Haoyu Qiu
818acb4290
Make editor use translation domains
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How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.
Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
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[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
Yuri Rubinsky
52889ab7ee
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
bruvzg
ea252675aa
[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-08-23 09:53:16 +03:00
Rémi Verschelde
383a6e4ef2
Merge pull request #94172 from jsjtxietian/open-save
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Prevent confirm button being override to "Open" when in save file mode
2024-07-11 09:41:18 +02:00
jsjtxietian
4a4968f7d8
Prevent confirm button being override to "Open" when in save file mode
2024-07-10 19:49:03 +08:00
Yuri Rubinsky
af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
A Thousand Ships
ca18a06ecb
[Scene] Add `SceneStringNames::confirmed`
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add `SceneStringNames::item_selected`
2024-06-19 09:39:05 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add `SceneStringNames::id_pressed`
2024-05-30 22:54:04 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Gilles Roudière
7705265477
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
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Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
A Thousand Ships
fd8a31b53d
[Editor] Prevent some shortcut errors when generating docs
2024-05-03 17:43:54 +02:00
David Snopek
8ce54d4632
Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-04-29 14:49:32 -05:00
jsjtxietian
d06db652ef
Fix editor's file explorer will show directories that should be skipped
2024-04-15 11:13:46 +08:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
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Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Hugo Locurcio
4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
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This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
Rémi Verschelde
4a4937318b
Merge pull request #88825 from adamscott/add-create-folder-icon
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Add create folder icon
2024-02-27 10:18:13 +01:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
Adam Scott
fd3666298c
Add create folder icon
2024-02-26 09:04:24 -05:00
kobewi
a031911c82
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
Rémi Verschelde
2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
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Rework the auto translation system
2024-02-17 15:54:31 +01:00
passivestar
4249436c52
[macOS] Fix the "Toggle Hidden Files" shortcut
2024-02-16 08:49:01 +04:00
Michael Alexsander
7b42c24550
Make auto translation inheritable
2024-02-15 16:51:19 -03:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Rémi Verschelde
5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
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Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Yuri Sizov
efa8c46fab
Fix various issues with the folder color lookup
2023-12-14 20:43:46 +01:00
Nikita Krasnov
0d6300d269
Fix folder color not showing up in file dialogs
2023-11-14 17:17:10 +03:00
DennisManaa
1a1c542836
Implement automatic translation for ItemList
2023-10-23 10:14:08 +02:00
kobewi
825a18e980
Don't remove favorite files in EditorFileDialog
2023-10-18 02:06:01 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog
2023-09-26 14:03:18 -05:00
Yuri Sizov
4bd569be95
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-19 22:36:29 +02:00
Rémi Verschelde
72ceaa8d9c
Merge pull request #81226 from AThousandShips/file_diag_fix
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Fix `EditorFileDialog` clears the file name on changing directory
2023-09-08 11:50:42 +02:00
Rémi Verschelde
88269cfb86
Merge pull request #80821 from Alex2782/bugfix_go_up_#80750
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Fix go to parent folder in `EditorFileDialog`
2023-09-07 13:50:55 +02:00
Alexander Hartmann
40046bcf60
Fix go to parent folder in EditorFileDialog
2023-09-06 01:01:04 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
A Thousand Ships
17d69ed7bb
Fix `EditorFileDialog` clears the file name on changing directory
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Fixes issues with assigning a name for files being saved
2023-09-01 22:53:41 +02:00
Igor
4b8163586b
Streamline the project import workflow
2023-08-29 09:50:03 +02:00
kobewi
f7238fb3f4
Reverse condition for skipping directories
2023-07-28 16:07:18 +02:00
Daylily-Zeleen
b12ced0a26
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 11:29:32 +08:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00