Commit Graph

40489 Commits

Author SHA1 Message Date
bruvzg
9faf1e027a
[Documentation] Add instruction how to execute built-in commands of various shells. 2022-01-17 15:10:04 +02:00
Rémi Verschelde
d9a4ff7583
Merge pull request #55020 from bruvzg/vlk_device_surface_check 2022-01-17 13:34:23 +01:00
Rémi Verschelde
8bdef23f7f
Merge pull request #56012 from bruvzg/wt🤎4 2022-01-17 13:26:15 +01:00
Rémi Verschelde
a2d323c67e
Merge pull request #54794 from bruvzg/runtime_bmfont_parser 2022-01-17 13:25:08 +01:00
Rémi Verschelde
5d238468ea
Merge pull request #56863 from akien-mga/svgz-not-supported 2022-01-17 13:22:38 +01:00
Rémi Verschelde
844ea681f1
Merge pull request #33252 from KoBeWi/anime_dup 2022-01-17 13:21:51 +01:00
Rémi Verschelde
7176a43260
Remove property hints referencing unsupported svgz extension
The wrongly claimed support for it was removed in #49645.
See also #56862.
2022-01-17 12:40:43 +01:00
Rémi Verschelde
56e79052b7
Merge pull request #56842 from Chaosus/fix_assetlib_crash 2022-01-17 12:25:54 +01:00
Rémi Verschelde
3a2c0bf952
Merge pull request #56861 from bruvzg/ios_icon_auto_scale 2022-01-17 11:44:36 +01:00
bruvzg
962d2df042
[iOS] Improve iOS icon / loading screen export.
Merge "required" / "optional" icons into a single list.
Remove "generate_missing" and automatically rescale icons / loading screens that are missing or have incorrect size.
Print warning if icon or loading screen has incorrect size.
2022-01-17 11:45:31 +02:00
Rémi Verschelde
64bb522021
Merge pull request #55968 from Calinou/scons-tweak-build-messages 2022-01-17 10:44:43 +01:00
Rémi Verschelde
2e58c12ebb
Merge pull request #56850 from KoBeWi/scale_vector_graphics 2022-01-17 10:43:03 +01:00
Rémi Verschelde
4ff51adc38
Merge pull request #56859 from timothyqiu/who-am-i 2022-01-17 10:27:38 +01:00
Rémi Verschelde
345b8e41cf
Merge pull request #56858 from timothyqiu/blend-tree-editor-crash 2022-01-17 09:23:57 +01:00
Haoyu Qiu
7870cf24f2 Fix invalid read when using LightOccluder2D 2022-01-17 16:02:26 +08:00
Haoyu Qiu
19634bd1a1 Fix crash when undoing node creation of BlendTree editor 2022-01-17 14:35:09 +08:00
kobewi
a7f743039d Hide SVG scale for non-SVG textures 2022-01-16 21:18:00 +01:00
Yuri Roubinsky
baba079f93 Fix assetlib crash 2022-01-16 21:18:20 +03:00
Rémi Verschelde
8958e1b352
Merge pull request #56720 from volokh0x/to-fix-#56274 2022-01-16 15:54:42 +01:00
Rémi Verschelde
19804730ee
Merge pull request #53546 from Paulb23/breakpoint-list 2022-01-16 15:09:01 +01:00
Yuri Roubinsky
02e6745271
Merge pull request #56832 from Chaosus/fix_theming 2022-01-16 16:02:22 +03:00
volokh0x
034f31aa5c Save clear action of TextEdit in history when used from context menu 2022-01-16 15:00:57 +02:00
Rémi Verschelde
887898ba04
Merge pull request #42843 from rburing/optionbutton_focus 2022-01-16 13:05:05 +01:00
Yuri Roubinsky
5003d4351e Fix theming update in several editor classes 2022-01-16 14:49:03 +03:00
Ignacio Roldán Etcheverry
e527687e1e
Merge pull request #55679 from raulsntos/script_reload_fix
C# scripts reload in editor fixed
2022-01-16 11:56:39 +01:00
Rémi Verschelde
a27b85378b
Merge pull request #56309 from Calinou/remove-pvrtc-support 2022-01-16 11:15:34 +01:00
Rémi Verschelde
e465e6d2ab
Merge pull request #56831 from timothyqiu/load-placeholder-dup
Replicate load-as-placeholder state on node duplication
2022-01-16 10:30:55 +01:00
Rémi Verschelde
12d683e93c
Merge pull request #56827 from clayjohn/VULKAN-SSR-bug
Remove mistakenly added push constant from SSR
2022-01-16 09:30:17 +01:00
Haoyu Qiu
6aecf91e4f Replicate load-as-placeholder state on node duplication 2022-01-16 15:08:03 +08:00
clayjohn
abd0003e4c Remove mistakenly added push constant from SSR 2022-01-15 17:03:55 -08:00
Rémi Verschelde
1cff9a2e49
Merge pull request #55551 from brennengreen/panorama-sky-filtering
Add filtering property to PanoramaSkyMaterial and switch from static shader to shader cache
2022-01-16 01:30:44 +01:00
Ricardo Buring
4562106cbf OptionButton::pressed(): give focus to selected 2022-01-15 22:52:12 +01:00
Rémi Verschelde
e09881de93
Merge pull request #56811 from Chaosus/shader_fix_const_array
Refactor size expression parsing for arrays in the shaders
2022-01-15 18:42:34 +01:00
Rémi Verschelde
2b92c433ec
Merge pull request #51912 from Paulb23/syntax-highligher-goodies
Improvements for SyntaxHighlighters
2022-01-15 18:37:19 +01:00
Rémi Verschelde
d394eaa61f
Merge pull request #56812 from MarioLiebisch/fix-non-mono-msvc-projects
VS Projects: Don't include `mono_reg` without its module
2022-01-15 18:35:06 +01:00
Paulb23
fffeecfd68 Improvments for SyntaxHighlighters
- Fix immedate Funcion in lamba highlight
- Highlight signals as one colour
- Highlight node paths as one colour
- Highlight escape chars in strings
2022-01-15 15:39:55 +00:00
Paulb23
895eb7539a Add global breakpoint list 2022-01-15 15:30:08 +00:00
Yuri Roubinsky
08208406ca Refactor size expression parsing for arrays in the shaders 2022-01-15 15:47:39 +03:00
Mario Liebisch
58051c2252
VS Projects: Don't include mono_reg without its module 2022-01-15 12:47:09 +01:00
Rémi Verschelde
c99c5a1cae
Merge pull request #56796 from kleonc/atlas_texture_nesting_fix
Fix `AtlasTexture` nesting
2022-01-15 11:12:27 +01:00
Rémi Verschelde
3ecb1c9ded
Merge pull request #56807 from KoBeWi/code-eraser
Mention that modifying text erases BBCode stacks
2022-01-15 09:58:20 +01:00
Rémi Verschelde
6eff2230a9
Merge pull request #56808 from timothyqiu/crash-fix
Fix crash when exiting the editor
2022-01-15 09:34:43 +01:00
Brennen Green
0695440124 Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
Haoyu Qiu
95050ce042 Fix crash when exiting the editor 2022-01-15 11:22:18 +08:00
kobewi
3f0e9da5a4 Mention that modifying text erases BBCode stacks 2022-01-15 02:13:58 +01:00
kleonc
3f9e50505a Fix AtlasTexture nesting 2022-01-15 00:14:56 +01:00
Rémi Verschelde
c1e78f749e
Merge pull request #56706 from KoBeWi/we_need_to_go_higher 2022-01-14 21:19:34 +01:00
Rémi Verschelde
cba3d5f34d
Merge pull request #56457 from gerhean/focus_file_text_after_popup 2022-01-14 21:17:59 +01:00
Hugo Locurcio
40be15920f
Remove support for PVRTC texture encoding and decoding
On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
Rémi Verschelde
472b5b1167
Merge pull request #56249 from PucklaMotzer09/physics_layer_tooltip 2022-01-14 21:04:28 +01:00