Commit Graph

4701 Commits

Author SHA1 Message Date
Rémi Verschelde abeb84ad33
Merge pull request #61117 from vnen/gdscript-builtin-method-info-release 2022-05-17 17:05:54 +02:00
George Marques 3a8f2dda01
GDScript: Keep builtin method info on release builds
This is so type inference still works properly after exporting the
project.
2022-05-17 11:01:12 -03:00
Rémi Verschelde 7515b47e8e bullet: Sync with upstream 3.24
Remove upstreamed patch.
2022-05-17 11:45:52 +02:00
dzil123 ddd392a93f fix gridmap cursor showing the wrong mesh
(cherry picked from commit 726614ff4b)
2022-05-16 21:12:21 +02:00
smix8 3e01d32b4c Clamp NavigationMesh sample_distance above zero
While default ReCast library has support for 0.0 'sample_distance' the Godot implementation does not an crashes.
Previously Godot would set all sample_distance values below 0.9 to 0 which causes the crashes.

This limits the sample_distance range selection to 0.1 - 16.0 and also clamps sample_distance that are below 0.1 before ReCast receives them.

(cherry picked from commit e33fa9d833)
2022-05-16 21:10:36 +02:00
smix8 3977eb9107 Add NavigationServer2D/3D API functions to find missing RID info
Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on ....

Requirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps.

(cherry picked from commit 371054e3e5)
2022-05-16 21:10:36 +02:00
Julian Mills 99e509a5d2 Fix blank command prompts spawning
prevent certain mono actions from displaying empty command prompts.

(cherry picked from commit d606a8eded)
2022-05-16 17:14:43 +02:00
Eduardo Rodrigues 2398db0f34 Improve description for GDScript built-in range
Rewrites the definition of how the function works.
Reworks the style of the examples and adds a negative range example.
Changes the while loop to a range loop in the array backwards example.

(cherry picked from commit b2841ce194)
2022-05-16 17:14:43 +02:00
smix8 689179036b Add Warning to NavigationMesh bake when source geometry is suspiciously big
Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.

(cherry picked from commit 79511af7c9)
2022-05-16 17:14:43 +02:00
Rémi Verschelde 5e693b6d84 Fix warnings found by Emscripten 3.1.10
Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.

(cherry picked from commit d8935b27a9)
2022-05-16 16:38:26 +02:00
lawnjelly caa087f888 Portals - show gridmaps using global mode
Gridmaps did not previously show at all when portals were active, due to the instances being created defaulting to static mode, and not being converted during the room conversion stage.

This PR sets gridmap instances to global mode, which enables them to show up when portals are active (using frustum culling only, no occlusion).
2022-05-07 10:09:12 +01:00
Rémi Verschelde c3065e2186
Merge pull request #60773 from timothyqiu/rand-doc 2022-05-05 18:10:14 +02:00
Haoyu Qiu 84cc0c9c47 Improve documentation of `rand_range` 2022-05-05 21:52:30 +08:00
Rémi Verschelde 9e37599f36 Core: Rename math 'phi' arguments to 'angle'
(cherry picked from commit e7a58a7eb6)
2022-05-05 15:02:46 +02:00
trollodel 7c400b3ea0 Use CollisionObject3D API when baking the navmesh with static colliders, instead of collecting CollisionShape3D nodes
(cherry picked from commit 72c37c4bcd)
2022-05-05 14:07:56 +02:00
Haoyu Qiu 86b14496b1 Document lerp_angle behavior when angles are approximately PI apart
(cherry picked from commit 492903a0b2)
2022-05-05 13:45:29 +02:00
Rémi Verschelde 5c79239e12
Merge pull request #60626 from timothyqiu/missing-sv-usage 2022-05-02 09:53:48 +02:00
Rémi Verschelde 288dbe41a2
Merge pull request #59864 from rburing/bullet_skip_depenetrate_from_void_3.x 2022-04-29 14:41:31 +02:00
Haoyu Qiu acf9870397 Fix incorrect usage for some export variables 2022-04-29 20:12:47 +08:00
Eeli Reilin cf6d8a0f2b Fix CSG gizmos only working on root shapes
(cherry picked from commit 60f3d1d36f)
2022-04-27 12:54:57 +02:00
Haoyu Qiu d088128b43 Remove duplicate editor settings definitions 2022-04-27 15:26:46 +08:00
Rémi Verschelde ba7881bd36
Merge pull request #60366 from adamscott/nav-map-thread-work-pool-3x
Use ThreadWorkPool instead of thread_process_array in NavMap [3.x]
2022-04-26 18:45:53 +02:00
Adam Scott 7749346f48 Use ThreadWorkPool instead of thread_process_array in NavMap
Port ThreadWorkPool to 3.x
2022-04-26 09:18:46 -04:00
Rémi Verschelde d60e432575
Merge pull request #60435 from Scony/fix-map-get-path-crash-3.x
[3.x] Fix crash in `GodotNavigationServer::map_get_path`, fixes #60413
2022-04-25 23:19:04 +02:00
Hugo Locurcio 3a8104289d
Document that glTF classes are only usable in editor builds
Run-time glTF saving/loading is only available in Godot 4.0,
not Godot 3.x.
2022-04-22 19:08:37 +02:00
Pawel Lampe 41d788375a Fix crash in `GodotNavigationServer::map_get_path`, fixes #60413 2022-04-22 18:19:11 +02:00
Rémi Verschelde 64eb2ebf40
Merge pull request #54629 from Gallilus/Fixes-copy-paste-issue-in-the-visual-script-editor-3.x
Fixes copy-paste issue in the visual script editor
2022-04-15 21:19:09 +02:00
kleonc c52d842435 NavMap::get_path Fix not resetting least_cost_id 2022-04-14 17:15:39 +02:00
Oğuzhan Eroğlu ebaca9d432 Added set_extra_headers() to WebSocketServer
(cherry picked from commit fd4341fba4)
2022-04-13 11:43:49 +02:00
Nicholas Huelin 861c5fe567 Fix Visual Script's jump to function relative to zoom
When double-clicking on a function name the graph will now correctly jump to the function relative to the zoom ratio.

(cherry picked from commit e8a326a08f)
2022-04-13 11:43:49 +02:00
Igor Kordiukiewicz 6bf7e8e010 String.Capitalize() in C# now matches the behaviour of String::capitalize() in C++
(cherry picked from commit 6c3b6664b5)
2022-04-13 11:43:49 +02:00
Rémi Verschelde d65ec1f211
Merge pull request #60049 from timothyqiu/vs-filter-scroll 2022-04-12 21:03:28 +02:00
Rémi Verschelde 36dbcae2c7
Merge pull request #59994 from dsnopek/webxr-standard-mapping 2022-04-11 20:57:30 +02:00
Rémi Verschelde aac7b5d1d1
Merge pull request #59886 from theoway/fix_vseditor_var/sig_node_rename 2022-04-11 17:54:12 +02:00
Umang Kalra 931bc4592a Fixes variable node not showing updated name in visualscript editor 2022-04-11 17:38:05 +05:30
Ricardo Buring 79317f9cb1 BulletPhysicsServer::area_get_space: null check
This is now the same as e.g. body_get_space.
2022-04-10 23:00:50 +02:00
Haoyu Qiu 7c80d03669 Scroll to selected item when filtering VisualScript nodes 2022-04-09 10:14:09 +08:00
David Snopek 2a6199aa0f Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
Rémi Verschelde cfdb99a741
Merge pull request #57411 from Scony/fix-threaded-navmesh-baking-3.x
Fix navmesh baking
2022-04-05 19:59:32 +02:00
Rémi Verschelde 21c3048397 Add missing argument names in bindings 2022-04-04 12:56:59 +02:00
Ricardo Buring 887a5cd4f9 SpaceBullet::recover_from_penetration: skip compound shapes without child shapes
Before, this case would incorrectly get caught as an error, causing an
early return, in particular skipping other possibly relevant shapes.
2022-04-04 11:07:57 +02:00
Pawel Lampe 3035b9c44c Fix navmesh baking, fixes #57148
- improved mesh data calculation from standalone static colliders so that no
  VisualServer calls are performed - and thus no VS mutexes need to
  be locked in case of on-thread baking
- improved the same for GridMap's static colliders
2022-04-02 23:20:41 +02:00
Rémi Verschelde 99c07c92eb
Merge pull request #59793 from vnen/type-info-release-3.x 2022-04-02 00:08:47 +02:00
George Marques 663978e8ba
GDScript: Properly check type info in release builds
This makes sure native methods and properties have the actual type
checked to compare for compatibility and inference.
2022-04-01 18:20:37 -03:00
Rémi Verschelde fce09f19dc
Merge pull request #58209 from Scony/fix-navi-get-simple-path
Fix `get_simple_path` behavior in 2D & 3D
2022-04-01 08:46:54 +02:00
Haoyu Qiu 17ce0fcc7c Simplify FBX importer project settings registering 2022-03-29 15:00:31 +08:00
Aleksey Smirnov ad0c4bf32d Replace copies with constant refs
(cherry picked from commit 1a13de0f8d)
2022-03-29 00:08:29 +02:00
Jason Knight 1f080e203d Use 3001 instead of 1001 when destroying a websocket.
(cherry picked from commit b659cfbd53)
2022-03-28 23:50:00 +02:00
Rémi Verschelde fa9e2f8e21
Merge pull request #59522 from bruvzg/mo_and_woff2_3x
[3.x] Add binary MO translation file and brotli decoder and WOFF2 support.
2022-03-28 09:00:54 +02:00
Rémi Verschelde c18df50eb6
Merge pull request #59521 from raulsntos/csproj-globbing-3.x 2022-03-25 20:40:11 +01:00