Commit Graph

7115 Commits

Author SHA1 Message Date
Rémi Verschelde 78f230885b
Merge pull request #57475 from snailrhymer/look-at-update 2022-02-02 23:07:20 +01:00
Rémi Verschelde 821a1a1882
Merge pull request #57546 from lawnjelly/portals_fix_dynamic_particles 2022-02-02 14:57:21 +01:00
lawnjelly d86061d7ae Portals - fix DYNAMIC particle systems
A regression had occurred whereby particle systems in DYNAMIC mode weren't added to the room correctly.
This PR recognise the case and bypasses the function to retrieve geometry, as retrieving the geometry is not necessary for DYNAMIC objects as they should not affect the room bound. Their AABB will be retrieved during gameplay rather than once off at level conversion.
2022-02-02 12:54:35 +00:00
kobewi 621cf7d8d5 Update the minimum size of ViewportContainer 2022-02-02 13:21:03 +01:00
Rémi Verschelde b6dbff7621
Merge pull request #57361 from lawnjelly/occ_poly_only 2022-02-01 14:04:24 +01:00
lawnjelly 8ea20f5fdd Add OccluderShapePolygon
Add OccluderShapePolygon, glue to Occluder and gizmos etc.
2022-02-01 11:31:06 +00:00
kleonc 32d83053c4
TextureButton Fix logic for drawing only the focus texture
(cherry picked from commit 078b8c25ce)
2022-01-31 22:54:25 +01:00
Rémi Verschelde b5eef640e1
Merge pull request #57390 from Pineapple/scene-tree-get-window-size 2022-01-31 18:23:36 +01:00
SnailRhymer 83298da9b8 Backport improved look_at docs and errors
Take extra constraint info and function description from Node3D.look_at to improve Spatial.look_at docs.
Add an explicit error for up == 0
2022-01-31 11:52:15 +00:00
mashumafi a118837af4 Fix button icon_color_disabled alpha channel 2022-01-30 13:15:05 -05:00
Rémi Verschelde 9cdd110cc3
Merge pull request #56600 from Scony/fix-navigation-obstacle-errors-3.x 2022-01-28 23:18:57 +01:00
Bartłomiej T. Listwon 94ddd4168d Simplify usage of OS::get_window_size() in SceneTree methods 2022-01-28 23:02:48 +01:00
Fitch24 c6890c6d12 Fix "mass" and "weight" properties of the RigidBody (and RigidBody2D) in the Inspector view 2022-01-27 19:58:51 +07:00
Rémi Verschelde 6b68d2f177
Merge pull request #57183 from timothyqiu/shape-owner-3.x 2022-01-26 13:27:16 +01:00
Yuri Sizov 797bb1d97e Ensure that NavMesh baking updates the inspector 2022-01-26 01:16:50 +03:00
Manolis Papadeas 941879f601
Expose BitMap's `convert_to_image` and `resize` methods to GDScript
(cherry picked from commit 453912d48d)
2022-01-25 18:55:52 +01:00
rafallus 58191c4b7e
Make sure `MeshLibrary` shape array has correct number of elements
(cherry picked from commit 5f8b292ad3)
2022-01-25 18:55:52 +01:00
Wysocki Patryk 6340e4c83f
Expose AnimationNodeOneShot::mix_mode as a property
Fixes #23458.

(cherry picked from commit f16c483c9d)
2022-01-25 18:55:51 +01:00
Bartłomiej T. Listwon d3473b2a95
Rework Node::get_node to omit is_absolute() check in best case scenario
(cherry picked from commit e2792cc71c)
2022-01-25 18:13:42 +01:00
Haoyu Qiu fa96505418 Store ObjectID instead of raw pointer for Shape Owners 2022-01-25 17:16:02 +08:00
Mack 36c7110c1b Fixed accessing a null MeshInstance object in BakedLightmap instead of the GeometryInstance 2022-01-24 06:59:48 +00:00
Pawel Lampe 67cf622935 Improve `Navigation2D` default settings, fixes #56852
This commit reduces `cell_size` and `edge_connection_margin` default
values so that `Navigation2D` behaves more like in Godot <= `3.4` by default.
2022-01-23 14:07:31 +01:00
Rémi Verschelde 40a348bce2
Merge pull request #57013 from Killfrra/3.x
[3.x] Backport method `get_rid` for NavigationAgent
2022-01-21 18:35:19 +01:00
Mak Kma 1c3d3af6ef backported method get_rid for NavigationAgent 2022-01-21 00:15:16 +03:00
lawnjelly adf14bfdde Add nodiscard to core math classes to catch c++ errors.
A common source of errors is to call functions (such as round()) expecting them to work in place, but them actually being designed only to return the processed value. Not using the return value in this case in indicative of a bug, and can be flagged as a warning by using the [[nodiscard]] attribute.
2022-01-20 17:28:31 +00:00
bruvzg f8f83f05f2
Fix RichTextLabel uninitialized content height value. 2022-01-20 13:53:52 +02:00
Bartłomiej T. Listwon 58c460b3b7
Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast inside worst case if
(cherry picked from commit b6cfc55113)
2022-01-19 16:04:16 +01:00
Haoyu Qiu 08af6e0407
Replicate load-as-placeholder state on node duplication
(cherry picked from commit 6aecf91e4f)
2022-01-19 16:01:04 +01:00
Rémi Verschelde 3fcc31eea7
Merge pull request #56934 from timothyqiu/color-preset-overbright 2022-01-19 10:17:07 +01:00
Rémi Verschelde 99cebb30dd
Merge pull request #54827 from timothyqiu/watch-your-step
[3.x] Fix AnimationTree function call track loop
2022-01-19 08:15:16 +01:00
Haoyu Qiu 342035b635 Fix ColorPresetButton's overbright indicator in default theme 2022-01-19 14:31:10 +08:00
Rémi Verschelde c938104a88
Merge pull request #56630 from Pineapple/replace-find-last 2022-01-18 16:36:52 +01:00
Hendrik Brucker 365486543d Improve Colorpicker presets 2022-01-17 15:21:47 +01:00
Haoyu Qiu 64fcf7ee77 Fix LineEdit center and right alignment 2022-01-16 20:39:11 +08:00
Jason Knight 5bad0778b6 Dont set elapsed to 0 when a tween is finished. 2022-01-15 08:00:43 -06:00
kleonc 63fd172fce Fix AtlasTexture nesting 2022-01-15 00:11:02 +01:00
Michael Alexsander 9d2070ee19 Modify texture of selected tabs to better blend with the panel 2022-01-13 21:03:52 -03:00
Rémi Verschelde e00a6d2b71
Merge pull request #56748 from albinaask/Fix-for-#56324 2022-01-13 17:05:16 +01:00
Rémi Verschelde a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Yuri Sizov 58319564fa Unify theme item lookup in Controls and respect default font 2022-01-13 15:21:55 +03:00
Albin 21ca1c9cd7 Fixed a number of ",or_greater" for the bug #56324
fix to #56324

Note: CPU_Particles_2d is missing ring emitter
2022-01-13 11:51:24 +01:00
Danil Alexeev 458f65171c
Add BBCode escape sequences
(cherry picked from commit 884f1acff8)
2022-01-12 17:40:15 +01:00
kobewi 9f7f7377dd
Set max value of inactive TextEdit scrolls to 0
(cherry picked from commit 892d93759c)
2022-01-12 17:36:41 +01:00
Anilforextra 3fad43acad
Path2D: Check points count before rendering.
(cherry picked from commit b770a4d0ac)
2022-01-12 17:34:21 +01:00
kobewi 8edc8a95b1
Improve FileDialog filters
(cherry picked from commit b403954e41)
2022-01-12 17:33:16 +01:00
LeaoLuciano 57cceb47d1
Fix memory leak in RichTextLabel.remove_line
(cherry picked from commit f21b5e4d2f)
2022-01-12 17:32:19 +01:00
Haoyu Qiu 4621b41bfc
Add drag start/end signals for Slider
(cherry picked from commit 753ae7403f)
2022-01-12 17:31:39 +01:00
Pedro J. Estébanez 0b6b2015f0
Fix too broad assumption of null property defaults
(cherry picked from commit 7a66af274a)
2022-01-12 17:30:34 +01:00
Pedro J. Estébanez 5d9117d4bd
Assume that non registered properties default to null
(cherry picked from commit 5f0fe3c6ae)
2022-01-12 17:30:12 +01:00
Arnav Vijaywargiya a51f3f2a58
Fixed incorrect property types
(cherry picked from commit 0c46f73b5e)
2022-01-12 17:28:07 +01:00