Rémi Verschelde
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b5d9099626
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Revert "Properly setup seed in RNG"
This reverts commit 1dd72dca45 .
As pointed out in #27171, it would break compatibility with 3.1.0.
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2019-04-09 09:36:31 +02:00 |
Chaosus
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1dd72dca45
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Properly setup seed in RNG
(cherry picked from commit 6280be46a6 )
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2019-04-03 16:53:30 +02:00 |
Rémi Verschelde
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bce56cf337
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Fix -Wc++11-extensions warning after #26737
Fixes #26769.
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2019-03-07 22:48:00 +01:00 |
MidZik
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4eccb58bc5
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Fixed get_seed() not returning the correct seed.
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2019-03-07 02:45:18 -06:00 |
Chaosus
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f946b28f75
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Fix random generation, to not retrieve 0 after seed()
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2019-02-10 14:16:02 +03:00 |
Rémi Verschelde
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a0581cca1f
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Revert "Revert "Update random_pcg.h""
This reverts commit 6f704c338a .
Sorry about this, this was a test and not meant to be pushed to master. :/
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2019-01-23 10:36:36 +01:00 |
Rémi Verschelde
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6f704c338a
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Revert "Update random_pcg.h"
This reverts commit 64e584a97e .
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2019-01-23 10:30:18 +01:00 |
Leon Krause
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35466475fe
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Fix HTML5 build warning
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2019-01-20 00:12:50 +01:00 |
Calamander
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64e584a97e
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Update random_pcg.h
little fix to function types
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2019-01-07 23:13:16 +01:00 |
Rémi Verschelde
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b16c309f82
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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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2019-01-01 12:58:10 +01:00 |
Chaosus
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f8151a9e50
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Implement random number generator
Co-authored-by: Zirak <zirakertan@gmail.com>
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2018-11-13 10:50:07 +03:00 |