Hendrik Brucker
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00
kobewi
25f9f923a1
Rename some arguments called "position"
2024-03-27 01:28:24 +01:00
A Thousand Ships
79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation
2024-02-28 11:34:26 -03:00
Hendrik Brucker
02a33b67a8
Redesign the graph editor for visual shaders
2024-02-22 20:40:09 +01:00
Rémi Verschelde
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
...
This reverts commit d3852deaa4
.
2024-02-17 19:03:21 +01:00
RedMser
d3852deaa4
Update Node::get_configuration_warnings signature
2024-02-08 23:05:20 +01:00
Hendrik Brucker
9d7c2978f4
Rework GraphEdit connections (drawing, API, optimizations)
...
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
Yuri Sizov
b9dff50282
Merge pull request #83785 from Geometror/graphedit-dotted-grid
...
Add dotted grid to GraphEdit
2023-12-19 20:32:35 +01:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal
2023-11-17 15:29:39 +03:00
Hendrik Brucker
1a8e676131
Add different grid patterns to GraphEdit
2023-11-14 19:48:31 +01:00
Hendrik Brucker
9391046c32
Fix GraphNode slot index inconsistency.
2023-10-24 16:19:33 +02:00
Rémi Verschelde
024172b4eb
Merge pull request #82409 from KoBeWi/3_in_1
...
Document, cleanup and fix some theme properties
2023-10-18 00:00:36 +02:00
Yuri Sizov
b07c664af9
Make `GraphEdit` toolbar more customizable
...
Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
kobewi
cfb6d25d30
Document, cleanup and fix some theme properties
2023-09-27 00:06:15 +02:00
Yuri Sizov
378ab38b1f
Rename close requests to delete requests in `GraphEdit`
2023-09-26 16:41:39 +02:00
Rémi Verschelde
8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
...
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00
Yuri Sizov
4bd569be95
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-19 22:36:29 +02:00
ajreckof
6afadbaa9f
Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
2023-09-19 10:29:07 +02:00
Yuri Sizov
325ec7fdda
Merge pull request #81600 from aaronfranke/fix-graph-edit-valid-port-conn-type
...
Fix GraphEdit port valid connections incorrectly checking sides
2023-09-14 15:21:59 +02:00
Yuri Sizov
fe000277ea
Bind remaining theme properties to their respective classes
...
This adds binds for GraphEdit/GraphElement/GraphNode, which were
skipped before due to a rework. This also adds binds for Window,
which was skipped before due to a complicated code organization.
Also adds theme cache entries/direct cache access to a few places
that previously missed it. Some theme properties are now exposed
to other classes via friendships or public getters for convenience.
This removes all string-based theme access from scene/ classes.
2023-09-13 19:31:35 +02:00
Aaron Franke
366e54b0a3
Fix GraphEdit port valid connections incorrectly checking sides
2023-09-12 20:46:43 -05:00
Hendrik Brucker
5afe78bd9c
Clean up/refactor GraphNode and make it more flexible
...
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Hendrik Brucker
a38fd09669
Clean up/refactor GraphEdit
2023-07-24 18:37:23 +02:00
Yuri Sizov
91258e52be
Merge pull request #79307 from Geometror/remove-graph-node-comment
...
Remove GraphNode's comment property and related functionality
2023-07-24 16:56:41 +02:00
Hendrik Brucker
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
Hendrik Brucker
662d8c76b3
Remove GraphNode's comment property and related functionality
...
(this functionality will be reintroduced in a new and more flexible way)
2023-07-11 02:05:25 +02:00
Hendrik Brucker
1e8ca95cdc
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-25 17:13:53 +02:00
QbieShay
237e3c6099
Fix regression in visual nodes hotzones
2023-06-22 19:03:17 +02:00
Ninni Pipping
0c16082e1e
Use `get_node_or_null` when null checks are present
...
Avoids duplicate or unnecessary errors
2023-06-10 13:22:56 +02:00
Ninni Pipping
dcd2b883eb
Use NULL instead of COND checks when appropriate
...
Restricted to scene
2023-06-10 08:56:30 +02:00
Michael Alexsander
8118d0d2f5
Add more uses of appropriate cursors when resizing/moving some UI nodes
2023-05-07 11:14:57 -03:00
Hendrik Brucker
49587fd6d9
Fix several GraphEdit operations at zoom levels other than 100%
2023-04-02 16:40:10 +02:00
Michael Alexsander
c567a853db
Fix `GraphNode` resizing when its bottom border is too thin
2023-02-23 01:42:06 -03:00
Hendrik Brucker
3aab79914c
Fix GraphEdit port hotzone snapping
2023-02-12 01:31:58 +01:00
Hendrik Brucker
4601acbaf4
Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
2023-02-09 02:39:55 +01:00
Silc Renew
8f21f637e2
Fix scroll_offset_changed signal doesn't fired when panning GraphEdit
2023-02-01 07:11:35 +09:00
Stanislav Labzyuk
068f4d88f6
Fix connections drawing in GraphEdit minimap
2023-01-28 18:55:14 +01:00
Gilles Roudière
a3b431b09d
Add gesture to ViewPanner and simplify a bit its API
2023-01-23 16:43:53 +01:00
Rémi Verschelde
2d214c8881
Merge pull request #70685 from stmSi/fix-nan-graphedit-infinite-loop
...
Fix: NaN value making infinite loop inside GraphEdit's `NOTIFICATION_DRAW`
2023-01-16 09:41:08 +01:00
stmSi
d1bd7539a6
Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW
2023-01-13 12:29:29 +06:30
Hendrik Brucker
62278eb236
Rename (de)selected signals to node_(de)selected in GraphNode
2023-01-12 04:08:06 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
...
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
K. S. Ernest (iFire) Lee
8302f17adf
Update graph_edit.cpp to automatically arrange nodes if nothing is selected.
2023-01-04 16:48:01 -08:00
kobewi
5490c22ffb
Improve usage of StringNames in GraphEdit
2022-12-02 22:57:23 +01:00
Haoyu Qiu
06a0b26c9e
Fix inspector not showing name for LabelSettings.font
2022-11-25 12:48:37 +08:00
kobewi
d06a8320e5
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
Rémi Verschelde
2ffb609658
Merge pull request #66337 from EricEzaM/sprite-frames
...
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
2022-10-13 15:24:39 +02:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Eric M
2eda77c682
Ensure all checks of `is_action` in the editor which are for 'shortcut' use, check the action exactly.
2022-09-24 18:01:02 +10:00