Fabio Alessandrelli
df43b94e6e
Update WebSocket documentation
2018-09-24 01:50:37 +02:00
Fabio Alessandrelli
4b92956db7
Implement WebSocket clean close detection.
2018-09-24 01:50:37 +02:00
Fabio Alessandrelli
5d91e87c64
Implement WebSocket close notify.
2018-09-24 01:50:37 +02:00
Rémi Verschelde
1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
...
Misc. typos
2018-09-13 10:59:00 +02:00
luz.paz
08bde5b2de
Misc. typos
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Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Fabio Alessandrelli
6bc97cc7cc
Allow WebSocket connect with no sub-protocols.
2018-08-30 20:23:16 +02:00
Rémi Verschelde
139e621338
Merge pull request #20913 from pulkomandy/master
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Rebase patches for fixing haiku build.
2018-08-13 21:26:15 +02:00
Adrien Destugues
a294a842cb
Rebase patches for fixing haiku build.
2018-08-11 17:20:51 +02:00
Fabio Alessandrelli
6a57f29573
Fix WebSocket crash due to non PDO init.
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Move RingBuffer (and few related vars) to LWSPeer.
2018-08-06 03:47:02 +02:00
Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
Rémi Verschelde
7c9f7452f4
Style: Format code with clang-format 6.0.1
2018-07-18 16:27:03 +02:00
Fabio Alessandrelli
267b3746c5
Sanitize protocol struct, def LWS T/RX buffer size
2018-06-23 20:17:15 +02:00
Fabio Alessandrelli
e56a3c1dc4
Bump libwebsockets to version 3.0.0
2018-06-07 18:07:35 +02:00
Rémi Verschelde
d0811ed3f9
Thirdparty: Fill copyright for lws, miniupnpc, clipper
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Rename `lws` to `libwebsockets` which is its library name.
Add missing license file for mbedtls.
2018-06-07 10:46:05 +02:00
Fabio Alessandrelli
6cda58a12f
Fix LWSPeer get_connected_[host/port]
2018-06-06 18:34:08 +02:00
Rémi Verschelde
3334209a73
SCons: Pass env to modules can_build method
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This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
Fabio Alessandrelli
dd546dc5b8
Document websocket module, further document enet
2018-05-08 21:15:50 +02:00
Fabio Alessandrelli
03bf783f3c
Various coverity scan fixes for networking
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Fix FreeBSD websocket compilation error
2018-04-21 15:36:41 +02:00
Fabio Alessandrelli
6b9ec810c6
Implement get_peer_[address|port] in ENet/WSServer
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Also implement get_connected_host and get_connected_port in WebSocketPeer
(not supported in HTML5 due to browser limitation).
Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to
WebSocketServer.
2018-04-12 12:30:51 +02:00
Fabio Alessandrelli
2e078142a0
Websocket client SSL support
2018-04-03 20:13:57 +02:00
Poommetee Ketson
ff070de986
s/2017/2018/g for gles2, websocket, linux appdata
2018-03-21 16:07:51 +07:00
Fabio Alessandrelli
982fa59126
Remove unneeded and problematic minilex.c from lws.
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We don't need it, it's used upstream to test the lexical parser
2018-03-01 16:43:42 +01:00
Fabio Alessandrelli
659c62ee33
Use Prepend instead of Append for mbedTLS include
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Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-28 20:02:16 +01:00
luz.paz
612ab4bbc6
Fix typos with codespell
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Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
George Marques
a2ef49f8b9
Websocket module properly recognize UWP (by @vnen)
2018-02-20 15:11:50 +01:00
Fabio Alessandrelli
bd3c27ba78
Allow building with system wide mbedtls on X11
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Using builtin_mbedtls=yes is still the default as many distributions
do not ship with mbedtls included.
2018-02-14 01:34:25 +01:00
Fabio Alessandrelli
34b9fc3022
lws module now uses mbedtls as OpenSSL replacement
2018-02-14 01:26:23 +01:00
Fabio Alessandrelli
658d71c3b9
Relicense module to the wondeful Godot community!
2018-02-06 14:10:13 +01:00
Fabio Alessandrelli
6a644d3ee1
Add websocket module.
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Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
2018-02-06 14:10:13 +01:00