Rémi Verschelde
c1e85c6593
Merge pull request #80617 from jmb462/fix_80524
...
Add buttons to reorder inspector array items without dragging
2023-08-29 12:43:34 +02:00
Rémi Verschelde
3417f34a37
Merge pull request #80529 from KoBeWi/unfortunate_fix_is_unfortunate 🤦♂️
...
Fix TileSet not disappearing on deselecting TileMap
2023-08-29 12:43:10 +02:00
Rémi Verschelde
38a69c0719
Merge pull request #80394 from maiself/expose-placeholder-script-instance-to-gde
...
Expose PlaceHolderScriptInstance to GDExtension
2023-08-29 12:42:40 +02:00
Rémi Verschelde
1ffc24e19e
Merge pull request #80124 from Calinou/3d-editor-frame-time-initialize-fps
...
Initialize View Frame Time estimates to match 120 FPS
2023-08-29 12:42:16 +02:00
Rémi Verschelde
5b5471e30a
Merge pull request #78908 from zorbathut/pr_gitignore
...
Add static check for overzealous .gitignores and fix an example of such.
2023-08-29 12:41:53 +02:00
Rémi Verschelde
76d318dbd1
Merge pull request #75778 from KoBeWi/_vp
...
Expose `_validate_property()` for scripting
2023-08-29 12:41:27 +02:00
Rémi Verschelde
91c5273ec5
Merge pull request #75656 from YuriSizov/core-iconic-builtins
...
Add a script method to get its class icon
2023-08-29 12:41:03 +02:00
Rémi Verschelde
31cfa603a5
Merge pull request #51478 from starry-abyss/import_project_workflow
...
Streamline the project import workflow.
2023-08-29 12:40:35 +02:00
ARez
bd4d43023d
Add missing RenderingDevice method descriptions
2023-08-29 12:32:29 +02:00
Mateus Elias
6020e34757
Improve Object.get_property_list() method description
2023-08-29 07:11:11 -03:00
Rémi Verschelde
54c4c8dfa5
FreeType: Update to version 2.13.2
...
Remove freetype's copy of zlib again, as we don't use it.
2023-08-29 10:42:26 +02:00
Mateus Elias
adb0d0ea58
Improve MeshDataTool.get_face_vertex() method description
...
Improve MeshDataTool.get_face_vertex() method description and also add an example code.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-29 05:27:04 -03:00
Igor
4b8163586b
Streamline the project import workflow
2023-08-29 09:50:03 +02:00
Danil Alexeev
8efa3cebd9
Editor: Signal Connection Dock improvements
2023-08-29 09:59:58 +03:00
bruvzg
29bad2928a
[TS] Fix SVG emoji placement.
2023-08-29 08:46:15 +03:00
Mai Lavelle
4b5da7e0ac
Expose PlaceHolderScriptInstance to GDExtension
...
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-28 17:43:45 -04:00
AcatXIo
637f10a3cd
Some grammar and punctuation enhancements in the class reference.
2023-08-28 21:32:37 +02:00
Rémi Verschelde
541674d106
Merge pull request #81076 from Jordyfel/spinbox
...
Only allow finite numbers in `Range.value`.
2023-08-28 20:38:22 +02:00
Rémi Verschelde
ba1089689a
Merge pull request #80954 from bruvzg/sp_per_font
...
[Text Server] Store extra spacing of individual font variations.
2023-08-28 20:37:58 +02:00
Rémi Verschelde
22b7fcabc6
Merge pull request #80889 from bitsawer/fix_sdfgi_texture_clear
...
Clear SDFGI textures when created
2023-08-28 20:37:34 +02:00
Rémi Verschelde
9229ea121c
Merge pull request #77986 from KoBeWi/outside_the_texture,_only_death_awaits
...
Cleanup tiles outside the texture
2023-08-28 20:37:04 +02:00
Pedro J. Estébanez
e9b4d25f20
Fixup special case of cluster render
2023-08-28 18:59:07 +02:00
Hugo Locurcio
15b31f0891
Initialize View Frame Time estimates to match 120 FPS
...
This prevents the estimation from being extremely high (close to 100,000 FPS)
until enough time has passed to display an accurate estimation.
2023-08-28 17:25:56 +02:00
Jordyfel
78304282f0
Only allow finite numbers in Range.value.
2023-08-28 17:03:17 +03:00
Dario
293302ccd8
Add motion vector support for GPU 3D Particles.
...
Add the capability of resizing the transforms buffer for particles to be double its size and alternate where the current output is written to. Only works for particles that use index as their draw order.
2023-08-28 10:56:02 -03:00
MewPurPur
829ad86433
Improve XMLParser's documentation
2023-08-28 16:39:26 +03:00
kobewi
67db4693eb
Expose _validate_property() for scripting
2023-08-28 15:18:48 +02:00
kobewi
52d41cc555
Add option to cleanup tiles outside the texture
2023-08-28 15:15:45 +02:00
Dario
e7d3a7c2aa
Improve visual feedback when using the motion vectors debug view option.
...
Replaces the current method of showing the raw values of the motion vectors buffer to display a grid of lines instead with a new shader.
2023-08-28 10:14:21 -03:00
Rémi Verschelde
031f6deefb
Merge pull request #81068 from KoBeWi/is_scene_a_resource
...
Fix Quick Open not opening binary resources
2023-08-28 15:05:28 +02:00
Rémi Verschelde
8df1d90336
Merge pull request #81065 from YuriSizov/themable-chairs
...
Move default theme files to `scene/theme`
2023-08-28 15:05:04 +02:00
Rémi Verschelde
8b8b6d1e87
Merge pull request #81006 from KurtBliss/Chance-of-crash-when-Control-overrides-mouse-input-on-Area2D-#79371
...
Fix possible crash when Control overrides mouse input on Area2D
2023-08-28 15:04:41 +02:00
Rémi Verschelde
6636ccc3ea
Merge pull request #80943 from rakkarage/tileset-atlas-merge-rgb8
...
Convert TileSet Atlas Merge input images to RGBA8 to match output, if needed
2023-08-28 15:04:16 +02:00
Rémi Verschelde
fd7b27a473
Merge pull request #80909 from adamscott/web-fix-max-uniform-buffer-size-overflow
...
Fix integer value for `GL_MAX_UNIFORM_BLOCK_SIZE` overflowing
2023-08-28 15:03:50 +02:00
Rémi Verschelde
bcbe1fd5e0
Merge pull request #80754 from KoBeWi/TileSetImprovementsCollectionSource
...
Improve scene tiles workflow
2023-08-28 15:03:26 +02:00
Rémi Verschelde
1c9e45f5dd
Merge pull request #80705 from bitsawer/add_shader_load_error_checks
...
Fix Shader and ShaderInclude resource loading
2023-08-28 15:03:02 +02:00
Rémi Verschelde
a7ded904de
Merge pull request #79678 from thiagola92/auto_create_tilesets_for_multiple_atlas
...
Auto create tile for multiple atlases
2023-08-28 15:02:37 +02:00
Rémi Verschelde
120abd12c2
Merge pull request #79504 from Pingar5/master
...
Android: Add option to always use WiFi to connect to remote debug
2023-08-28 15:02:13 +02:00
Rémi Verschelde
6584cd88d9
Merge pull request #78963 from bgie/comma_in_filename
...
Windows: Always double-quote path when launching explorer.exe to browse
2023-08-28 15:01:49 +02:00
Rémi Verschelde
2d42357464
Merge pull request #77316 from rakkarage/tileset_atlas_merge
...
Include animation frames in tile atlas merge.
2023-08-28 15:01:24 +02:00
Rémi Verschelde
a8e93f31a2
Merge pull request #68820 from alcomposer/midi_print_context_aware
...
Context aware MIDI event printing
2023-08-28 15:00:54 +02:00
Dario
f14c944c21
Flip convention of motion vector to point from current pixel to the previous pixel.
2023-08-28 09:30:20 -03:00
bitsawer
09c887ce82
Clear SDFGI textures when created
2023-08-28 14:13:36 +03:00
Brennen Shaughnessy
40b08cb4b6
Android: Add option to always use WiFi to connect to remote debug
2023-08-28 13:13:36 +02:00
Raul Santos
acb06ce8b7
Assign extension validation files to the GDExtension and .NET teams in CODEOWNERS
2023-08-28 13:05:56 +02:00
kobewi
cbd01043f0
Fix Quick Open not opening binary resources
2023-08-28 12:57:14 +02:00
Brecht Kuppens
5608b1d411
Windows: Always double-quote path when launching explorer.exe to browse
...
Code now always double quotes the filename to use as command line
argument when calling explorer.exe. In particular, commas in a filename
would be interpreted by explorer.exe as separators for commands.
Similarly a trim_suffix for "file://" is assumed to be a mistake, this
could potentially be a PREfix that we want to strip, but never a suffix.
Since it didn't seem needed in the end, we removed it.
2023-08-28 12:46:50 +02:00
alcomposer
deaf6c3bb1
Context aware MIDI event printing
2023-08-28 12:42:15 +02:00
bitsawer
c73e1f0d22
Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-28 13:25:34 +03:00
A Thousand Ships
c638238fae
Add check to ensure registered classes are declared
...
Checks that all classes registered to `ClassDB` have been properly
declared with `GDCLASS`
2023-08-28 12:16:49 +02:00