Commit Graph

5605 Commits

Author SHA1 Message Date
Rémi Verschelde c328693e83 Merge pull request #5709 from akien-mga/pr-get-engine-version
OS: Add get_engine_version method
2016-07-18 00:55:29 +02:00
Rémi Verschelde b2953bc1cc OS: Add get_engine_version method
Fixes #5693.
2016-07-18 00:54:56 +02:00
Rémi Verschelde be563a1663 Merge pull request #5757 from Razzlegames/blendIndexFix
Could not use pre multiply alpha for material in editor
2016-07-18 00:54:38 +02:00
Rémi Verschelde d6f2e41e6f Merge pull request #5750 from TheHX/issue-5681
Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde 4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde 62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde 8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde 3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde 523e46ad0a Revert "Make editor compatible with Windows high contrast themes"
This reverts commit 85a5290ee8.

The patch itself is good and it could maybe be readded in the future,
but right now Microsoft forced its Windows 10 "update" on people with older
Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers,
and such users seem to get Godot crashing due to this patch. Sorry :(
Closes #5452.
2016-07-18 00:24:21 +02:00
Rémi Verschelde e6cf0d444b Merge pull request #5758 from TheHX/issue-5756
Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho 7767aa2722 Fix editor states saving, and remove related error messages 2016-07-17 16:59:15 -03:00
Kyle Luce 4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00
Rémi Verschelde 7b28976af5 Merge pull request #5755 from TheHX/issue-5716
Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Juan Linietsky 5218f35b7f Forgot to clear signals on recompile, closes #5729 2016-07-17 13:49:59 -03:00
Franklin Sobrinho 18f165b494 Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
Rémi Verschelde 22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho f20680947b Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00
Ovnuniarchos 3698332f6b Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list. 2016-07-17 03:00:51 +02:00
Rémi Verschelde b23889eb41 Merge pull request #5743 from TheHX/issue-5740
Fix signals/group button on Scene dock
2016-07-16 23:43:24 +02:00
Franklin Sobrinho 60f1656fff Fix signals/group button on Scene dock 2016-07-16 18:22:44 -03:00
Ovnuniarchos 10be575aa1 TreeItem.set_button exposed. 2016-07-16 22:36:19 +02:00
Rémi Verschelde 6a5e11c075 Merge pull request #5735 from neikeq/menu-accept-event-fix
MenuButton: Fix regression
2016-07-16 15:22:30 +02:00
Ignacio Etcheverry 671c21dce7 MenuButton: Fix regression 2016-07-16 15:16:26 +02:00
Rémi Verschelde e2ad08c56b Merge pull request #4848 from neikeq/menu-accept-event
MenuButton: Avoid key event propagation if handled as hotkey
2016-07-16 14:45:08 +02:00
Ignacio Etcheverry f9d1e03018 MenuButton: Avoid event propagation if handled as hotkey 2016-07-16 14:36:55 +02:00
Juan Linietsky 24d86e33a6 Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde f07d4f556a i18n: Add missing locale identifiers for Bengali and Urdu
Fixes errors showing up since the addition of those WIP translations.
2016-07-16 13:17:09 +02:00
Rémi Verschelde 966eabb07b Fonts: add missing license information
Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-16 11:53:57 +02:00
Rémi Verschelde 69b0835986 Merge pull request #5730 from neikeq/pr-issue-4856
CanvasItemEditor: Changed Frame Selection shortcut
2016-07-16 11:24:02 +02:00
Ignacio Etcheverry 71ee8eeb3f LineEdit: Fix rtl scrolling with mouse drag selection 2016-07-15 22:57:46 +02:00
Ignacio Etcheverry 2bba1bf770 CanvasItemEditor: Changed Frame Selection shortcut 2016-07-15 21:38:43 +02:00
Daniel J. Ramirez b10b16ee49 Added documentation for color picker raw mode 2016-07-15 13:34:57 -05:00
Daniel J. Ramirez 7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Jamil Halabi 370ae3512d Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
Paulb23 2c9468a46a Update docs with breakpoint_toggled signal 2016-07-15 15:05:57 +01:00
Paulb23 b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Rémi Verschelde 4c4ab140b4 Merge pull request #5702 from Paulb23/zoom_shortcuts
Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde eaeee58b9e Merge pull request #5705 from StraToN/doc-update
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00
Rémi Verschelde b781dcdb1a i18n: Merge translations with synced template 2016-07-15 08:58:49 +02:00
Rémi Verschelde cfaad1ebe7 i18n: Sync template with current source
Also fix a space after : in a translated string.
2016-07-15 08:57:53 +02:00
Rémi Verschelde fd5fdaba68 i18n: Pull translations from Weblate
Adds Bengali and Urdu (Pakistan) WIP translations.
2016-07-15 08:52:31 +02:00
Rémi Verschelde d33bdd2891 Merge pull request #5715 from volzhs/issue-5659
Perform connect when double click a node on connecting signal window
2016-07-15 07:35:31 +02:00
volzhs 9ff7c5524f Perform connect when double click a node on connecting signal window 2016-07-15 14:29:14 +09:00
Julian Murgia 952cb12364 Written AnimatedSprite, AnimatedSprite3D (unfinished) 2016-07-14 22:03:14 +02:00
Paulb23 e6eae244d3 Added code editor zoom shortcuts 2016-07-14 20:03:40 +01:00
Rémi Verschelde 3e2c7bf797 Merge pull request #5697 from TheHX/issue-5664
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 19:29:52 +02:00
George Marques 9a931e333c
Fix binding of File::get_sha256()
Fix #5698
2016-07-14 14:23:22 -03:00
George Marques 98eec177ae
Fix classes.xml structure
Fix the addition in #4854 which added elements in the wrong place.
2016-07-14 12:13:04 -03:00
Franklin Sobrinho 8772b8ea85 Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
Jakub Grzesik 82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00