Commit Graph

5720 Commits

Author SHA1 Message Date
Miguel Coelho
a53841021c
Fixes 3D axes flickering in the negative direction
When zooming out in the 3d node editor view, the negative half
of all 3d axes starts flickering upon moving the camera. To fix this,
the logic surrounding 3d transform "scaled" and "translated" calls has
been altered so as to account for negative distance values.

Fixes #89215.
2024-04-09 10:38:22 +02:00
Rémi Verschelde
429bf0281c
Merge pull request #89810 from Geometror/fix-79417
[VisualShader] Remove invalid graph connections when ports are removed
2024-04-08 18:42:30 +02:00
Hendrik Brucker
0b9b479ba7 [VisualShader] Remove invalid graph connections when ports are removed
Co-authored-by: EddieBreeg <eddiebreeg0@protonmail.com>
2024-04-08 15:31:27 +02:00
Rémi Verschelde
f202ebb495
Merge pull request #90102 from themancalledjakob/fix-drag-drop-shadermaterial
Allow drag and dropping ShaderMaterial in 3D viewport
2024-04-08 11:20:59 +02:00
Rémi Verschelde
b7e0b0ea0c
Merge pull request #89970 from AThousandShips/require_expose
[Animation] Expose `SkeletonProfile.set/is_required`
2024-04-05 12:16:04 +02:00
Rémi Verschelde
fe25b18432
Merge pull request #89861 from dalexeev/editor-help-fix-csharp-crash
Fix regression with C# build editor crash due to `EditorHelpHighlighter`
2024-04-05 12:15:57 +02:00
Silc Lizard (Tokage) Renew
04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Rémi Verschelde
f6a78f83aa
Merge pull request #90207 from groud/fix_no_cached_rect
Fix "no cached rect" errors in TileMapLayer editor
2024-04-04 17:09:26 +02:00
Rémi Verschelde
4d7c87b7be
Merge pull request #90204 from groud/fix_highlighting_update_on_disable
Correctly update TileMapLayer highlighting when disabling it
2024-04-04 17:09:23 +02:00
Gilles Roudière
c928273c6c Fixes "no cached rect" errors in TileMapLayer editor 2024-04-04 16:28:31 +02:00
Gilles Roudière
256a6713f2 Correctly update TileMapLayer highlighting when disabling it 2024-04-04 15:25:42 +02:00
Hendrik Brucker
a81561cbd9 Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
Rémi Verschelde
4329ccb6e6
Merge pull request #90019 from fire/avoid-bone-map-infinite-loop
Fixed loop condition in bone mapping
2024-04-04 14:36:47 +02:00
Rémi Verschelde
299d23aa08
Merge pull request #89987 from Calinou/editor-asset-library-rename-official-support-level
Rename Official support level to Featured in the editor asset library
2024-04-04 14:35:51 +02:00
Rémi Verschelde
8c935c8410
Merge pull request #89978 from zaevi/editor/disable_asset_title_autotr
Editor: Disable auto-translation of titles in `AssetLib`.
2024-04-04 14:35:47 +02:00
Rémi Verschelde
b77ac0a2b3
Merge pull request #89933 from jsjtxietian/path3d-remove
Support "clear points" function in Path3D topmenu bar
2024-04-04 14:35:27 +02:00
Rémi Verschelde
8516304b82
Merge pull request #89847 from GreenCrowDev/missing-bezier-handles
UX and stability improvements for `Path3D` node
2024-04-04 14:31:49 +02:00
Rémi Verschelde
27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00
Rémi Verschelde
1dacd6a527
Merge pull request #89179 from groud/expose_tile_map_layer
Expose TileMapLayer
2024-04-04 14:31:16 +02:00
Rémi Verschelde
b5369ee3b3
Merge pull request #89017 from kitbdev/add-close-docks
Allow docks to be closed and opened
2024-04-04 14:31:11 +02:00
Rémi Verschelde
2c65bf0d69
Merge pull request #88761 from eugene87222/fix-asset-lib-layout
Fix broken layout of asset library page
2024-04-04 14:30:58 +02:00
Rémi Verschelde
e302fb2167
Merge pull request #85386 from RedMser/scene-tree-editor-improvements
Improve SceneTreeEditor usability
2024-04-04 14:30:38 +02:00
Eugene Yang
c5cab60b90 Fix broken layout of asset library page 2024-04-04 11:39:47 +08:00
Gilles Roudière
3cd4b2859c Expose TileMapLayer 2024-04-03 11:02:34 +02:00
themancalledjakob
d90d5eb3c1 allow drag and dropping ShaderMaterial in 3D viewport
Fixes #90075
2024-04-01 15:52:22 +02:00
RedMser
9cd30208d6 Improve SceneTreeEditor usability
- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
Haoyu Qiu
479b7afa8e Add context support for editor property name i18n 2024-03-31 18:40:14 +08:00
A Thousand Ships
334449df70
[Animation] Expose SkeletonProfile.set/is_required 2024-03-30 20:57:55 +01:00
kit
860bff926e Allow docks to be closed 2024-03-29 22:03:59 -04:00
K. S. Ernest (iFire) Lee
15f1a0fba3 Fixed loop condition in bone mapping
Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
2024-03-29 07:22:17 -07:00
Hugo Locurcio
1e4c7c8a57
Rename Official support level to Featured in the editor asset library
This paves the way for integrating hand-picked high-quality assets
to be displayed in the project manager when accepting the
"you don't have any projects yet" dialog.
2024-03-28 18:40:32 +01:00
Zae
361f693adc Editor: Disable auto-translation of titles in AssetLib. 2024-03-28 20:39:43 +08:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
Rémi Verschelde
86415f0245
Merge pull request #89963 from timothyqiu/auto-translation
Fix unexpected auto-translation of more editor components
2024-03-28 10:47:42 +01:00
Haoyu Qiu
f298aaa956 Fix unexpected auto-translation of more editor components 2024-03-28 10:50:57 +08:00
jsjtxietian
34eff85014 Support “clear points” function in Path3D editor 2024-03-27 12:40:30 +08:00
Alex Drozd
fcb0b8d0bf Refactor check for overriden methods in inner classes 2024-03-26 22:14:57 +01:00
Rémi Verschelde
3fa6ec7285
Merge pull request #89901 from jsjtxietian/path3d
Fix Path3D picking working incorrectly when viewport is in half resolution
2024-03-26 13:45:50 +01:00
Rémi Verschelde
4dec783017
Merge pull request #89545 from brno32/override-gutter-icon-inner-class-method
Fix missing gutter icon for inner class method overrides
2024-03-26 13:45:18 +01:00
Rémi Verschelde
19a50127e5
Merge pull request #88690 from MajorMcDoom/color-picker-fix
Fix undo/redo behavior of ColorPicker and add ability to cancel/confirm color selection
2024-03-26 13:45:06 +01:00
Rémi Verschelde
198d0b6bc6
Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off!
Fix scene parser reading non-built-in scripts for POT generation
2024-03-26 13:44:56 +01:00
Rémi Verschelde
bec4de9237
Merge pull request #86143 from YeldhamDev/ttr_here,_rtr_there
Stop using `RTR()` inside the "editor" folder
2024-03-26 13:44:47 +01:00
jsjtxietian
20f4a5d03a Fix path3d's pick works incorrectly when viewport is in half resolution 2024-03-26 17:24:41 +08:00
Alex Drozd
1d93a1fbb8 Fix missing gutter icon for inner class method overrides 2024-03-25 22:39:33 +01:00
matricola787
5c83d14698 UX and stability improvements for Path3D node 2024-03-25 16:51:37 +01:00
Rémi Verschelde
ad59b7a70a
Merge pull request #89837 from chrisl8/tooltip_updates_for_debug_menu
Extremely minor tooltip updates for Debug menu.
2024-03-25 11:18:46 +01:00
Rémi Verschelde
c4aa1078fb
Merge pull request #88465 from AeioMuch/search_results_button
[Editor] Hide Search Results by default and show it on first search.
2024-03-25 11:18:35 +01:00
Zi Ye
d827b34ea8 Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection. 2024-03-24 15:12:11 -05:00
Danil Alexeev
eab05558c4
Fix regression with C# build editor crash due to EditorHelpHighlighter 2024-03-24 21:26:18 +03:00
Rémi Verschelde
05372773e1
Merge pull request #89599 from timothyqiu/vegetate
Fix unexpected auto translation of editor `Tree` content
2024-03-23 21:15:39 -07:00