Commit Graph

55617 Commits

Author SHA1 Message Date
Raul Santos
671a5b4ea5
C#: Compare symbol names without null flow state 2023-07-06 16:10:14 +02:00
Rémi Verschelde
b3b4f4c1c9
Linux: Link libsquish directly when unbundling, .pc file unreliable 2023-07-06 15:32:42 +02:00
Rémi Verschelde
153c4a4c4f
Linux: Allow unbundling brotli to use system library 2023-07-06 15:26:38 +02:00
Bastiaan Olij
581d081ded Take eye offset into account for depth in StandardMaterial3D 2023-07-06 21:13:46 +10:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Daylily-Zeleen
9dd9818c88 Fixed the fallback logic of OS::shell_show_in_file_manager 2023-07-06 13:16:04 +08:00
Markus Sauermann
bfa7497c1b Revert "Fix focusloss of non-exclusive AcceptDialog with close_on_escape"
This reverts commit 7f547fcf09.
2023-07-06 01:04:16 +02:00
kobewi
59ae7e2445 Collapse bottom panel if there is no active tab 2023-07-05 23:07:12 +02:00
Yuri Sizov
b7c2fd2e9a Bump version of module docs to 4.2 2023-07-05 22:58:30 +02:00
Rémi Verschelde
8a847d82a8
Merge pull request #78722 from RedworkDE/net-auto-version-defines
C#: Automatically generate version defines
2023-07-05 22:15:47 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Rémi Verschelde
970459615f
Bump version to 4.1-stable \o/
Around 1500 commits from 300+ contributors merged over 4 months.

The new 4.x release cycle with 3 months of development and 1 month of
bugfixing proved to work fairly well for this 4.1 release, and we will
keep refining it for future releases.

The faster-paced release cycle means that each minor 4.x release will
have a small scope and won't be as impressive as the massive 4.0 was,
but it means that users get access to the new features and bug fixes
faster, and the stabilization phase is also significantly shortened
(only one month of feature freeze, so contributors don't need to wait
long to see their approved feature PRs merged for the next milestone).

Onwards to 4.2!
2023-07-05 16:22:00 +02:00
Rémi Verschelde
d28f9afdc6
i18n: Sync translations with Weblate 2023-07-05 16:04:29 +02:00
Yuri Sizov
c16afc1c2d
Merge pull request #79050 from capnm/fix_teststr_what
Fix import hints that are followed by dot.number
2023-07-05 15:59:44 +02:00
Rémi Verschelde
e5cca53a94
Merge pull request #79056 from YuriSizov/meta-add-4.1-changelog
Add Godot 4.1 changelog
2023-07-05 15:32:44 +02:00
Martin Capitanio
470083caed Fix import hints that are followed by dot.number.
Fixes #78881.
2023-07-05 14:49:53 +02:00
Yuri Sizov
198b23eee4
Add Godot 4.1 changelog 2023-07-05 14:41:37 +02:00
bruvzg
75d0fcea16
[macOS/iOS] Set MoltenVK logging level based on --verbose flag. 2023-07-05 15:40:33 +03:00
RedworkDE
fa84d09542 Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
bruvzg
db0109b237 [Windows] Fix setting initial non-exclusive window mode. 2023-07-04 13:09:26 +03:00
bruvzg
618795a214
[macOS] Fix set_native_icon crash with empty or invalid ICNS file. 2023-07-04 09:09:40 +03:00
Rémi Verschelde
cdd2313ba2
Merge pull request #78977 from RandomShaper/workaround_tls_shutdown
Workaround resource loading crashes due to buggy TLS
2023-07-03 19:43:07 +02:00
Rémi Verschelde
e044e13d5a
Merge pull request #78928 from neikeq/issue-78913
C#: Fix NodePaths completion error for not calling from main thread
2023-07-03 15:51:30 +02:00
Rémi Verschelde
73a529df4c
Merge pull request #78980 from KoBeWi/demise_of_a_fix
Fix node selection not handled correctly at launch
2023-07-03 15:26:35 +02:00
Rémi Verschelde
1b38e9258b
Merge pull request #78975 from YuriSizov/rtl-fix-refactoring-typo
Prevent crash when processing line caches in `RichTextLabel`
2023-07-03 15:26:31 +02:00
Rémi Verschelde
03f0e5eb15
Merge pull request #78974 from RandomShaper/fix_wtp_safe_flag
Fix management of safe-for-nodes flag in ResourceLoader and WorkerThreadPool
2023-07-03 15:26:28 +02:00
Rémi Verschelde
b9dfb4968a
Merge pull request #78971 from kisg/fix_gdvirtual_native_ptr
Fix `GDVIRTUAL_NATIVE_PTR` by adding missing `VariantInternalAccessor` specializations
2023-07-03 15:26:24 +02:00
Rémi Verschelde
d3a6272807
Merge pull request #78970 from AThousandShips/gradient_doc
Clarify that `Gradient.colors/offsets` are returned by-copy
2023-07-03 15:26:21 +02:00
Rémi Verschelde
2912fd4c51
Merge pull request #78968 from bruvzg/scroll_fix2
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 15:26:18 +02:00
Rémi Verschelde
2926ddec1c
Merge pull request #78939 from Scony/navi-crash-fix
Fix crash in `NavigationAgent3D`
2023-07-03 15:26:14 +02:00
Rémi Verschelde
813ff4b460
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Rémi Verschelde
9da070fe05
Merge pull request #78850 from smix8/navagent_velocity_fix_4.x
Fix NavigationAgent continues avoidance velocity
2023-07-03 15:26:04 +02:00
kobewi
9379177286 Fix node selection not handled correctly at launch 2023-07-03 14:43:15 +02:00
Ninni Pipping
9a9a164e7d Clarify that Gradient.colors/offsets are returned by-copy 2023-07-03 14:00:51 +02:00
Pedro J. Estébanez
41c0785636 Workaround resource loading crashes due to buggy TLS 2023-07-03 13:54:55 +02:00
Yuri Sizov
40f2227a65 Prevent crash when processing line caches in RichTextLabel 2023-07-03 13:33:51 +02:00
Pedro J. Estébanez
30925fcfb0 Fix management of safe-for-nodes flag in ResourceLoader and WorkerThreadPool 2023-07-03 12:27:57 +02:00
bitsawer
356297f909 Fix shader language float literal precision truncation 2023-07-03 12:48:33 +03:00
Gabor Koncz
a2ede8c4da Fix GDVIRTUAL_NATIVE_PTR
This commit fixes the usage of GDExtensionPtr and GDExtensionConstPtr
in GDExtension by introducing the required VariantInternalAccessor
specializations.

Sponsored by Migeran (https://migeran.com)
2023-07-03 10:52:02 +02:00
bruvzg
21365606d3
[RTL] Fix multithreaded scrollbar visibility update 2. 2023-07-03 10:34:42 +03:00
Pawel Lampe
fcbb521392 Fix crash in 'NavigationAgent3D', fixes #78910 2023-07-02 22:30:03 +02:00
Ivan Shakhov
bf3af9fd48 Update the RiderPathLocator to support the JetBrains Toolbox 2.0 2023-07-02 20:55:26 +02:00
ocean (they/them)
d48636c3bf Fix regression with enum descriptions now showing up in documentation. 2023-07-02 11:29:52 -04:00
Haoyu Qiu
ac454ce2a7 Translate "No match" message in FindReplaceBar 2023-07-02 16:49:22 +08:00
Ninni Pipping
c7e4b3bf5f Add compatibility properties to TouchScreenButton
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
2023-07-02 10:45:16 +02:00
Haoyu Qiu
df5c68af99 Fix error when non-ASCII characters in resource pack path 2023-07-02 16:09:57 +08:00
Ignacio Roldán Etcheverry
22aad32c69 C#: Fix NodePaths completion error for not calling from main thread
The node API we use for code completion changed and no longer allows
being called from threads other than the main one.
2023-07-02 03:48:15 +02:00
Rindbee
fec731bf33 Make sure the shortcut key respects the context in TileSetAtlasSourceEditor 2023-07-02 06:40:14 +08:00
kobewi
1d970cd6ca Fix dropping files from res:// to res:// 2023-07-01 19:21:35 +02:00
nklbdev
1d16704faf Potencially fix nan's on octahedral tangents in RenderingServer 2023-07-01 18:46:52 +05:00