Commit Graph

3370 Commits

Author SHA1 Message Date
Yuri Roubinsky 52e44ed3ef Added GraphEdit properties to control lines thickness and antialiasing 2020-12-18 16:41:45 +03:00
Yuri Sizov f5bcbd8325 FIx visual issues with GraphEdit minimap 2020-12-17 22:59:04 +03:00
Rémi Verschelde c83d1b2526
Merge pull request #43416 from pycbouh/graph-minimap
Add a minimap to the GraphEdit
2020-12-17 17:34:36 +01:00
Yuri Sizov 8d608cdc40 Remove unused argument in Theme method and expose missing methods 2020-12-17 15:51:08 +03:00
Rémi Verschelde f3dccf5891
Merge pull request #44393 from Calinou/add-stdout-flush-project-setting
Add a project setting to enable stdout flushing in release builds
2020-12-17 10:06:50 +01:00
Rémi Verschelde aa64834f72
Merge pull request #44295 from akien-mga/proximity-group-fix-access-modifiers
ProximityGroup: Fix access modifiers, rename private methods for clarity
2020-12-17 10:06:02 +01:00
Rémi Verschelde 9e49dbda2a
Merge pull request #44360 from bruvzg/ctl_punct_word_break
Add word breaks on punctuation characters.
2020-12-17 09:02:01 +01:00
Rémi Verschelde fb2465b3c8
Merge pull request #44410 from KoBeWi/project--tools--thisPR
Make tool menu plugins use Callables for callback
2020-12-16 22:04:39 +01:00
kobewi 889f5e44ef Make tool menu plugins use Callables for callback 2020-12-16 20:23:51 +01:00
Rémi Verschelde f17b34c479
Merge pull request #44341 from Faless/docs/4.x_os_unixtime
Add important note about OS.get_unixtime.
2020-12-16 14:30:25 +01:00
Rémi Verschelde b09332bd4e
Merge pull request #44404 from Chaosus/doc_direction_to
Added a note describing a code behind Vector2/3.direction_to
2020-12-16 14:18:59 +01:00
Rémi Verschelde 16a249bd22
Merge pull request #44414 from skyace65/TypeHint
Document what can be used as a type hint
2020-12-16 14:17:46 +01:00
Rémi Verschelde 3d7b01723b
Merge pull request #44412 from DanielZTing/rename
Rename neighbour in Control to neighbor
2020-12-16 14:16:28 +01:00
skyace65 dbcc9d3600 Document what can be used as a type hint 2020-12-15 19:16:43 -05:00
Daniel Ting aea7fde241 Rename neighbour in Control to neighbor
This keeps things consistent with the rest of Godot, which uses the
American English spelling of Color.
2020-12-15 16:42:21 -06:00
Yuri Roubinsky fa0683ed30 Added a note describing a code behind Vector2/3.direction_to 2020-12-15 22:36:26 +03:00
Rémi Verschelde 0415a2d913
Merge pull request #44391 from madmiraal/fix-42285
Remove Generic6DOFJoint precision property
2020-12-15 19:06:25 +01:00
Hugo Locurcio 341b9cf15a
Add a project setting to enable stdout flushing in release builds
This can be used in server builds for journalctl compatibility.
2020-12-15 16:40:52 +01:00
Rémi Verschelde 6ccc6b6e28
Merge pull request #44372 from madmiraal/rename-animation-track_remove_key_at
Rename Animation::track_remove_key_at_position to track_remove_key_at_time
2020-12-15 13:42:54 +01:00
Rémi Verschelde 7e3424e3ab
Merge pull request #44377 from Calinou/rename-textureprogressbar
Rename the TextureProgress node to TextureProgressBar
2020-12-15 13:34:32 +01:00
Marcel Admiraal 9bc62bf449 Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Hugo Locurcio 57dcc83152
Rename the TextureProgress node to TextureProgressBar
Advantages:

- When searching for "progressbar", you'll see both nodes in the
  search results.
- More consistent with Button/TextureButton.
2020-12-14 21:35:13 +01:00
Marcel Admiraal 8509c8c8fc Rename AcceptDialog get_ok() to get_ok_button()
Also renames:
- AcceptDialog add_cancel() to add_cancel_button()
- ConfirmationDiaglog get_cancel() to get_cancel_button()
2020-12-14 18:43:52 +00:00
Marcel Admiraal f5a3cbda19 Rename Animation::track_remove_key_at_position to track_remove_key_at_time 2020-12-14 18:00:11 +00:00
bruvzg 06ae77a320
Add word breaks on punctuation characters. 2020-12-14 11:36:13 +02:00
bruvzg c1d261fdb0
[Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
Fabio Alessandrelli 49741d9464 Add important note about OS.get_unixtime.
Should NEVER be used for precise time computations since its return
values are not guaranteed to be monotonic.
2020-12-13 13:56:45 +01:00
Rémi Verschelde bbf7bb3838
Merge pull request #42595 from bruvzg/ctl_rich_text
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-13 13:42:00 +01:00
Rémi Verschelde 0762484473
Merge pull request #44317 from mbrlabs/geometry2d-docs
Fixed Geometry2D::get_closest_points_between_segments docs
2020-12-12 13:03:09 +01:00
Marcus Brummer 56e5ca38d7 Fixed Geometry2D::get_closest_points_between_segments docs 2020-12-12 12:45:06 +01:00
Rémi Verschelde 79ba70f7ee
ProximityGroup: Fix access modifiers, rename private methods for clarity
See #36285 which mistakenly added documentation for the whole C++ API, while
some of it is meant to be and stay private as it's not exposed to scripts.
The access modifiers and method prefix were not used properly.

Cleanup code, and rename wrong `group_name` parameters to `method`, as it's a
method name which is being broadcast.

This is a very old class from pre-open source days, chances are that it was
just forgotten and not meant to be kept as is and undocumented.
2020-12-11 14:32:05 +01:00
bruvzg 6b6f101983
[Complex Text Layouts] Refactor RichTextLabel. 2020-12-11 09:48:49 +02:00
Rémi Verschelde 9263f8eb4b
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
We haven't had a proper implementation for COMPRESS_PVRTC2 (which is PVRTC1 2-bpp) in years,
so let's drop it instead of keeping a compress type which doesn't work.

The other enum values were renamed to clarify that our PVRTC2 and PVRTC4 are respectively
PVRTC1 2-bpp and PVRTC1 4-bpp. PVRTC2 2-bpp and 4-bpp are not implemented yet.
2020-12-10 23:14:04 +01:00
Marcel Admiraal 284642be01 Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE 2020-12-10 12:24:49 +00:00
Rémi Verschelde d8fdb8796a
Merge pull request #44260 from madmiraal/rename-area3d-audio_bus_name
Rename Area3D audio_bus_name getter and setter
2020-12-10 12:15:46 +01:00
Rémi Verschelde 37d0d757d6
Merge pull request #40708 from bruvzg/improve_os_locale
Improve `OS::get_locale()` and documentation.
2020-12-10 11:49:00 +01:00
Rémi Verschelde 67259d07db
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Add "font_color_separator" theme property to 'PopupMenu'
2020-12-10 11:13:07 +01:00
Rémi Verschelde bc9b54d6ab
Merge pull request #43920 from Calinou/doc-videoplayer-no-remapping
Document the lack of localization remapping support in VideoPlayer
2020-12-10 10:57:09 +01:00
Rémi Verschelde 47fc78b599
Merge pull request #44016 from KoBeWi/emit_me_senpai
Mention that 'changed' signal needs manual emit
2020-12-10 10:48:46 +01:00
Marcel Admiraal daa084d004 Rename Area3D audio_bus_name getter and setter 2020-12-10 08:31:14 +00:00
Rémi Verschelde 70c435272a
Merge pull request #44124 from volzhs/tabs-in-front
Add option to draw all tabs in front
2020-12-10 07:55:41 +01:00
volzhs 814f9015f8 Add option to draw all tabs in front 2020-12-10 07:47:10 +09:00
Rémi Verschelde 2034a1cca0
Merge pull request #44089 from Xrayez/rng-state
Add ability to restore `RandomNumberGenerator` state
2020-12-08 21:40:38 +01:00
Marcel Admiraal 43302837eb Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00
Rémi Verschelde 0f6745b6aa
Merge pull request #44188 from madmiraal/tabs-signal-names
Rename Tabs close and hover signals to tab_closed and tab_hovered
2020-12-08 12:30:49 +01:00
Marcel Admiraal a65e609e21 Rename Tabs close and hover signals to tab_closed and tab_hovered 2020-12-08 09:51:06 +00:00
Marcel Admiraal 58c38d957b Rename XRController signal button_release to button_released 2020-12-08 08:37:48 +00:00
Andrii Doroshenko (Xrayez) b5107715f1 Add ability to restore `RandomNumberGenerator` state
- added `state` as a property to restore internal state of RNG;
- `get_seed()` returns last seed used to initialize the state rather than the current state.

Co-authored-by: MidZik <matt.idzik1@gmail.com>
2020-12-07 13:50:46 +02:00
Aaron Franke 5465e604bb
Improve argument names for core types 2020-12-07 05:01:33 -05:00
Rémi Verschelde c574b4d086
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rename CubeMesh to BoxMesh
2020-12-05 16:48:15 +01:00