Benjamin Navarro
b81f9f777f
Better description of the binds parameter of connect
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Now states how binds are handled if they are used together with parameters passed to emit_signal
2019-11-21 09:15:58 +01:00
Rémi Verschelde
daefd4f047
Merge pull request #33779 from clayjohn/bugfixes_from_env_map_fix
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Fix bugs introduced by IBL fixes
2019-11-21 08:29:53 +01:00
clayjohn
4d6737ec73
Fix bugs introduced by IBL fixes
2019-11-20 22:54:44 -08:00
Rémi Verschelde
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
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Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
Rémi Verschelde
719254ae0d
Merge pull request #33759 from bruvzg/arkit_dyn_load
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[iOS] Link and load ARKit framework dynamically.
2019-11-20 21:17:43 +01:00
Rémi Verschelde
ccebd1f4fc
Merge pull request #33734 from merumelu/editor-vcs-init
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Editor: fix typo in VCS plugin method names
2019-11-20 21:17:32 +01:00
Rémi Verschelde
bdf0037a9c
Merge pull request #33769 from fire/33714
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33714 Crash fixes for GLTF2 and FBX
2019-11-20 21:10:52 +01:00
K. S. Ernest (iFire) Lee
5d70a95fe1
33714 Check if the image is null before use.
2019-11-20 11:22:35 -08:00
K. S. Ernest (iFire) Lee
3b44866bf2
33714 If the gltf2 asset has no scene, it is corrupt.
2019-11-20 10:49:24 -08:00
Rafał Mikrut
99d8626f4a
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
Rémi Verschelde
73323a2838
Merge pull request #33763 from neikeq/issue-33725
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Fix C# export error dialog showing up when it should not
2019-11-20 13:23:20 +01:00
Ignacio Etcheverry
d79aeca599
Fix C# export error dialog showing up when it should not
2019-11-20 13:07:26 +01:00
Rémi Verschelde
60711e6738
Merge pull request #33750 from lupoDharkael/gradient
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GradientEdit: Fix index crashes
2019-11-20 11:24:10 +01:00
Rémi Verschelde
bd94c94651
Merge pull request #33737 from KoBeWi/they_came_from_canvas
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Cancel drag when selection changes
2019-11-20 11:22:53 +01:00
bruvzg
a9fef1a774
[iOS] Link and load ARKit framework dynamically.
2019-11-20 11:18:01 +02:00
Rémi Verschelde
3e8dec3c72
Merge pull request #33757 from akien-mga/pcre2-optional-jit
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pcre2: Use scons option to disable JIT on some platforms
2019-11-20 09:08:59 +01:00
Rémi Verschelde
b95bbd9883
Merge pull request #33754 from stoofin/stoofin-patch-1
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Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
2019-11-20 09:00:35 +01:00
Rémi Verschelde
02913f53d3
pcre2: Use scons option to disable JIT on some platforms
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Third-party platforms (e.g. console ports) need to be able to
disable JIT support in the regex module too, so it can't be
hardcoded in the module SCsub. This is cleaner this way anyway.
Fixes #19316 .
2019-11-20 08:54:52 +01:00
Rémi Verschelde
3be6e76f22
Merge pull request #33668 from clayjohn/Fix_environment_mapping_issues
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Fix issues with environment mapping
2019-11-20 08:45:53 +01:00
clayjohn
cd40154890
Fix issues with environment mapping
2019-11-19 22:30:48 -08:00
stoofin
8abd64dcbb
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
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s * edge0 = -d / a * edge0 = -edge0⋅v0 / (edge0⋅edge0) * edge0 = vector projection of -v0 onto edge0
By incorrectly using -e/c instead of -d/a, Face3::get_closest_point_to was returning the wrong point in certain cases. Specifically, I noticed it returning vertex[0] when it should have been returning vertex[1].
2019-11-19 22:30:28 -08:00
lupoDharkael
268fe9dda5
GradientEdit: Fix index crashes
2019-11-19 22:05:37 +01:00
Rémi Verschelde
1bd32388ae
Merge pull request #33742 from volzhs/external-androidvr-msaa
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Rename External MSAA to AndroidVR MSAA on Viewport property
2019-11-19 19:38:20 +01:00
Rémi Verschelde
48b8597cee
Merge pull request #33740 from neikeq/issue-33363
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Mono/C#: Bundle libmono-btls-shared.dll on Windows if it exists
2019-11-19 19:36:08 +01:00
volzhs
cdae65c4a6
Rename External MSAA to AndroidVR MSAA on Viewport property
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following up f392c4ea7a
2019-11-20 03:02:11 +09:00
Ignacio Etcheverry
3f247ea507
Mono/C#: Bundle libmono-btls-shared.dll on Windows if it exists
2019-11-19 17:22:06 +01:00
Tomasz Chabora
7e5340261a
Cancel drag when selection changes
2019-11-19 16:02:04 +01:00
merumelu
94fc676019
Editor: fix typo in VCS plugin method names
2019-11-19 15:11:03 +01:00
Rémi Verschelde
95f1f4e82a
Travis: Drop support for coverity_scan, we do not use it
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The UX is pretty bad, and the fact that all reports are private by
default with no option to make them public makes Coverity Scan hardly
usable in a community-driven project.
2019-11-19 12:14:46 +01:00
Rémi Verschelde
7a0228fbba
Merge pull request #33720 from BastiaanOlij/fix_gles2_rgb8
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Need to use GL_RGB8 and GL_RGBA8 as the internal format for GLES2
2019-11-19 11:12:03 +01:00
Bastiaan Olij
15cd81dc69
Need to use GL_RGB8 and GL_RGBA8 as the internal format for GLES2
2019-11-19 20:57:18 +11:00
Rémi Verschelde
8450658fa2
Merge pull request #33673 from YeldhamDev/script_templates_lines_style
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Make the script templates' blank lines conform with the official style guide
2019-11-19 10:41:36 +01:00
Rémi Verschelde
511de4ce51
Merge pull request #33728 from akien-mga/emscripten-1.39.1-link-idbfs.js
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HTML5: Explicitly link idbfs.js for IDBFS support
2019-11-19 10:40:37 +01:00
Rémi Verschelde
d8cf3aa5ab
Merge pull request #33700 from nekomatata/sprite-add-label-overlap
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Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-19 09:49:52 +01:00
Rémi Verschelde
e5dfcb5edd
HTML5: Explicitly link idbfs.js for IDBFS support
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Upstream Emscripten changed this in 1.39.1+, so IDBFS is no longer
included by default and has to be linked manually.
The explicit linking doesn't seem to be problematic on earlier
versions (tested `1.38.47-upstream`).
Fixes #33724 .
2019-11-19 09:45:43 +01:00
Rémi Verschelde
6536105af2
Merge pull request #33527 from clayjohn/GLES2-bufferdata_optimization
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Improve glBufferSubData usage where safe
2019-11-19 09:36:30 +01:00
Rémi Verschelde
cc3b7d2ee2
Merge pull request #33719 from KoBeWi/the_truth
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Consider locked moving objects when updating viewport
2019-11-18 21:40:52 +01:00
Tomasz Chabora
43d762fce3
Consider locked moving objects when updating viewport
2019-11-18 21:08:14 +01:00
Rémi Verschelde
17ee8d0465
Merge pull request #33706 from madmiraal/fix-c4146-warning
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Fix Visual Studio throwing C4146 warning.
2019-11-18 17:03:10 +01:00
Rémi Verschelde
4f10d47f19
Merge pull request #33693 from clayjohn/GLES2-fix_negative_lights_popping
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Fix negative light flickering
2019-11-18 16:44:36 +01:00
Marcel Admiraal
6c3be2ca74
Fix Visual Studio throwing C4146 warning.
2019-11-18 15:14:04 +00:00
Rémi Verschelde
ab81353155
Merge pull request #33703 from neikeq/issue-32899
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C#: Throw NullReferenceException for null NodePath/RID params
2019-11-18 12:40:54 +01:00
Ignacio Etcheverry
008769aee9
C#: Throw NullReferenceException for null NodePath/RID params
2019-11-18 12:23:54 +01:00
PouleyKetchoupp
6d14251b0d
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-18 11:52:01 +01:00
Rémi Verschelde
84761ca106
Merge pull request #33698 from akien-mga/revert-opus-1.3.1-pr33311
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Revert "Update opus to 1.3.1 and opusfile to 0.11"
2019-11-18 10:11:49 +01:00
Rémi Verschelde
5c13db0150
Merge pull request #33697 from nekomatata/debugger-tabs-min-size
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Fixed ScriptEditorDebugger minimum size
2019-11-18 10:06:14 +01:00
Rémi Verschelde
46ae64cd60
Revert "Update opus to 1.3.1 and opusfile to 0.11"
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This reverts commit e00426c512
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The way we handle platform-specific intrinsics is not good, so the
current state will not compile on armv8. This commit also requires
SSE4.1 support, which is likely not a good idea for portable binaries.
We'll have to redo this with more caution after 3.2 is released, or
we might simply drop opus as we're only using it as dependency for
theora right now.
Fixes #33606 .
2019-11-18 09:56:48 +01:00
Rémi Verschelde
974646309b
Revert "opus: Packaging fixups after #33311 "
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This reverts commit 0387657fa4
.
2019-11-18 09:56:09 +01:00
PouleyKetchoupp
7e9a45842e
Fixed ScriptEditorDebugger minimum size
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Changed to MarginContainer to enforce debugger tabs minimum size on the parent, avoids overlapping controls with Profiler and Network Profiler tabs.
Fixes #20837
2019-11-18 09:42:28 +01:00
Rémi Verschelde
58ca9f17a2
Merge pull request #33686 from KoBeWi/relan
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Fix animation key snapping at high zooms
2019-11-18 07:27:45 +01:00