Merge pull request #81006 from KurtBliss/Chance-of-crash-when-Control-overrides-mouse-input-on-Area2D-#79371
Fix possible crash when Control overrides mouse input on Area2D
2023-08-28 15:04:41 +02:00
Rémi Verschelde bcbe1fd5e0
Merge pull request #80754 from KoBeWi/TileSetImprovementsCollectionSource
Improve scene tiles workflow
2023-08-28 15:03:26 +02:00
Rémi Verschelde 1c9e45f5dd
Merge pull request #80705 from bitsawer/add_shader_load_error_checks
Fix Shader and ShaderInclude resource loading
2023-08-28 15:03:02 +02:00
bitsawer c73e1f0d22 Fix VoxelGI CameraAttributes exposure normalization handling 2023-08-28 13:25:34 +03:00
Rémi Verschelde 713bfaf5ea
Merge pull request #81064 from bruvzg/rtl_char_count_line_edge
[RTL] Fix character line index for non-visual characters and characters on the line edge.
2023-08-28 12:12:22 +02:00
Rémi Verschelde 072ba70424
Merge pull request #81012 from Jordyfel/center-window
Implement center window function.
2023-08-28 12:07:27 +02:00
Rémi Verschelde 2f82687334
Merge pull request #80984 from MarcusElg/particleoffsetstutter
Fix GPUParticle2D offset stutter
2023-08-28 12:05:52 +02:00
Rémi Verschelde 2967084fe3
Merge pull request #80490 from YuriSizov/editor-scene-tabs-unchained
Extract editor scene tabs into their own component
2023-08-28 12:04:41 +02:00
Rémi Verschelde 33a3e12fe1
Merge pull request #80435 from YuriSizov/region-editor-quality-pass
Fix multiple usability issues in the texture region editor
2023-08-28 12:04:18 +02:00
Rémi Verschelde 2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
Rémi Verschelde b00796eb1a
Merge pull request #79818 from garychia/select_all
RichTextLabel: Ensure the `select_all` function selects all items
2023-08-28 12:03:29 +02:00
bruvzg 2273509721
[RTL] Fix character line index for non-visual characters and characters on the line edge. 2023-08-28 10:50:01 +03:00
Yuri Sizov fd2ec47ec9 Move default theme files to scene/theme
This also puts the default theme icons into their own folder.
2023-08-28 00:23:38 +02:00
Yuri Sizov 4b7d0c84a1 Fix multiple usability issues in the texture region editor
- Correctly display atlas textures when used by other objects.
- Make region handles easier to hit in ninepatchable objects.
- Correctly initialize and restore various visual properties.
- Improve code quality.
2023-08-27 14:25:49 +02:00
Jordyfel 9819ffb166 Implement window center function. 2023-08-26 21:34:21 +03:00
KurtBliss dbb01bc451 Fixed, chance of crash when Control overrides mouse input on Area2D
Made Viewport::_cleanup_mouseover_colliders queue up mouse_exit and
mouse_shape_exit signals to emit and at the end of the function's
execution to avoid potential crashes.
2023-08-25 17:51:38 -04:00
bruvzg 88177a5a58
[RTL] Use list iterators for item/paragraph removal. 2023-08-25 17:49:13 +03:00
Chia-Hsiang Cheng d66c7a2ac5 Ensure the 'select_all' function selects all items 2023-08-25 21:07:33 +08:00
Marcus Elg 936fd8db38 Fix GPUParticle2D offset stutter 2023-08-25 09:59:05 +02:00
Danil Alexeev 07d23489f4
GUI: Fix text overlapping icon in `Tree` 2023-08-24 22:09:02 +03:00
Yuri Sizov 6ab34005ad Extract editor scene tabs into their own component 2023-08-24 12:24:29 +02:00
bruvzg 5453503697
[Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
Rémi Verschelde 8e0346bade
Merge pull request #80848 from bruvzg/rtl_lang
[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph.
2023-08-21 19:32:29 +02:00
Rémi Verschelde ddb7430536
Merge pull request #80847 from bruvzg/rtl_rem_para
[RTL] Fix `remove_paragraph` crashes
2023-08-21 19:32:25 +02:00
Rémi Verschelde cc01b28886
Merge pull request #80779 from Chaosus/cpuparticles_converter
Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
2023-08-21 19:26:48 +02:00
bruvzg 299808cc26
[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph. 2023-08-21 14:56:43 +03:00
bruvzg cd6b0368f6
[RTL] Fix remove_paragraph crashes. 2023-08-21 14:36:07 +03:00
Rémi Verschelde 76a4b5d710
Merge pull request #80809 from jsjtxietian/early-quit-in-_get_column_pos_of_word
Edit early in `TextEdit::_get_column_pos_of_word` to improve highlight performace
2023-08-21 08:25:26 +02:00
Rémi Verschelde 4bba963f0a
Merge pull request #80782 from KoBeWi/MessLibrary
Cleanup MeshLibrary changed signals
2023-08-21 08:23:48 +02:00
Rémi Verschelde b24eb34669
Merge pull request #80780 from HolonProduction/sub-window-focus-crash
Fix crash when hiding subwindow during popup of new subwindow
2023-08-21 08:23:23 +02:00
HolonProduction e2cea458a3 Fix crash when hiding subwindow during popup of new subwindow 2023-08-20 17:51:54 +02:00
jsjtxietian 70dad7e5a3 Fixes a text find perf issue, if can't find any
match words, just early break the while loop. This
will improve a lot when p_search.length is way too
long since p_from_column will only plus 1 every loop
2023-08-20 21:48:25 +08:00
kobewi ecc3944b1e Cleanup MeshLibrary changed signals 2023-08-19 11:56:31 +02:00
Yuri Roubinski 7fcb91f077 Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2023-08-19 11:58:57 +03:00
Rémi Verschelde b51ee8b029
Merge pull request #80650 from bruvzg/comp_char_fix
[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-18 17:24:54 +02:00
kobewi a88e3b8604 Improve scene tiles workflow 2023-08-18 13:55:30 +02:00
Rémi Verschelde d81767495a
Merge pull request #80512 from mihe/global-basis
Add `global_basis` property to `Node3D`
2023-08-18 09:31:41 +02:00
A Thousand Ships b060a22719 Pass missing arguments to `TileMap::get_used_cells_by_id` 2023-08-17 19:55:56 +02:00
Rémi Verschelde 0511f9d9a7
Merge pull request #80708 from garychia/anim_seek
Ensure methods skipped by `AnimationPlayer::seek` are not called
2023-08-17 15:44:03 +02:00
Rémi Verschelde e73a4a382e
Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared
Clear the previously set state when configuring for a new scene root node
2023-08-17 15:43:38 +02:00
Rémi Verschelde 446dfdbd87
Merge pull request #80329 from xiongyaohua/path3d_tilt_gizmo
Add handles to control Curve3D tilt
2023-08-17 12:29:55 +02:00
Rémi Verschelde e6e79255ed
Merge pull request #77943 from aaronfranke/mass-dist
Add Mass Distribution, Deactivation, Solver inspector property groups
2023-08-17 12:26:59 +02:00