Rémi Verschelde
ac591d9904
Merge pull request #59911 from bruvzg/cppcheck_fixes
2022-04-06 15:47:20 +02:00
bruvzg
f851c4aa33
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
Rémi Verschelde
72407a9cfb
Merge pull request #57871 from bruvzg/rtl_impr_tbl_sel
...
[RTL] Improve table cell selection.
2022-04-06 09:14:39 +02:00
Rémi Verschelde
5d55846715
Merge pull request #59862 from bruvzg/font_delay_texture_update
...
Delay font texture update, until `draw` is called. Rasterize glyphs during shaping.
2022-04-06 08:39:45 +02:00
Rémi Verschelde
b79721fede
Merge pull request #59908 from bruvzg/fix_popup_close_race
...
Fix a possible race condition on popup close, that might cause multiple deletions of the same list item.
2022-04-06 08:35:56 +02:00
bruvzg
9c61fa7ad8
[RTL] Improve table cell selection.
2022-04-06 09:03:08 +03:00
Rémi Verschelde
e4f0fc50f7
Merge pull request #59930 from Scony/fix-navi-get-simple-path-master
...
Fix `map_get_path` aka `get_simple_path` behavior in 2D & 3D
2022-04-05 23:55:47 +02:00
Rémi Verschelde
a8ae206a1e
Merge pull request #59922 from V-Sekai/fix_editor_search
...
Improve handling for editor documentation search with blank searches
2022-04-05 23:49:41 +02:00
Rémi Verschelde
956189e0d2
Merge pull request #59920 from marstaik/fix_project_manager
...
Fix Project Manager hard crashes due to invalid access to Editor Nodes
2022-04-05 23:47:28 +02:00
Pawel Lampe
dcab82ad43
Fix get_simple_path behavior in 2D & 3D
2022-04-05 23:26:37 +02:00
Rémi Verschelde
d405761ee7
Merge pull request #59923 from pfertyk/issue-59915-noise-generate-texture-crash
...
Fix `NoiseTexture._generate_texture` crash
2022-04-05 23:08:30 +02:00
SaracenOne
208c4ce3f0
Improve handling for editor search with blank searches
2022-04-05 21:39:02 +01:00
Paweł Fertyk
79b4844be5
Fix `NoiseTexture._generate_texture` crash
...
Fixes #59915 .
2022-04-05 22:24:58 +02:00
Marios Staikopoulos
da2b5da0c5
Fix Project Manager hard crashes due to invalid access to Editor Nodes
2022-04-05 11:40:47 -07:00
Rémi Verschelde
77843355a0
CI: Update black formatter and apply changes
2022-04-05 17:43:12 +02:00
Rémi Verschelde
9caba19095
Merge pull request #59916 from KoBeWi/gimzo_extends
2022-04-05 17:31:56 +02:00
kobewi
6e622c58c5
Change gizmo_extents to property
2022-04-05 16:16:28 +02:00
Rémi Verschelde
e9699dca02
Merge pull request #58062 from Calinou/panoramaskymaterial-default-black
2022-04-05 15:21:01 +02:00
Rémi Verschelde
f00803b8a5
Merge pull request #56695 from bruvzg/mod_unicode_input
2022-04-05 14:03:39 +02:00
Rémi Verschelde
c91f4ac419
Merge pull request #59910 from rcorre/array-remove-doc
2022-04-05 13:43:21 +02:00
Ryan Roden-Corrent
f84e2db35e
Clarify Array.erase for nonexistant element.
...
The docs specify that Array.remove does nothing if the index does not
exist. Array.erase does not have a similar phrase, so it's unclear if
erase will print an error, or silently do nothing.
2022-04-05 07:07:56 -04:00
bruvzg
d1207a0504
[Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.
2022-04-05 13:46:45 +03:00
bruvzg
daa42e0e50
Fix a possible race condition on popup close, that might cause multiple deletions of the same list item.
2022-04-05 12:44:29 +03:00
Rémi Verschelde
dc1ea3c239
Merge pull request #59905 from Chaosus/fix_first_doc_open
...
Fix lookup symbol in scripts which doesn't open a tab at first attempt
2022-04-05 10:11:17 +02:00
bruvzg
aad9d1414c
Delay font texture update, until `draw` is called. Rasterize glyphs during shaping.
2022-04-05 10:49:41 +03:00
Yuri Roubinsky
5db47c5521
Fix lookup symbol in scripts which doesn't open a tab at first attempt
2022-04-05 10:18:45 +03:00
Rémi Verschelde
479143ab2a
Merge pull request #59897 from timothyqiu/undo-select
...
Consider chained operation when selecting text in `TextEdit::undo()`
2022-04-05 08:26:15 +02:00
Haoyu Qiu
8cefbfcf43
Consider chained operation when selecting text in TextEdit::undo()
2022-04-05 09:12:10 +08:00
Rémi Verschelde
3ffe7004dd
Merge pull request #59896 from akien-mga/dynamicbvh-crash
2022-04-05 02:20:40 +02:00
Rémi Verschelde
099b024a2b
Fix DynamicBVH crash after #59867
...
I made a wrong assumption that initialization the other pointer in the
union would properly initialize the `childs` array.
2022-04-05 02:17:34 +02:00
Rémi Verschelde
af2c8fbcb6
Merge pull request #59891 from ConteZero/editor_log_deselect
2022-04-05 00:00:28 +02:00
Rémi Verschelde
f454cea785
Merge pull request #58452 from marcgpuig/text-edit-backspace-fix
2022-04-04 23:58:33 +02:00
Rémi Verschelde
b512fe67a6
Merge pull request #59888 from akien-mga/clang-tidy
2022-04-04 23:57:30 +02:00
Rémi Verschelde
db8e6bd83f
Merge pull request #59885 from Jayman2000/autoload-inheritance-message
2022-04-04 23:56:20 +02:00
Rémi Verschelde
a28314b036
Merge pull request #59893 from Scony/fix-debug-navmesh-errors
2022-04-04 23:55:42 +02:00
Pawel Lampe
e17e4b34a8
Fix debug navmesh errors
2022-04-04 23:03:14 +02:00
ConteZero
deddbc142c
Disable deselect on focus lost on editor_log
2022-04-04 22:21:49 +02:00
Jason Yundt
1cc7e7ec33
Improve autoload inheritance error message
...
Autoloaded scripts should always inherit from Node. When you run a
project that tries to autoload a script which doesn’t inherit from Node,
then Godot gives an error.
Before this change, the error said “Script does not inherit a Node”.
That error message is a little bit misleading. If a class inherits a
Node, then one of its superclasses has a Node. If a class inherits
_from_ Node, then one of its superclasses is Node. This change corrects
that mistake.
Fixes #59884 .
2022-04-04 15:51:02 -04:00
Rémi Verschelde
b78aa4fe19
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
Rémi Verschelde
1abb5ebf65
Merge pull request #59867 from akien-mga/refactor-zero-initialize-all-pointers
2022-04-04 21:24:27 +02:00
Rémi Verschelde
f8ab79e68a
Zero initialize all pointer class and struct members
...
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
Rémi Verschelde
53317bbe14
Merge pull request #59866 from m4gr3d/update_default_display_scale_main
2022-04-04 19:31:37 +02:00
Rémi Verschelde
f084d50cdd
Merge pull request #59880 from m4gr3d/update_resizeable_main
2022-04-04 19:06:54 +02:00
Rémi Verschelde
22e8e8626f
Merge pull request #59881 from Sauermann/revert-59737
2022-04-04 19:04:04 +02:00
Rémi Verschelde
fc45c28660
Merge pull request #59841 from KoBeWi/drag_box
2022-04-04 18:24:06 +02:00
Fredia Huya-Kouadio
8eabf77f54
Update the editor display scale based on the device's scaled density
2022-04-04 09:23:43 -07:00
Fredia Huya-Kouadio
f1a7caf9bb
Remove duplicate `resizable` settings
2022-04-04 09:18:07 -07:00
Markus Sauermann
01c37dc277
Revert "Fix that collision objects ignore canvas transform"
...
This reverts commit 5521b93750
.
2022-04-04 18:08:05 +02:00
Rémi Verschelde
e659eb66a0
Merge pull request #59874 from ConteZero/richtextlabel_deselect
2022-04-04 16:57:11 +02:00
ConteZero
45159e88e1
Add deselect() to RichTextLabel
2022-04-04 16:06:57 +02:00