Commit Graph

17 Commits

Author SHA1 Message Date
Fabio Alessandrelli 67313c681d Reorganize ENet pactches.
(cherry picked from commit 32fbe37ab4)
2020-07-15 12:48:18 +02:00
Fabio Alessandrelli 18eddfc98d Funnel refuse_new_connections to Godot ENet.
(cherry picked from commit 7ec5c917d1)
2020-07-15 12:48:18 +02:00
Rémi Verschelde ef715f37d5
Merge pull request #35091 from Faless/dtls/enet
[3.2] DTLS support + optional ENet encryption
2020-05-05 13:40:59 +02:00
Rémi Verschelde 0573c8bf62 enet: Update to upstream version 1.3.15
(cherry picked from commit ebe38044fd)
2020-05-01 10:56:58 +02:00
Fabio Alessandrelli aea3c4d93e Custom godot sockets for ENet now support DTLS.
Non-DTLS implementation uses plain NetSocket for performance as before.
2020-02-25 11:35:47 +01:00
Rémi Verschelde c35f461445 enet: Sync with upstream 1.3.14
We still have local modifications necessary for IPv6 support
and using Godot sockets.
2020-01-05 19:19:56 +01:00
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Marcelo Fernandez 2baf54526b Fix BSD compile issues 2017-10-17 16:50:41 +00:00
Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Fabio Alessandrelli 0450e6539e ENet code cleanup and changes from review. 2017-03-24 02:30:11 +01:00
Fabio Alessandrelli ed075c4c80 Cleanup unused ENet files and updated thirdparty README 2017-03-24 02:30:11 +01:00
Fabio Alessandrelli 5bdbc0f762 Convert ENetAddress host to 16 bytes to accomote IPv6 2017-03-08 21:16:26 +01:00
Fabio Alessandrelli 4cc1b04586 Add godot socket implementation 2017-03-08 21:16:20 +01:00
Rémi Verschelde c31ad71f10 enet: Split enet thirdparty files and allow unbundling
Building against shared libraries only implemented for Linux X11 so far.
TODO: Document Godot's modifications of upstream enet.
2016-10-15 11:50:39 +02:00