Rémi Verschelde
aac077774e
Merge pull request #10774 from djrm/pr_gizmo_fixes
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Fixed problem with highlight boxes not updating on translation
2017-08-30 12:45:01 +02:00
Rémi Verschelde
e59b1212da
Merge pull request #10776 from hpvb/fix-10758
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Disable -ffast-math for etc2comp
2017-08-30 12:44:16 +02:00
Hein-Pieter van Braam
d44414c711
Disable -ffast-math for etc2comp
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Apparently -ffast-math generates incorrect code with recent versions of
GCC and Clang. The manual page for GCC warns about this possibility.
In my tests it doesn't actually appear to be measurably slower in this
case, and this is used in a batch process so it seems safe to disable
this.
This fixes #10758 and fixes #10070
2017-08-30 11:51:24 +02:00
Thomas Herzog
8b9026c05e
Merge pull request #10747 from endragor/fix-gdnative-apigen
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Fix GDNative API description generator
2017-08-30 09:17:11 +02:00
Ruslan Mustakov
415f7da025
Fix GDNative API generator after changes to MethodBind
2017-08-30 10:45:10 +07:00
Ruslan Mustakov
bbb4ee90ce
Add enums in GDNative API generator
2017-08-30 10:38:58 +07:00
Juan Linietsky
efcafab625
Changed defaults, as it seems to be obviousy better to keep materials outside by default..
2017-08-29 21:54:26 -03:00
Juan Linietsky
181420f3b2
Added nice icon to show when a file is broken on import.
2017-08-29 20:17:59 -03:00
Juan Linietsky
145ff58277
Fix constant reimport on broken files, closes #9930
2017-08-29 20:17:59 -03:00
Juan Linietsky
6d41ceea99
Merge pull request #10771 from neikeq/pr-improve-build-callbacks
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Improve build callbacks
2017-08-29 20:12:04 -03:00
Juan Linietsky
9c3bddfac2
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
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DocData and virtual method type hints fixes
2017-08-29 20:11:07 -03:00
Daniel J. Ramirez
b61374e5bd
Fixed problem with highlight boxes not updating on translation
2017-08-29 17:50:45 -05:00
Juan Linietsky
1564a146b3
Merge pull request #10772 from djrm/pr_icons
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Improved and added some icons
2017-08-29 19:50:37 -03:00
Daniel J. Ramirez
e3e5dfdaf4
Improved and added some icons
2017-08-29 17:02:55 -05:00
Ignacio Etcheverry
c18b7046c6
Improve build callbacks
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- Build callbacks now return bool to determine if the build was successful. If the build fails, the editor won't run the game.
- Makes sure build callbacks are called after saving the scene ("Save Before Running" option).
2017-08-29 23:59:26 +02:00
Juan Linietsky
06d7e36898
Changed bools to uint32_t as this may be a compiler bug..
2017-08-29 15:09:59 -03:00
Ignacio Etcheverry
8bd92a96a4
Makes built-in vararg methods actual vararg methods
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- Removes hardcoded parameters from built-in vararg methods and adds METHOD_FLAG_VARARG to them.
- Makes EditorHelp display built-in vararg methods correctly.
2017-08-29 19:40:28 +02:00
Ignacio Etcheverry
ddb1ce08c3
Fixes missing default arguments in MethodInfo
2017-08-29 19:40:28 +02:00
Ignacio Etcheverry
c16d00591b
DocData and type hints fixes
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- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29 19:40:21 +02:00
Juan Linietsky
c812c17633
Made some methods to check method/signal availability in GDScript, closes #9800
2017-08-29 14:33:27 -03:00
Juan Linietsky
e8b05ca996
-Fixed screen edge SSAO filter, fixes #9678
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-Raised the SSAO limits, making the effect a lot more useful
-Still pending to enable tresholding to avoid some hollow places
2017-08-29 11:46:02 -03:00
Juan Linietsky
089cf8176e
removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677
2017-08-29 10:15:49 -03:00
Rémi Verschelde
e91c9b881c
Merge pull request #10739 from Rubonnek/removed-paramdef-paramhint
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Removed ParamDef and ParamHint structs
2017-08-29 14:52:56 +02:00
Juan Linietsky
a2027cfa49
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
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-Fix to gridmap cell size (wrong property type)
2017-08-29 08:48:39 -03:00
Rémi Verschelde
b2d53257ed
Merge pull request #10754 from bojidar-bg/10723-fix-shadows
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Fix #10723 , a regression from 7a07895
2017-08-29 13:42:39 +02:00
Bojidar Marinov
839083789a
Fix #10723 , a regression from 7a07895
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Using @akien-mga's patch
2017-08-29 14:32:01 +03:00
Wilson E. Alvarez
b9d0579be9
Removed ParamDef and ParamHint structs
2017-08-29 04:28:17 -04:00
Rémi Verschelde
28c85922b1
Merge pull request #10716 from Noshyaar/pr-update
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Change editor update_mode to boolean (update_always)
2017-08-29 07:47:34 +02:00
Rémi Verschelde
61acc0762c
Merge pull request #10704 from Noshyaar/pr-scene
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EditorNode: enhance open scene error dialog
2017-08-29 07:47:04 +02:00
Rémi Verschelde
13289002dd
Merge pull request #10705 from djrm/pr_gizmo_icons
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Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-29 07:46:47 +02:00
Rémi Verschelde
932ab11dd1
Merge pull request #10741 from henkz1/android-export
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Android Fix export of 32 Bits Framebuffer option
2017-08-29 07:43:23 +02:00
Rémi Verschelde
672ab5dbcb
Merge pull request #10731 from Noshyaar/pr-save
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EditorNode: fix scene save over others
2017-08-29 07:39:35 +02:00
Poommetee Ketson
f620e19be7
Change editor update_mode to boolean
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Fix potential issues when MenuOptions enum or the entry in
project metadata file is altered.
2017-08-29 07:50:41 +07:00
Henrik Andersson
230de5bc9c
Fix export of 32 Bits Framebuffer option
2017-08-29 02:36:41 +02:00
Poommetee Ketson
d25ea73822
EditorNode: fix scene save over others
2017-08-29 07:27:18 +07:00
Poommetee Ketson
6bb290f6a7
EditorNode: enhance open scene error dialog
2017-08-29 07:09:47 +07:00
Rémi Verschelde
a91d12ab94
Merge pull request #10531 from RandomShaper/remove-old-android-setting
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Sanitize Android debug
2017-08-29 00:09:27 +02:00
Rémi Verschelde
9a8a0e20e5
Merge pull request #10552 from RandomShaper/improve-posix
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Improve Mac/UNIX conformance/reliability
2017-08-29 00:07:07 +02:00
Rémi Verschelde
0f7376921f
Merge pull request #10614 from poke1024/realtime-polygon-2d
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Adds realtime updates to polygon 2d editing
2017-08-28 23:58:34 +02:00
Rémi Verschelde
2353c65a1f
Merge pull request #10622 from letheed/patch-1
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Allow to disable shadow gradients in Light2D
2017-08-28 23:46:42 +02:00
Rémi Verschelde
9450179ff0
Disable antialiasing for CanvasItem triangle arrays
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Fixes #10461 and supersedes #10645 as suggested by @bruvzg.
2017-08-28 23:37:42 +02:00
Rémi Verschelde
456bee46de
Merge pull request #10676 from hpvb/speedup-_render_canvas_item_tree
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Use memset to zero z_list
2017-08-28 23:08:50 +02:00
Rémi Verschelde
ddbd133097
Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix
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Fix RtAudio driver buffer_size incorrect calculation
2017-08-28 23:03:04 +02:00
Rémi Verschelde
3ce6972d2c
Merge pull request #10692 from marcelofg55/wasapi_driver
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Added new WASAPI driver for Windows
2017-08-28 22:53:53 +02:00
Daniel J. Ramirez
e5a71e3f95
Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-28 15:49:16 -05:00
Rémi Verschelde
9a0ace41b0
Merge pull request #10709 from djrm/pr_gizmos_improvements
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Highlight currently selected gizmo.
2017-08-28 22:44:29 +02:00
Rémi Verschelde
398d5bfb3f
Merge pull request #10733 from tagcup/gltf_ao_metallic_chan
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Fix the channels gltf importer uses for metallic and AO textures.
2017-08-28 22:11:09 +02:00
Ferenc Arn
609ef89362
Fix the channels gltf importer uses for metallic and AO textures.
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Khronos blender gltf exporter uses red channel for occlusion and blue channel for metallic, whereas the current behavior is the opposite.
Fixes #10700 .
2017-08-28 15:09:47 -04:00
Daniel J. Ramirez
07e8d7270e
Improved directional light arrow and gizmo highlighting
2017-08-28 13:32:28 -05:00
Rémi Verschelde
d664469ec7
Fix inability to change project settings
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Regression from 565600e844
, fixes #10712 .
2017-08-28 18:15:46 +02:00