Thaddeus Crews
64f2e8b64f
Dotnet: Fix attributes for `sln`/`csproj` files
2024-05-03 12:21:51 -05:00
Thaddeus Crews
000d12d237
C#: Enforce Globalization code quality rules
2024-02-20 11:15:12 -06:00
Thaddeus Crews
3314f8cc65
C#: Enable nullable environment for `GodotTools`
2024-02-13 12:24:53 -06:00
Thaddeus Crews
7a06390552
C#: Upgrade TFM for `net472` and some `netstandard2.0` projects
2024-01-06 09:14:33 -06:00
Ignacio Roldán Etcheverry
f9a67ee9da
C#: Begin move to .NET Core
...
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.
TEMPORARY REGRESSIONS
---------------------
Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2022-08-22 03:35:59 +02:00
Rémi Verschelde
870c02143b
Mono: Update Newtonsoft.Json to 13.0.1
...
See https://github.com/advisories/GHSA-5crp-9r3c-p9vr
2022-06-23 16:24:16 +02:00
Aaron Franke
5f8275d9ac
Add a simple C# .editorconfig
2021-07-23 17:04:53 -04:00
Aaron Franke
9986439352
Commit other files changed by file_format.sh
2020-07-13 14:14:11 -04:00
Ignacio Etcheverry
3ce09246d1
C#: Rewrite GodotTools messaging protocol
2020-05-09 21:49:40 +02:00