Brett Chalupa
1507bea80c
Fix CharacterBody2D get_slide_collision docs
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The indentation was off and the code usage was incorrect for Godot 4.0 GDScript.
(cherry picked from commit 2b6e1550ff
)
2023-03-16 16:39:23 +01:00
David Snopek
1c7bd972e4
Documents the "arc-based" Quaternion constructor
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(cherry picked from commit 2d6deb10b0
)
2023-03-16 16:38:47 +01:00
Rémi Verschelde
d23922ffeb
i18n: Sync translations with Weblate
2023-03-15 02:29:27 +01:00
pcamp
0cf5de8f19
Fix typo in Window class.
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"event as" -> "events will be"
(cherry picked from commit 112977be26
)
2023-03-14 13:59:05 +01:00
Hugo Locurcio
e79477a4b5
Document using `String.uri_encode()` with `OS.shell_open()`
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(cherry picked from commit 81ac3c3e71
)
2023-03-14 13:59:04 +01:00
Danil Alexeev
f4ea9df0f4
Fix GDScript code style regarding colon
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(cherry picked from commit ea5fd3d732
)
2023-03-13 14:42:27 +01:00
Isaac Clerencia
acdb1bdbd7
Clarify Thread documentation
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The current documentation uses the term "running" for two different things.
In the description of get_id() it claims "it will return empty string if the thread is not running", but it actually will return the thread id until wait_to_finish is called.
In the description of is_alive() it claims "it will return true if the thread is running", but in this case it means "the provided function hasn't finished running yet".
Updated the functions documentation slighly to make this clear.
(cherry picked from commit 2a4f38d54f
)
2023-03-13 14:41:26 +01:00
BrunoSXS
3aa3fb8771
Fix for AABB methods with wrong description
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(cherry picked from commit df0de07494
)
2023-03-13 14:38:17 +01:00
kobewi
9997250051
Discourage reusing Tweens
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(cherry picked from commit 9785b23a0a
)
2023-03-13 14:34:08 +01:00
themancalledjakob
e043484d36
improve documentation for Font and FontVariation
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit fb5c2d9f75
)
2023-03-13 14:33:24 +01:00
Andreas Raddau
a026669cc5
Fixed minor typo in turbulence documentation
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(cherry picked from commit c618f9fce2
)
2023-03-13 14:30:21 +01:00
kobewi
4bd16e6493
Safeguard Makefile commands
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(cherry picked from commit d29030fdd0
)
2023-03-13 14:29:23 +01:00
JustKoi
ed139593bf
Fix small mistake in Window.xml
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Fix small mistake in Window.xml
(cherry picked from commit 7f8425d6fb
)
2023-03-13 14:28:35 +01:00
George Marques
b880bde10f
Remove outdated note about const in Dictionary and Array docs
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(cherry picked from commit d2b1d6e69b
)
2023-03-13 14:27:48 +01:00
Haoyu Qiu
80cde341d4
Fix various typos in the classref
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(cherry picked from commit 03fcac3aa5
)
2023-03-13 14:27:06 +01:00
titus125
8732a8af47
Fixed typos in the Transform2D and Transform3D class reference
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(cherry picked from commit 36270d39d2
)
2023-03-13 14:26:29 +01:00
Ninni Pipping
8dca093d97
Document `editor/naming/scene_name_casing` setting
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Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
(cherry picked from commit 3de5332fcb
)
2023-03-13 14:25:46 +01:00
Nicholas Huelin
f55c61d601
Modify the default theme GraphNode close_h_offset
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Modifies the close_h_offset to be 12 instead of 22. This better aligns the default position.
(cherry picked from commit 961d6763fb
)
2023-03-13 14:06:08 +01:00
Rémi Verschelde
2f34a35722
i18n: Sync translations with Weblate
2023-03-01 00:11:39 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
Rémi Verschelde
2fcd1885f2
Merge pull request #73890 from jtnicholl/mesh_docs
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Update documentation for Mesh and MeshInstance3D
2023-02-27 21:36:22 +01:00
kobewi
24589d7ca3
Improve documentation of EditorExportPlugin
2023-02-27 11:54:01 +01:00
Rémi Verschelde
417ed3da29
Merge pull request #74024 from sarice8/update-tween-doc
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Document default values for transition type and ease type.
2023-02-27 10:40:42 +01:00
Rémi Verschelde
ec8475af5e
Merge pull request #74028 from voidedWarranties/scriptlanguage_unused
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Remove unused `ScriptLanguage` methods
2023-02-27 08:31:01 +01:00
voidedWarranties
bd5ab9f9b4
Remove unused `ScriptLanguage` methods
2023-02-26 22:30:56 -08:00
Stephen Rice
c4de2d433a
Document default values for transition type and ease type.
2023-02-26 21:42:49 -08:00
Bastiaan Olij
12120985c3
Steering on VehicleBody is in radians while interface is in degrees. Improved documentation to clear this up.
2023-02-27 10:56:07 +11:00
Rémi Verschelde
0cd1483132
Merge pull request #73959 from clayjohn/GL-mobile-warnings
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Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 21:39:06 +01:00
Rémi Verschelde
93b80f17dc
Merge pull request #73995 from samsface/update-expresion-doc
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Clarify when Expression `get_error_text()` is updated
2023-02-26 21:38:42 +01:00
clayjohn
c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
Sam
8c6e561fc9
Clarify when Expression `get_error_text()` is updated
2023-02-26 20:48:53 +01:00
Yuri Sizov
e5fce139d9
Sync tutorial paths for GI classes with online documentation changes
2023-02-26 17:29:00 +01:00
Hakim
6e86afb487
Document VisualInstance3D offset unit
2023-02-26 14:05:34 +01:00
Jonathan Nicholl
208700ce41
Update documentation for Mesh and MeshInstance3D
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Add missing descriptions for Mesh's virtual methods, and
MeshInstance3D's methods relating to blend shapes. Slight tweaks to
several MeshInstance3D method descriptions.
2023-02-24 16:16:06 -05:00
George Marques
ed81b165eb
Make max() and min() global functions only accept numbers
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The behavior for those are not well defined for non-numeric arguments.
To avoid confusion the other types are forbidden.
2023-02-24 14:06:11 -03:00
Rémi Verschelde
eec165e1f5
i18n: Sync translations with Weblate
2023-02-24 14:43:04 +01:00
Rémi Verschelde
34e6b859e0
Merge pull request #73853 from Calinou/doc-max-clustered-elements
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Document the Max Clustered Elements project setting
2023-02-24 14:01:59 +01:00
Rémi Verschelde
0515843f90
Merge pull request #73856 from timothyqiu/classref-fixes
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More class reference fixes
2023-02-24 13:31:00 +01:00
Haoyu Qiu
43f62a588b
More class reference fixes
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Mostly typos. Also renamed the remaining "Vulkan Clustered" to "Forward+".
2023-02-24 10:42:44 +08:00
Hugo Locurcio
aea88270d5
Document the Max Clustered Elements project setting
2023-02-24 02:39:44 +01:00
smix8
5d1a6e9b12
Fix ShapeCast3D add and remove exception functions
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Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00
bruvzg
4593ad23fd
Add some missing EditorFileDialog methods and properties.
2023-02-22 11:55:08 +02:00
Rémi Verschelde
0a15f51617
Merge pull request #73741 from dalexeev/fix-sprite-frames-convert
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Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 10:13:57 +01:00
Rémi Verschelde
91aed4b9b5
Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main
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Enable granular control of touchscreen related settings
2023-02-22 10:12:42 +01:00
Danil Alexeev
d49ac0466f
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 11:17:10 +03:00
Fredia Huya-Kouadio
445053a62d
Enable granular control of touchscreen related settings
2023-02-22 00:16:39 -08:00
Hana
f4b2231cd0
update outdated references and examples
2023-02-21 19:28:43 +01:00
Aaron Franke
5ebc0541d2
Fix incorrect Time documentation in get_datetime_dict_from_unix_time
2023-02-21 02:55:44 -06:00
kobewi
d76356c4d5
Clarify rotation degrees
2023-02-20 23:26:02 +01:00
bruvzg
b3c64675cc
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00