Rémi Verschelde
b197de6f5f
Fix typos with codespell
...
Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2022-01-07 00:14:54 +01:00
bruvzg
6f81a8ee2c
Fix multiple missing UTF-8 decoding.
...
(cherry picked from commit c69e0d16bc
)
2022-01-06 21:44:40 +01:00
kobewi
9b149d5848
Add physics material to GridMap
...
(cherry picked from commit 59a9b2192e
)
2022-01-06 21:44:40 +01:00
RedMser
f76430670c
Fix glTF scene export crash on null normal texture
...
Also removes a redundant get_texture call directly below
the modified code block.
Fixes #56379
(cherry picked from commit 0e36d5e782
)
2022-01-06 00:21:37 +01:00
Raul Santos
172f66a40e
Fix `KeyValuePairAt` memory leak
...
(cherry picked from commit 1fdfc379b6
)
2022-01-06 00:21:36 +01:00
Jake Young
09bc9eb101
Backport NavigationServer with RVO2 to `3.x`
...
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00
Max Hilbrunner
717801c9cb
Fix docs links in 3.x after docs reorg
2022-01-05 11:54:52 +01:00
Rémi Verschelde
1e2ef49b77
Merge pull request #56391 from raulsntos/fix-56385
2022-01-05 10:44:54 +01:00
Hugo Locurcio
a6db1c758a
Improve `lerp()`, `lerp_angle()` and `inverse_lerp()` documentation
...
This clarifies that `lerp()` can be used both for interpolation
and extrapolation.
2022-01-04 00:41:37 +01:00
Zae
d5ad76a3c8
[3.x] [Mono] Add support for file-scoped namespace declaration.
2022-01-02 18:02:00 +08:00
Raul Santos
36cd00a84b
Init `params_buffer_size` member in GDMonoMethod
2022-01-01 02:23:40 +01:00
Raul Santos
907e709f9d
Fix getting properties state when reloading C#
...
When reloading C# classes and keep their properties values they are
retrieved and stored in a state list.
Retrieving the properties was only getting the fields of the C# class
and not inherited fields so those properties values were lost on reload.
Now we also try to find the field in the parent classes.
2021-12-28 19:14:49 +01:00
Raul Santos
cf98ff248a
Check a csproj exists before trying to edit it
...
When folders are moved/removed from the file system, the `.csproj`
may need to be edited to update the path of C# scripts or remove them.
If a C# solution has not been created, the `.csproj` file does not exist
and therefore there is no need to edit it.
2021-12-20 16:49:16 +01:00
Rémi Verschelde
14d439d868
Merge pull request #53130 from Faless/net/3.x_enet_opts
2021-12-16 10:36:01 +01:00
Fabio Alessandrelli
ce98beb522
Merge pull request #54381 from mhilbrunner/rpc-error-msgs-3.x
...
[3.x] Websockets: Fix buffer size checks in put_packet(), silent failures/connection hangs
2021-12-15 13:48:53 +01:00
Fabio Alessandrelli
9b8db7c63a
[Net] Fix WebRTC returning packets from peers too early.
...
Due to the async nature of WebRTC implementations, the multiplayer peer
could end up having queued packets from a given connection before it is
able to emit the "peer_added" signal.
This commit ensures that packets from peers which are not notified yet
are skipped by `get_packet` and `get_available_packet_count`.
2021-12-15 11:20:17 +01:00
Rémi Verschelde
db020eae29
Merge pull request #55859 from akien-mga/3.x-gltf-module-cleanup
2021-12-13 13:46:03 +01:00
Rémi Verschelde
e4c40d8e6a
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
2021-12-12 12:08:18 +01:00
David Snopek
f2fe60b989
Switch WebXRInterface from using external textures to using the render targets from Godot
2021-12-11 14:37:53 -06:00
Aaron Franke
7bf7bd70ac
[3.x] Misc build system fixes
2021-12-10 12:15:16 -06:00
Rémi Verschelde
eac0d90c39
Merge pull request #55560 from pycbouh/docs-overridden-cross-linked-3.x
...
[3.x] Make overridden properties link to parent definition
2021-12-10 12:42:09 +01:00
Francois Belair
b8f2f48d86
Remove extraneous return to LSP
...
(cherry picked from commit ad01201f34
)
2021-12-09 22:08:48 +01:00
Cory Petkovsek
3d20218dae
Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
2021-12-10 02:31:30 +08:00
kobewi
6eb1c92cea
Fix custom built-in script names
2021-12-08 14:04:10 +01:00
Raul Santos
ffbd59572e
Various fixes to C# documentation
...
(cherry picked from commit 2deabd553f
)
2021-12-08 11:28:12 +01:00
Francois Belair
ba1d6b7532
Prevent LSP adding signal func to non GDScripts
...
(cherry picked from commit 66f1b4bf66
)
2021-12-06 17:51:11 +01:00
Vincent
d6fb13234e
AudioStreamMP3: expose loop properties to the editor
...
(cherry picked from commit 8263646f68
)
2021-12-06 16:52:00 +01:00
lawnjelly
3d981b8265
Add option to use handles to RID
...
Adds an option to compile an alternative implementation for RIDs, which allows checks for erroneous usage patterns as well as providing leak tests.
2021-12-06 14:43:34 +00:00
Rémi Verschelde
c42e9bd589
Merge pull request #55564 from raulsntos/csharp-delegates-for-generic-class-3.x
...
[3.x] Fix C# `get_all_delegates` method for generic classes
2021-12-04 14:12:11 +01:00
Raul Santos
613751a742
Fix get_all_delegates method for generic classes
...
If the class is generic, we must get its generic type definition and use
it to retrieve the delegates.
2021-12-04 01:51:50 +01:00
kobewi
f899b76747
Improve save handling for built-in scripts
2021-12-04 01:28:52 +01:00
Yuri Sizov
1cf6d21f69
Make overridden properties link to parent definition
...
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com>
2021-12-03 17:48:49 +03:00
Rémi Verschelde
796f875870
Revert "Expose Variant operator= to GDNative"
2021-12-02 11:45:11 +01:00
PouleyKetchoupp
f29f996199
Fix shape index in multiple physics queries with Bullet
...
Two main changes:
- Better handling of concave shapes to make sure the queries don't
return a triangle index instead of shape index.
Note: A concave shape within a compound shape will always return a shape
index of 0 because of Bullet limitations.
- Extra check for compound shapes in some queries to avoid undefined
behavior, because the shape index can have an uninitialized value with
convex shapes in some cases.
(cherry picked from commit 02d40de30d
)
2021-12-01 23:49:26 +01:00
Rémi Verschelde
e154ce78cb
Merge pull request #54508 from BimDav/variant_operator_assign_gdnative
2021-12-01 17:08:39 +01:00
Vincent
8a4c583538
Fix crash when loading an invalid mp3 file
...
(cherry picked from commit 2d0068d1cb
)
2021-12-01 16:47:30 +01:00
Rémi Verschelde
c9208704de
Merge pull request #54614 from aaronfranke/3.x-math-api
2021-11-29 12:57:25 +01:00
Aaron Franke
1d8cef8236
[3.x] Backport some APIs in math structs
2021-11-27 01:19:45 -06:00
Aaron Franke
5ec0a8df5e
[3.x] Add documentation to operators for math types
2021-11-27 01:15:43 -06:00
kobewi
5caab0a8ef
Correct the doc about ease()
...
(cherry picked from commit 44e6655924
)
2021-11-25 22:23:53 +01:00
jitspoe
734b4a46bc
Fix crash when exporting gltf mesh that has no skin.
...
(cherry picked from commit 209ac9569c4c5180aea4b330ed7f6d2a572d5e82)
2021-11-22 22:46:53 -05:00
Marcel Admiraal
216fb38da1
Add shape data to area overlap data.
2021-11-21 07:18:49 +00:00
Rémi Verschelde
5c6e39b2a6
wslay: Sync with upstream 45d22583b
...
45d22583b4
Mostly style changes, a couple new methods and fixes.
Tweak file structure a bit.
(cherry picked from commit a706ef3272
)
2021-11-20 11:50:59 +01:00
Rémi Verschelde
724c207005
libwebp: Sync with upstream 1.2.1
...
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.1/NEWS
(cherry picked from commit 41ce417847
)
2021-11-20 11:50:34 +01:00
Rémi Verschelde
31dbc59c39
tinyexr: Sync with upstream 1.0.1
...
Removes miniz as a bundled dependency, relies on our own zlib instead.
Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds.
(cherry picked from commit 46d3effa99
)
2021-11-20 11:48:49 +01:00
Marcel Admiraal
702529d63e
Give each RigidBody its own DirectBodyState wrapper.
2021-11-20 08:17:04 +00:00
Marcel Admiraal
2176b694ac
Trigger RigidBodyBullet space override updates when Area properties change.
...
(cherry picked from commit 41d85ed5a9
)
2021-11-18 20:31:41 +01:00
Marcel Admiraal
84af1d9248
Update Bullet Area overlaps when Area properties or shapes change.
...
(cherry picked from commit 0d3e8538ef
)
2021-11-18 20:31:40 +01:00
Marcel Admiraal
14ecd66a21
Ignore Bullet collision contact points with distance = 0
...
(cherry picked from commit 27b52f6c46
)
2021-11-18 20:27:24 +01:00
Marcel Admiraal
4d3690eba5
Remove unimplemented methods
2021-11-18 12:47:36 +00:00