Commit Graph

67795 Commits

Author SHA1 Message Date
Rémi Verschelde a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
Rémi Verschelde b64b464ba7
Merge pull request #97481 from Chaosus/shader_fix_void_return
Fix shader crash when return a void function call
2024-09-26 12:46:01 +02:00
Rémi Verschelde 8493a39e91
Merge pull request #97479 from dustdfg/csg_redudant_3d_disabled_check
Remove redundant `_3D_DISABLED` check from csg module
2024-09-26 12:45:58 +02:00
Rémi Verschelde dbf1efbd19
Merge pull request #97442 from dustdfg/disable_xr/missing_disable_3d_ifndefs
Add missing `#ifndef _3D_DISABLED` to main file
2024-09-26 12:45:54 +02:00
Rémi Verschelde bfe74eca3b
Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebase
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-26 12:45:50 +02:00
Rémi Verschelde 841061d50e
Merge pull request #97421 from SaNeOr/fix#97387
Fix GDExtension classes inheriting from Resource not using icons in FileSystem
2024-09-26 12:45:46 +02:00
Rémi Verschelde 2912cb9975
Merge pull request #97118 from mihe/patch-exports
Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Rémi Verschelde 991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde 052b122108
Merge pull request #96184 from biswas08433/patch-1
Clarify transform data ordering in `RenderingServer.multimesh_set_buffer`
2024-09-26 12:45:35 +02:00
Rémi Verschelde ef7547384c
Merge pull request #95678 from Hilderin/fix-slow-load-on-large-project-v2
Fix slow editor load on large projects (v2)
2024-09-26 12:45:31 +02:00
Rémi Verschelde 9d5b59b2ae
Merge pull request #94864 from rune-scape/add-missing-method-bind
Add missing CallableCustomMethodPointer for const methods
2024-09-26 12:45:27 +02:00
Rémi Verschelde a90da7e87b
Merge pull request #93058 from Repiteo/scons/scons_hints
SCons: Add unobtrusive type hints in SCons files
2024-09-26 12:45:21 +02:00
Rémi Verschelde c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00
Chaosus 3828d45e31 Fix shader crash when return a void function call 2024-09-26 11:20:39 +03:00
Yevhen Babiichuk (DustDFG) e3eb5ee607 Remove redudant _3D_DISABLED check from csg module
It even won't be considered for building so there is no any sense
for compile time checks

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-26 10:24:10 +03:00
Hilderin 21f7c8a25f Fix slow editor load on large projects (v2) 2024-09-25 17:36:39 -04:00
Rémi Verschelde f7c567e2f5
Merge pull request #97447 from dsnopek/x11-focus-bugs-take-twenty-seven-million-and-seven
Fix renaming nodes on X11
2024-09-25 19:34:11 +02:00
Mikael Hermansson d3be030ea6 Add ability to export patch packs
Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Thaddeus Crews 32c83a228d
Style: Add `WARNING:` as new comment admonition 2024-09-25 09:44:42 -05:00
Thaddeus Crews 9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
David Snopek 36293a2dbf Fix renaming nodes on X11 2024-09-25 09:05:51 -05:00
Yevhen Babiichuk (DustDFG) 415607784f Add missing `#ifndef _3D_DISABLED` to main file
XR is disabled when 3D is disbled so there is no sense in
setting xr specific settings and adding `--xr-mode` option

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-25 14:24:59 +03:00
Rémi Verschelde 0a9d8f04c1
Merge pull request #97410 from KoBeWi/it's_redover
Discard additional redo on commiting actions
2024-09-25 12:39:32 +02:00
Rémi Verschelde ca1a390050
Merge pull request #97398 from timothyqiu/color-picker-etr
Add missing `ETR` macros in `ColorPicker`
2024-09-25 12:39:29 +02:00
Rémi Verschelde 5d5cdc02c5
Merge pull request #97392 from BastiaanOlij/xr_cleanup_action_map_dialogs
Cleanup of action map dialogs
2024-09-25 12:39:25 +02:00
Rémi Verschelde 4c5e879cc5
Merge pull request #97380 from TheSofox/handle_modes_default_fix
Ensure `handle_modes` is given default values rather than flagging error if undefined
2024-09-25 12:39:22 +02:00
Rémi Verschelde 65c94ec873
Merge pull request #97290 from fire/fix-animation-compression
Fix animation compression going the wrong way
2024-09-25 12:39:18 +02:00
Rémi Verschelde 95e7e653f2
Merge pull request #97101 from aryan-11825114/fix-network-profiler-not-disabling-buttons
Fix Network Profiler not disabling buttons
2024-09-25 12:39:14 +02:00
Rémi Verschelde 73bf121ceb
Merge pull request #93786 from alvinhochun/viewport-pixel-snap-fix
Apply "snap 2D transforms to pixel" to viewport
2024-09-25 12:39:10 +02:00
Rémi Verschelde 70fede82c5
Merge pull request #93324 from tracefree/reinhard-fix
Fix incorrect Reinhard tonemap operator
2024-09-25 12:39:06 +02:00
Rémi Verschelde 26340e0b91
Merge pull request #53666 from pkowal1982/camera
Add Linux camera support
2024-09-25 12:39:03 +02:00
Rie 5efa6ba489
Fix incorrect Reinhard tonemap operator 2024-09-25 12:34:23 +02:00
Paweł b88585abfc Add linux camera support 2024-09-25 12:08:06 +02:00
Haoyu Qiu 2e57089135 Add missing ETR macros in ColorPicker 2024-09-25 10:36:07 +08:00
Hugo Locurcio 0eb06da057 Jitter shadow map dithering pattern across frames when TAA is enabled
This improves shadow quality by reducing the visibility of the noisy
pattern caused by dithering.

This jittering also applies when FSR2 is enabled, as it provides its own
form of temporal antialiasing.

Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-24 15:52:07 -07:00
SaNeOr e4cf4fcb2f fix GDExtension classes inheriting from Resource are not using icons in FileSystem 2024-09-25 04:09:09 +08:00
kobewi 7aef30c2a8 Discard additional redo on commiting actions 2024-09-24 15:47:55 +02:00
Rémi Verschelde c3e16cda00
Merge pull request #97379 from clayjohn/webgl-errors
Clean up two recently introduced WebGL errors
2024-09-24 12:57:21 +02:00
Rémi Verschelde 9355845d29
Merge pull request #97367 from AdriaandeJongh/clarify-canvasitem-visibility-followup
Clarify CanvasItem's visibility signal descriptions (followup)
2024-09-24 12:57:16 +02:00
Rémi Verschelde 63d16a9bc3
Merge pull request #97357 from Manik2607/master
Refactor signal documentation to improve clarity.
2024-09-24 12:57:12 +02:00
Rémi Verschelde 6c1bbb3143
Merge pull request #97275 from timothyqiu/how-many
Better undo action names for localization editor
2024-09-24 12:57:08 +02:00
Rémi Verschelde fc960cdf80
Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
Fix empty load errors popup
2024-09-24 12:57:04 +02:00
Rémi Verschelde 39115be8eb
Merge pull request #95261 from rburing/2d_physics_module
Move Godot Physics 2D into a module; add dummy 2D physics server
2024-09-24 12:56:59 +02:00
Rémi Verschelde 6bea41d68f
Merge pull request #88363 from Delsin-Yu/master
C#: Implement proper generic type name printing for Godot Editor
2024-09-24 12:56:52 +02:00
Adriaan de Jongh 9b474e3a8e doc: clarify CanvasItem's visibility signal descriptions 2024-09-24 08:31:51 +02:00
Sofox 633df0b29c Handle handle_modes being undefined by giving default values rather than flagging error 2024-09-23 20:22:26 +01:00
clayjohn 0305e437ff Clean up two recently introduced WebGL errors 2024-09-23 12:18:33 -07:00
rune-scape a84c480049 Add missing CallableCustomMethodPointer for const methods 2024-09-23 11:46:10 -07:00
manik2607 011954fea3 Refactor signal documentation to improve clarity 2024-09-23 22:58:06 +05:30
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00