Commit Graph

50345 Commits

Author SHA1 Message Date
George Marques 33afa82fb0
Merge pull request #70613 from vonagam/fix-enum-as-constant
Fixes https://github.com/godotengine/godot/issues/54018
Fixes https://github.com/godotengine/godot/issues/70213
Fixes https://github.com/godotengine/godot/issues/70495
2022-12-30 12:10:50 -03:00
George Marques 0c15844551
GDScript: Error when assigning return value of void function
This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
2022-12-30 12:08:58 -03:00
Marius Hanl fd17f67894 Fix substitute buttons were never enabled
This happened because the viewport of the scene_tree_editor was queried for the focus owner instead of the current viewport
2022-12-30 16:05:13 +01:00
Haoyu Qiu 1ac35c38be Fix heap-use-after-free when using TileMap editor 2022-12-30 14:16:54 +08:00
Ignacio Roldán Etcheverry 0daa86d70e
Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-info
C#: Skip getting class info for unbound generics
2022-12-30 01:29:53 +01:00
Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
Ricardo Buring 6bc313c765 Bind setter and getter for pin joint parameters in PhysicsServer2D 2022-12-29 17:36:08 +01:00
heppocogne 6f31f7b0bc Register native base class name of enum types when release build 2022-12-30 00:30:18 +09:00
Marius Hanl b9be3ce75e Add tests for signals
- Adding signals
- Emitting signals
2022-12-29 16:07:45 +01:00
bruvzg f7955633de
Improve `window_set_current_screen` and fix secondary window initial mode and positions. 2022-12-29 09:43:39 +02:00
Yuri Rubinsky a754930918
Merge pull request #70642 from vonagam/fix-constructor-call-type
Fixes https://github.com/godotengine/godot/issues/70605
2022-12-29 09:31:49 +03:00
Dmitrii Maganov 9507f65e25 GDScript: Disallow return with value in void functions 2022-12-29 03:06:13 +02:00
Markus Sauermann c5c40f4f23 Fix hovering-color of MenuBar entries when reentering MenuBar
When reentering MenuBar with the mouse cursor, the hovering-color was
not set, because the previously hovered entry was still referenced in
selected_menu. This PR resets selected_menu on mouse-exit.
2022-12-29 01:59:05 +01:00
Raul Santos a43e8285a7
C#: Avoid generic types in the script path attribute generator
- Avoid generic types in `ScriptPathAttributeGenerator`, this
means they won't be added to the `[AssemblyHasScripts]` attribute
and a `[ScriptPath]` attribute won't be added to the class.
Since generic classes can't be used as scripts they shouldn't use
those attributes, this also makes CSharpScript consider those types
invalid since they won't be added to the script/type map.
- Avoid generic types in `ScriptManagerBridge.LookupScriptsInAssembly`.
- Set `outMethodsDest` in `ScriptManagerBridge.UpdateScriptClassInfo`.
2022-12-28 23:20:02 +01:00
Dmitrii Maganov b6aa4840d8 Fix usage of Enum as constant 2022-12-28 23:04:40 +02:00
Yuri Sizov 7e1bd3f95a
Merge pull request #70571 from Piralein/optionbutton-classref
Add missing OptionButton method descriptions
2022-12-28 21:35:32 +03:00
Hana f130ad622a Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
Yuri Sizov 5674fa04ae
Merge pull request #70586 from BastiaanOlij/fix_reflection_probe 2022-12-28 13:56:11 +03:00
Malcolm Nixon dfa2a0c9ae Remove unnecessary bail-out if shape A is concave. The test for A being concave is already performed later. 2022-12-27 20:45:43 -05:00
Dmitrii Maganov f67aa3e46d GDScript: Fix return type of constructor call for extending class 2022-12-27 23:02:12 +02:00
Riteo 3960c6b8f9 Allow building X11 without Vulkan
This limit was likely introduced when Vulkan was the only option.
2022-12-27 21:47:26 +01:00
Markus Grafen 041b64ea7e visual instance layers are regarded during shadow culling
Partially cherry-picked from 16517ecb. Todos:
- setting Camera cull_mask should mark affected shadows dirty somehow
2022-12-27 18:43:53 +01:00
Michael Alexsander 82d94cc5c0 Fix errors when `TabBar` is empty 2022-12-27 08:39:06 -03:00
stmSi b2a398d2a5 Editor: Fix `Paste From Clipboard` make two root separate scenes pointing to same file 2022-12-27 17:12:36 +06:30
floppyhammer c186b511c3 Fix dark title bar 2022-12-27 14:54:38 +08:00
Aaron Franke 8d7d1b0bb2
Remove duplicate Month and Weekday enums
Well, they were duplicately-exposed, but triplicately-defined.
2022-12-26 15:16:25 -06:00
Yuri Rubinsky b6e06038f8
Merge pull request #70396 from jainl28patel/VisualShader-unit-test 2022-12-26 15:13:56 +03:00
Bastiaan Olij 8bf16b0ce5 Fix errors related to reflection probe now using a render buffers object 2022-12-26 22:23:22 +11:00
jainl28patel e4f4fb580e Add unit test for VisualShader 2022-12-26 16:52:07 +05:30
Yuri Rubinsky 952015df13 Add missing CUSTOM inputs for the spatial/vertex mode of visual shader 2022-12-26 14:09:07 +03:00
Haoyu Qiu 5c498f714d Fix error when dropping script into script editor 2022-12-26 14:34:37 +08:00
Silc Renew 74e0903bb8 Fix wrong AnimationStateMachine process for end of fading 2022-12-26 13:08:08 +09:00
cdemirer bbb21c3fd5 Fix type adjustment skipped when value is considered both not hard and not variant 2022-12-25 17:11:30 +03:00
stmSi def4087a40 Suggest Filename in Remote Tree File Dialog 2022-12-25 19:34:11 +06:30
Silc Renew 8745c206c4 Fix pingpong with loop wrap is not working 2022-12-25 18:16:38 +09:00
Ignacio Roldán Etcheverry f382a2b59b
Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint
C#: reverse Vector2.AngleToPoint
2022-12-24 17:22:50 +01:00
Ignacio Roldán Etcheverry 9f1fe08955
Merge pull request #70494 from neikeq/issue-67876
C#: Fix leak in Span to Variant conversions
2022-12-24 13:54:33 +01:00
MrPhnix 272b8d9d17 CanvasItemEditor Fix snapping grid misalignment
Resolves: #70186
See: #65101
2022-12-24 12:02:48 +01:00
Yuri Rubinsky 5be4c0b390
Merge pull request #70496 from Chaosus/astargrid_divide_heuristics 2022-12-24 13:00:55 +03:00
bruvzg 9b53bd90bb
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions. 2022-12-24 11:46:40 +02:00
Yuri Rubinsky 16efd0b0fc Divide `AStarGrid2D::default_heuristic` into two different heuristics 2022-12-24 09:31:02 +03:00
Alexey Kim e9ace71c88 C#: reverse Vector2.AngleToPoint 2022-12-24 04:18:53 +02:00
stmSi 350eda02cb Fix Editor Shortcut keys are inserting in Script Editor 2022-12-24 07:22:19 +06:30
Hakim 6a60300193 Bring back the renderer options button on the main editor 2022-12-24 00:43:18 +01:00
Rémi Verschelde f7cf9fb148
Merge pull request #67668 from nikitalita/apk-signer
Improve get_apksigner_path() robustness
2022-12-23 23:44:56 +01:00
Rémi Verschelde 3822ba4c96
Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays
Improve support for 64-bit types on Android.
2022-12-23 23:44:42 +01:00
Rémi Verschelde f064898956
Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Cleanup and improve sky render
2022-12-23 23:44:02 +01:00
Rémi Verschelde d8a0382e3f
Merge pull request #70476 from BastiaanOlij/move_sdfgi_init
Move SDFGI update logic into clustered renderer
2022-12-23 23:43:56 +01:00
Rémi Verschelde 2e07477751
Merge pull request #70214 from Ansraer/speed-maybe
[4.x] Use depth prepass to increase opaque render performance
2022-12-23 23:43:50 +01:00
Rémi Verschelde a900483802
Merge pull request #70478 from marius-se/fix/content_scale
Fix contentScaleFactor on iOS
2022-12-23 23:43:32 +01:00