Commit Graph

11807 Commits

Author SHA1 Message Date
Алексей Смирнов a118bc2723 MenuBar add auto-translation of Menu names 2023-01-20 11:34:20 +03:00
Rémi Verschelde 9ebb3e3107
Merge pull request #71553 from RandomShaper/no_catastrophic_relayout
Prevent infinite cascade of re-layout after label text reshaping
2023-01-17 15:00:11 +01:00
Pedro J. Estébanez ed8c5cd52f Prevent infinite cascade of re-layout after label text reshaping 2023-01-17 13:49:54 +01:00
Rémi Verschelde 63dfdf4f89
Merge pull request #71529 from clayjohn/IM-oct
Update ImmediateMesh to use octohedral encoded normals
2023-01-17 10:56:07 +01:00
Nong Van Tinh d6b923ae05 Fixes incorrect caption for TextureParameterTriplanar 2023-01-17 12:10:01 +07:00
clayjohn 267db8a504 Update ImmediateMesh to use octohedral encoded normals 2023-01-16 14:14:37 -08:00
Rémi Verschelde ecfd57026e
Merge pull request #71375 from clayjohn/LightmapGI-crash
Enforce a default minimum lightmap size hint size
2023-01-16 22:28:36 +01:00
Rémi Verschelde ae3ca04aba
Merge pull request #69598 from Sauermann/fix-focus-inverse
Calculate the mouse focus inverse transform only when needed
2023-01-16 22:11:23 +01:00
Rémi Verschelde 7c00fdcf5d
Merge pull request #71507 from groud/fix_add_source_source_id
Fix TileDate::add_source accepting invalid ID values
2023-01-16 12:49:32 +01:00
Rémi Verschelde 47689c7d51
Merge pull request #71502 from bruvzg/tooltip_clickthrough
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips.
2023-01-16 12:48:45 +01:00
Rémi Verschelde 673d9c58fd
Merge pull request #69851 from dalexeev/fix-scaling-issue
Fix scaling issue in `draw_line` and similar methods
2023-01-16 12:48:22 +01:00
Gilles Roudière 0dbcf8f735 Fixes TileDate::add_source accepting invalid ID values 2023-01-16 12:14:40 +01:00
Danil Alexeev a8cbb6245b
Fix scaling issue in `draw_line` and similar methods 2023-01-16 12:49:58 +03:00
bruvzg 34b34b104c
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. Expose `window_set_mouse_passthrough` to `Window`. 2023-01-16 11:42:49 +02:00
kobewi 1260cb0bfb Improve empty Tween error message 2023-01-16 10:30:21 +01:00
Rémi Verschelde 2d214c8881
Merge pull request #70685 from stmSi/fix-nan-graphedit-infinite-loop
Fix: NaN value making infinite loop inside GraphEdit's `NOTIFICATION_DRAW`
2023-01-16 09:41:08 +01:00
Rémi Verschelde da57e0059e
Merge pull request #70504 from KoBeWi/the_choosen_antipattern
Add EditorUndoRedoManager singleton
2023-01-16 09:24:50 +01:00
Rémi Verschelde 5663c78bd2
Merge pull request #43399 from KoBeWi/path_stalking
Update PathFollow2D when curve is changed
2023-01-16 09:24:03 +01:00
Rémi Verschelde ce278b1b7a
Merge pull request #70433 from Sauermann/fix-treeitem-id
Fix confusion about TreeItem.add_button ambiguity between id and index
2023-01-16 09:15:15 +01:00
kobewi b58111588a Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
Tomasz Chabora 5d75edb3b5 Update PathFollow2D when curve is changed 2023-01-15 18:11:21 +01:00
Rémi Verschelde 55bf948fe7
Fix change_scene memory leak due to duplicate instantiation
Regression from #71105.
Fixes #71363.
2023-01-15 14:05:15 +01:00
Paulb23 1aac10d73d Fixed adding extra quote when completing strings 2023-01-14 15:28:22 +00:00
clayjohn e0e073138d Enforce a default minimum lightmap size hint size 2023-01-13 17:46:55 -08:00
Rémi Verschelde 030a95dd61
Merge pull request #71137 from lyuma/remove_modification_stack_3d
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-13 22:34:09 +01:00
Yuri Sizov 682ef35787
Merge pull request #71328 from reduz/button-shortcuts-no-longer-press
Button shortcuts no longer "press" the Button.
2023-01-14 00:14:51 +03:00
kobewi 54abd5b560 Add expand mode compat to TextureRect 2023-01-13 19:16:49 +01:00
Juan Linietsky dd3a1b08a9 Button shortcuts no longer "press" the Button.
* Button shortcuts were treated as generic input events on buttons. This means that to activate a button shortcut you had to press and release.
* This logic is removed and now shortcuts always activate on press.
* This makes the editor feel more responsive and solves problems related to this behavior.

Fixes #45033 and possibly others.
2023-01-13 18:43:02 +01:00
Tomasz Chabora 4668a186db Reset animation on playback stop 2023-01-13 13:41:37 +01:00
bruvzg 9b2843f14f
Improve dashed line alignment and make it optional. 2023-01-13 10:30:12 +02:00
stmSi d1bd7539a6 Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW 2023-01-13 12:29:29 +06:30
Rémi Verschelde f79c58aac5
Merge pull request #71209 from bruvzg/ed_progress_reparent
Automatically reparent editor progress dialog to avoid error spam.
2023-01-13 00:29:48 +01:00
Rémi Verschelde 05e1517c8e
Merge pull request #71290 from clayjohn/normal-map-2d
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-13 00:17:28 +01:00
clayjohn b514e20fb5 Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
Lyuma fd25bb50ab Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
Removes all 3D modification resources. SkeletonIK3D is a node and still supported.
Remove deprecated Skeleton3D functionality for 4.0, so we can add it back in 4.x.
Remove local_pose_override feature from Skeleton3D and BoneAttachment3D.
Expose Skeleton3D::get_version() so IK scripts/extensions can cache bones.

Note: This change only affects 3D. SkeletonModification2D will work as before.
2023-01-12 12:04:53 -08:00
Rémi Verschelde 797fb296f0
Merge pull request #58517 from KoBeWi/size_matters
Add expand modes to TextureRect
2023-01-12 20:06:26 +01:00
Rémi Verschelde 73ab514657
Fix style issue in ShapeCast3D after #68409
Somehow that PR didn't run the CI checks.
2023-01-12 19:28:58 +01:00
Rémi Verschelde d20ebe98c4
Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fix
Fix debug shape of `ShapeCast3D` not updating on `Shape` change
2023-01-12 17:19:20 +01:00
kobewi dfc4367a47 Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Rémi Verschelde 312703ca1f
Merge pull request #70566 from cg9999/richtextlabel_fix
Fix crash in RichTextLabel table parsing
2023-01-12 14:52:02 +01:00
Rémi Verschelde a8a9892ad6
Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_go
Split pause() from AnimationPlayer's stop()
2023-01-12 14:30:46 +01:00
Yuri Rubinsky 5b627dec72
Merge pull request #71123 from Chaosus/vs_particle_randomness 2023-01-12 16:29:27 +03:00
Henri Valta 81d0f42800 Fix crash in RichTextLabel table parsing
Fixed with help of feedback from bruvzg. Prevents invalid items getting to stack.
2023-01-12 12:27:25 +02:00
Rémi Verschelde 7f3f559e6b
Merge pull request #71250 from smix8/navigation_tweak_agent2d_4.x
Tweak NavigationAgent2D defaults
2023-01-12 08:52:56 +01:00
Hendrik Brucker 62278eb236 Rename (de)selected signals to node_(de)selected in GraphNode 2023-01-12 04:08:06 +01:00
smix8 594ffd2200 Tweak NavigationAgent2D defaults
Tweaks default values for NavigationAgent2D to work better out of the box within a new 2D project using default resolution.
2023-01-11 23:47:16 +01:00
kobewi f64dd732b8 Improve some Tween internals 2023-01-11 14:08:14 +01:00
kobewi da9396881e Split pause() from AnimationPlayer's stop() 2023-01-11 14:03:31 +01:00
Rémi Verschelde 863324330b
Merge pull request #71219 from EricEzaM/68176-codeedit_update_code_completion_options_crash
Fix crash in CodeEdit when caret column exceeds line length.
2023-01-11 14:02:01 +01:00
Eric M 1d30653efb Fix crash in CodeEdit when caret column exceeds line length. 2023-01-11 22:52:37 +10:00