Commit Graph

629 Commits

Author SHA1 Message Date
Rémi Verschelde 35944aebde
Merge pull request #33019 from volzhs/class_icon
Resize custom class icon
2019-10-23 21:48:40 +02:00
volzhs 9131f70d8a Resize custom class icon 2019-10-24 03:55:56 +09:00
Rémi Verschelde 2d6cf9cc56
Merge pull request #33009 from ebert83/fix_editor_save_layout
Fix layout saving error
2019-10-23 15:31:48 +02:00
Thomas Ebert Hansen d62ab4ab10 Fix layout saving error
As a result of commit b49226e085 FileAccess::open no longer returns ERR_CANT_OPEN if the file cannot be found/opened.
Instead check against ERR_FILE_NOT_FOUND or ERR_FILE_CANT_OPEN.
2019-10-23 15:02:51 +02:00
Fabio Alessandrelli 2ae3631318 Fix EditorNode.get_editor_theme
EditorNode was not correctly setting the class memeber when creating the
theme, using a local variable instead.
Theme is now created before registering exporters (as they might need it).
2019-10-23 10:59:03 +02:00
Mark Riedesel 6a85614d86 expose EditorSpinSlider to GDScript 2019-10-20 11:54:35 -04:00
Michael Alexsander Silva Dias 4689ece741 Minor visual adjustment in drag preview of the scene and file tree editors 2019-09-30 13:36:49 -03:00
Ruslan Mullayanov 4d5298ed7d Fixed unable to open project data folder
Removed `default` case to prevent hiding such errors in the future.

Fixes #31939.
2019-09-26 08:17:07 +02:00
Rémi Verschelde dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin 17732fe698 Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
Stefano Coratti c46d172533 Fix #32263 - Hide Console Window stores opposite value 2019-09-23 22:06:34 +02:00
Rémi Verschelde fb12f54721
Merge pull request #32074 from KoBeWi/ninja_reload
Preserve folding when sub-scene is changed
2019-09-23 10:32:02 +02:00
Hugo Locurcio ba566dff2e
Distinguish editor-originating messages in the editor log
This fades out messages originating from the editor to make messages
printed by the project stand out more.

This also tweaks wording in some editor messages for consistency.
2019-09-20 01:59:02 +02:00
Tomasz Chabora 7e89ec2cd8 Preserve folding when sub-scene is changed 2019-09-10 14:43:46 +02:00
Rémi Verschelde 1046a9d143
Merge pull request #31927 from willnationsdev/csv-import
Add CSV import without translation.
2019-09-04 16:02:39 +02:00
willnationsdev 7ac0239afa Add CSV import without translation. 2019-09-03 19:37:20 -05:00
Rémi Verschelde 75cbcb596a
Merge pull request #30982 from iwek7/feature/skip_breakpoints
Adds skip-breakpoints feature
2019-09-04 01:31:08 +02:00
Rémi Verschelde 4967f303f5
Merge pull request #31461 from IronicallySerious/add-vcs-integration
VCS integration for Godot Editor
2019-09-04 01:09:24 +02:00
iwek7 617797c47c Adds skip-breakpoints feature 2019-09-03 20:49:09 +02:00
Twarit d98e944a19 Add VCS editor plugin UI elements to editor 2019-09-03 20:16:30 +05:30
Bhupendra Aole 1de3ec911f Default ColorPicker color mode setting
There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing.
Fixes #30755 and #30754
2019-08-31 00:34:33 -04:00
Rémi Verschelde ca652bbc47
Merge pull request #25353 from azagaya/master
Use also invisible tabs to calculate minimum size of tab container
2019-08-30 13:58:37 +02:00
azagaya fa6f86b886 Make tab containers in editor, project settings, and export dialog, to use hidden tabs for min size computation. 2019-08-30 08:33:32 -03:00
Rémi Verschelde 57c60cdc35
Merge pull request #31706 from akien-mga/android-custom-build-improvements
Buildsystem and workflow improvements to the new Android custom builds
2019-08-30 11:55:34 +02:00
Hugo Locurcio ef9f234d2b
Tweak the editor window dimming intensity, remove dim fade animation
The fade animation tended to give the editor a "sluggish" feel
when running at lower FPS (which is common in heavy 3D scenes),
so it's probably a good idea to remove it.

This also makes dimming less intense (50% instead of 60%).
2019-08-29 15:54:08 +02:00
Rémi Verschelde b1f294b3ac Android: Improve dialogs about custom build template
The language didn't make it clear that it's installing a *source* template
to the project folder, for later use when compiling custom APKs.

Fixes #28736.
2019-08-29 13:22:20 +02:00
bruvzg db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
Rémi Verschelde 51def4dab9
Merge pull request #31523 from nekomatata/show-warning-loading
EditorNode::show_warning displays a console warning during project loading
2019-08-21 10:05:24 +02:00
PouleyKetchoupp a735afac95 EditorNode::show_warning displays a console warning instead of failing during project load
Fixes #31522
2019-08-21 09:05:30 +02:00
Rémi Verschelde 7b37321ae3
Merge pull request #31499 from nekomatata/fix-new-project-metadata
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist
2019-08-21 08:54:32 +02:00
PouleyKetchoupp b49226e085 Support for file not found in ConfigFile::Load and handle a few specific cases
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist
EditorPlugin::get_config: removed (not used)

Fixes #31444
2019-08-21 08:32:55 +02:00
Rémi Verschelde 4e760096a9
Merge pull request #31443 from Calinou/editor-use-minimum-window-size
Define a minimum window size in the editor and project manager
2019-08-20 12:42:58 +02:00
Rémi Verschelde cc9f2a2d8b
Merge pull request #31401 from aaronfranke/no-init-scripts
Allow plugins to not have an init script
2019-08-17 22:09:17 +02:00
Hugo Locurcio c0eee235c4
Define a minimum window size in the editor and project manager
This prevents most UI elements from overlapping or being cut off
as a result of the window being too small.

This closes #20669.
2019-08-17 21:56:59 +02:00
Braden Bodily 71d71d55b5 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Condensed some if and ERR statements. Added dots to end of error messages

Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Aaron Franke ceb61fb784
Allow plugins to not have an init script 2019-08-15 17:52:07 -04:00
Tomasz Chabora cedee8281b Allow to create scene from FileSystem dock 2019-08-15 19:47:21 +02:00
Rémi Verschelde 8995d95da0
Merge pull request #31347 from neikeq/monodevelop-addin
C#: Add Ide Connection library and server for the editor
2019-08-14 11:39:41 +02:00
Hugo Locurcio 9e1c23a353
Reorganize various menus for consistency and conciseness
- Clean up the recent scripts dialog to match the recent scenes dialog
- Add "..." at the end of shortcuts that cause a modal dialog to appear

This closes #31148.
2019-08-13 11:52:10 +02:00
Rémi Verschelde f5f16e57fd
Merge pull request #30804 from hbina/fix_issue_30160
Fixed crash when making subresource unique in inspector dock
2019-08-07 11:43:16 +02:00
Hanif Bin Ariffin befc2c0894 add forgotten calls to inspector_dock->update(...).
I believe many calls to the said function was mistakenly left out leading to InspectorDock having a pointer to deleted values.
As such, this commit introduces many such calls to inspector_dock where I believe is appropriate...
2019-08-06 18:02:36 -04:00
Rémi Verschelde 52cfb5f579
Merge pull request #31121 from willnationsdev/plugin-select-editor
Let EditorPlugins set editor/distraction-free mode
2019-08-06 16:43:49 +02:00
Will Nations 2e3264259b Let EditorPlugins set editor/distraction-free mode 2019-08-06 08:48:00 -05:00
Rémi Verschelde fa35a73f0a
Merge pull request #31116 from sparkart/add_quit_shortcut
Add Shortcut Settings for Quitting Editor
2019-08-05 22:02:11 +02:00
Emmanuel Barroga 8e4ae09639 Add Shortcut Settings for Quitting Editor
Adds the ability to change the shortcut keys in Editor Settings for quitting the editor.
2019-08-05 11:53:42 -07:00
merumelu dcd551bf78 Remove Editor dependency from SceneTree 2019-08-05 19:46:23 +02:00
Ignacio Etcheverry 0b94203a79 C#: Add Ide Connection library and server for the editor
This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
2019-08-04 01:57:53 +02:00
Kanabenki 648313ab8a Don't add unsaved scene to previous scenes list 2019-07-31 23:49:16 +02:00
Rémi Verschelde 7d76f3b393
Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplify
Make the expand icon in the bottom panel always be the same
2019-07-30 09:27:33 +02:00
Michael Alexsander Silva Dias d6988b7d2b Make the expand icon in the bottom panel always be the same 2019-07-29 18:08:05 -03:00