DeeJayLSP
e67cc73463
Fix memory leak on QOA import
2024-08-28 08:04:20 -03:00
DeeJayLSP
63bb754fc8
qoa: Apply upstream patches
2024-06-08 11:57:40 -03:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
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Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
DeeJayLSP
b9cbf2c96f
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
Ricardo Buring
8a28f816d0
Replace Clipper1 library by Clipper2 library
2024-04-20 13:37:59 +02:00
Rémi Verschelde
dff6752ac8
Cleanup various repository documentation files
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- Reformat logo license as a plain text file.
- Fix outdated links or references to SFC or Visual Script.
- Tweak contents of `CONTRIBUTING.md` to highlight contributor docs more
prominently, and make it easier to parse.
- Tweak formatting and contents in `thirdparty/README.md` for consistency.
2023-10-10 13:58:13 +02:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Nova
36ae916c09
Fixed issue with Godot modifications to polypartition.cpp third-party file
2022-02-21 14:10:15 -05:00
Rémi Verschelde
e223bad86d
Core: Move Vector2i to its own `vector2i.h` header
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Also reduce interdependencies and clean up a bit.
2022-02-04 16:32:21 +01:00
Haoyu Qiu
d16bef8b55
Fix STL to Godot type convertion of polypartition
2021-05-21 17:24:32 +08:00
Aaron Franke
ddd6fb37e8
Update PolyPartition / Triangulator library
2021-01-12 13:46:16 -05:00