Fabio Alessandrelli
a57bd798cd
Add extra suffix for HTML5 thread builds.
2020-10-02 16:25:18 +02:00
Fabio Alessandrelli
0ca7bc374e
Add COOP/COEP headers to HTML5 "run" server.
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This allow the page to be considered a SecureContext if the address is
localhost (127.0.0.1/::1) and let Firefox (and future Chrome versions)
enable extra features needed for the HTML5 threaded export.
2020-10-02 16:25:18 +02:00
Rémi Verschelde
7ef6aa7342
Merge pull request #42266 from Faless/js/3.0_sync_fs_size_handlers
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[3.2] [HTML5] Synchronous main, better persistence, handlers fixes, optional full screen.
2020-10-02 16:23:35 +02:00
Rémi Verschelde
de067cf56f
Merge pull request #35202 from xix-xeaon/master
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Make fake int mod op (%) actually return int
2020-10-02 12:29:55 +02:00
xix xeaon
975637c60b
Fix mod op (%) implementation in GLES2
2020-10-02 11:43:19 +02:00
Rémi Verschelde
0845fbb51b
Merge pull request #32475 from lawnjelly/hideshadow
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Showing and hiding geometry updates shadows (3.2)
2020-10-02 11:39:47 +02:00
Rémi Verschelde
014147e511
Merge pull request #40557 from PoqXert/game-center
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iOS Game Center improvements
2020-10-02 10:58:14 +02:00
Rémi Verschelde
ea7df14b18
Merge pull request #42495 from akien-mga/3.2-configuration-warnings-fixup
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Better validate CollisionShape config. warning after #37226
2020-10-02 10:27:33 +02:00
Rémi Verschelde
10fa15a047
Better validate CollisionShape config. warning after #37226
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It could cause a crash when running the test for PlaneShape.
Fixes #42479 .
2020-10-02 09:51:45 +02:00
Rémi Verschelde
e6a8235682
Merge pull request #40900 from Chaosus/vs_optimization
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[3.2] Optimizations for Fresnel and TextureUniform nodes in visual shaders
2020-10-02 09:20:11 +02:00
Yuri Roubinsky
ec7228a675
[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
2020-10-02 08:42:06 +03:00
Rémi Verschelde
e35687a116
Merge pull request #42478 from bruvzg/macos_dpi_32
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[3.2] Fix `get_screen_dpi` on macOS.
2020-10-01 23:03:28 +02:00
bruvzg
610728c9f1
[3.2] Fix `get_screen_dpi` on macOS for non fractional display scales and update documentation.
2020-10-01 22:55:54 +03:00
Rémi Verschelde
fbb417c437
Merge pull request #42472 from akien-mga/3.2-ci-sanitizers-on
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CI: Re-enable sanitizers build
2020-10-01 20:49:20 +02:00
Rémi Verschelde
e5a43e8549
CI: Re-enable sanitizers build
2020-10-01 19:15:17 +02:00
Rémi Verschelde
dbb1df2acc
Merge pull request #42459 from naithar/ios-warnings-3.2
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[3.2] [iOS] Fix compilation warnings and deprecated API
2020-10-01 19:12:23 +02:00
Rémi Verschelde
1815a90796
Merge pull request #42466 from nekomatata/x11-events-mutex-leak
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[3.2] Fix leak with events mutex in OS_X11
2020-10-01 19:10:30 +02:00
Rémi Verschelde
beda69888f
Merge pull request #42469 from timothyqiu/node3d
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Changes mention of Node3D back to Spatial on 3.2
2020-10-01 19:07:16 +02:00
Haoyu Qiu
718f8e8344
Changes mention of Node3D back to Spatial
2020-10-01 23:55:10 +08:00
Poq Xert
ea5833fc4c
iOS GameCenter: Add authenticate method
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And no longer connect automatically.
2020-10-02 01:20:11 +10:00
Sergey Minakov
3386fac02c
iOS: fix deprecations
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Change deprecated method calls to new ones.
Guard iOS version dependant functionality behind availability checks.
2020-10-01 18:09:55 +03:00
PouleyKetchoupp
936c701838
Fix leak with events mutex in x11 Display Server
2020-10-01 16:16:23 +02:00
Rémi Verschelde
bdfe93bad2
Merge pull request #42461 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.4) - 3rd batch
2020-10-01 16:13:17 +02:00
Ryan Roden-Corrent
35d58c4435
Clarify store_string vs store_line.
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While the behavior can be implied from the name, it seems worth stating
it explicitly.
(cherry picked from commit 2762821c08
)
2020-10-01 16:00:47 +02:00
Gilles Roudière
14fa64d289
Fix scale cursor rotation and handle diagonal ones
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(cherry picked from commit 6dd19af439
)
2020-10-01 16:00:47 +02:00
Duroxxigar
a726d011d5
Made toplevel a property for Node3D and CanvasItem
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(cherry picked from commit 85a8dbb7b6
)
2020-10-01 16:00:47 +02:00
Hugo Locurcio
016ea497eb
Improve the `String.is_valid_ip_address()` documentation
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This closes https://github.com/godotengine/godot-docs/issues/4097 .
(cherry picked from commit 00ade39389
)
2020-10-01 16:00:47 +02:00
Hugo Locurcio
867b0d57d6
Improve the String comparison methods' documentation
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This closes https://github.com/godotengine/godot-docs/issues/4096 .
(cherry picked from commit a2271ba3bd
)
2020-10-01 16:00:47 +02:00
Wilson E. Alvarez
5766547e33
Make "function" a property of FuncRef
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(cherry picked from commit b4e7edabf3
)
2020-10-01 16:00:47 +02:00
Wilson E. Alvarez
eb78d4e883
Allow retrieval of FuncRef function string
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(cherry picked from commit 75154e64a9
)
2020-10-01 16:00:46 +02:00
Haoyu Qiu
c8a9f700c3
Fixes FileSystem tree preview icon size on HiDPI
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(cherry picked from commit b28fc2df07
)
2020-10-01 16:00:46 +02:00
Hugo Locurcio
1eb4017e28
Make the pressed autokey icon red to emphasize its "recording" status
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(cherry picked from commit 95773bb3c1
)
2020-10-01 16:00:46 +02:00
Eduardo Rodrigues
f14e569ab3
Fix error message when exporting a write-only property without a setter
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(cherry picked from commit aca0cede67
)
2020-10-01 16:00:43 +02:00
Rémi Verschelde
01f23480e1
Merge pull request #42464 from akien-mga/3.2-ci-disable-sanitizers
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CI: Disable sanitizer builds until we fix them
2020-10-01 16:00:29 +02:00
Rémi Verschelde
a0e419b617
CI: Disable sanitizer builds until we fix them
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Added in #40994 but without recent rebase, so they don't pass currently.
2020-10-01 15:25:06 +02:00
Rémi Verschelde
8d36b7206c
Merge pull request #42460 from ThakeeNathees/signal-lines-marked-safe
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[3.2] GDScript signal lines marked as safe
2020-10-01 14:18:22 +02:00
Rémi Verschelde
b83f9d47a0
Merge pull request #41830 from RandomShaper/fix_40353_3.2
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Avoid warning about harmless unfulfilled yields (3.2)
2020-10-01 14:17:56 +02:00
Rémi Verschelde
e40b4eeeea
Merge pull request #37226 from arrowinaknee/fix-node-config-warnings
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[3.2] Update get_configuration_warning() overrides to retrieve warnings from parent class
2020-10-01 14:04:26 +02:00
Rémi Verschelde
4ad74609ce
Merge pull request #40205 from bruvzg/click-through-3
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[3.2] Add mouse event pass-through support for window.
2020-10-01 13:58:24 +02:00
Rémi Verschelde
3961f50176
Merge pull request #40461 from nekomatata/script-editor-init-optimization-3.2
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[3.2] Optimized ScriptEditor initialization when many scripts are loaded
2020-10-01 13:58:01 +02:00
Rémi Verschelde
0c3e0ab194
Merge pull request #40994 from qarmin/sanitization32
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[3.2] Added Linux sanitizer with xvfb to github workspace
2020-10-01 13:56:09 +02:00
Rémi Verschelde
9da889ff29
Merge pull request #40555 from RandomShaper/fix_debugger_autofocus_3.2
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Fix debugger not getting focused on break on Windows (3.2)
2020-10-01 13:54:38 +02:00
Rémi Verschelde
0a26217579
Merge pull request #41200 from madmiraal/fix-38001-3.2
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[3.2] Mark the first shape as inside, not the second shape, when CSG shapes are co-planer.
2020-10-01 13:50:19 +02:00
Rémi Verschelde
ef223f3aa7
Merge pull request #41185 from Chaosus/vs_uniform_ref_3.2
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[3.2] Added UniformRef visual shader node
2020-10-01 13:50:08 +02:00
Rémi Verschelde
df2dcf5742
Merge pull request #41866 from RandomShaper/fix_41179
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Disable decayment of freed Objects to null in debug builds
2020-10-01 13:43:08 +02:00
Thakee Nathees
a69c3cace2
GDScript signal lines marked as safe
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Fix : #33927
2020-10-01 17:01:11 +05:30
Rémi Verschelde
58f5b25340
Merge pull request #41173 from naithar/fix/iphone-os-values-3.2
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[iOS] [3.2] Simplify OS values retrieval
2020-10-01 13:09:36 +02:00
Rémi Verschelde
85f7d056ab
Merge pull request #42457 from naithar/feature/ios-delay-in-settings
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[3.2] [iOS] Add touch delay value to project settings
2020-10-01 12:16:13 +02:00
Sergey Minakov
42de81e235
iOS: move touch delay to settings
2020-10-01 12:36:57 +03:00
Rémi Verschelde
c723711bf4
Merge pull request #42446 from clayjohn/GLES2-glow-fix
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Fix glow on devices with only 8 texture slots in GLES2
2020-10-01 07:49:25 +02:00