Rémi Verschelde
391849d232
Merge pull request #96867 from L2750558108/remove-gui-key-event-accepted-shit
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Remove useless `Viewport::gui.key_input_accepted`
2024-09-16 13:35:13 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
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Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
ac80ba71e2
Merge pull request #93500 from anniryynanen/multi-press
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Improve button behavior when multiple mouse buttons are used at the same time
2024-09-16 13:34:15 +02:00
Anni Ryynänen
2033510a65
Improve button behavior when multiple mouse buttons are used at the same time
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- To emit `pressed`, buttons require that the press was initiated while hovering.
- Controls can't grab focus from a mouse click if they're not hovered.
- Hovers are updated both before and after a handled mouse button event.
2024-09-15 19:06:10 +03:00
Koyper
f7005deb1e
Improvements to SplitContainer including a drag bar background StyleBox.
2024-09-14 19:35:51 -05:00
Markus Sauermann
60aaa017ff
Enable Drag and Drop for SubViewports and Windows
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Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.
In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.
Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
Silc Lizard (Tokage) Renew
8d30ccd067
Add missing "Quad" capture TransitionType enum hint
2024-09-15 06:42:04 +09:00
Silc Lizard (Tokage) Renew
2b3cf2451f
Fix syncing PhysicalBone internal poses individually
2024-09-15 01:46:12 +09:00
Mounir Tohami
701188fd1e
Fix `VSlider` grabber area.
2024-09-14 12:40:41 +00:00
Haoyu Qiu
504e0656bb
Add TextEdit option to prevent copying without a selection
2024-09-14 09:39:36 +08:00
2750558108
ccc6e5d25f
Remove Useless Viewport::gui.key_input_accepted
2024-09-13 20:52:05 +08:00
Rémi Verschelde
84f1fe781c
Merge pull request #96910 from zaevi/improve_GraphEdit_dot_grid
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GraphEdit: Improve dotted pattern grid performance
2024-09-13 11:22:05 +02:00
Rémi Verschelde
f2ce94fdde
Merge pull request #96885 from LuizZak/grow_mask_sqrt_fix
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Avoid expensive sqrt operation in hot loop of `BitMap.grow_mask`
2024-09-13 11:22:01 +02:00
Rémi Verschelde
b60e16ff62
Merge pull request #96592 from bruvzg/alt_u
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Add Control+Shift+U (rebindable) action for Unicode input, show hex as it is entered.
2024-09-13 11:21:51 +02:00
Zae
84102af090
GraphEdit: Improve dotted pattern grid performance
2024-09-12 23:58:42 +08:00
Luiz Fernando Silva
293cc2126e
Avoid expensive sqrt operation in hot loop of BitMap.grow_mask
2024-09-12 11:04:57 -03:00
kobewi
b36bebc6da
Add SCROLL_MODE_RESERVE to ScrollContainer
2024-09-12 14:02:01 +02:00
bruvzg
b776f55bcb
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered.
2024-09-12 11:47:24 +03:00
Rémi Verschelde
83d54ab2ad
Merge pull request #96708 from bruvzg/lbl3d_os
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[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-12 10:28:52 +02:00
Rémi Verschelde
cc52112144
Merge pull request #96643 from bruvzg/fs_links
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[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-12 10:28:44 +02:00
bruvzg
0a3a483ca7
Fix native file dialog showing on loading project in editor.
2024-09-12 10:49:50 +03:00
Rémi Verschelde
b214aa8faf
Merge pull request #96880 from zeux/fix-vcache-nontri
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Fix a crash in `ImporterMesh::create_shadow_mesh` for non-triangle surfaces
2024-09-12 09:26:01 +02:00
Rémi Verschelde
ae50e9ef7b
Merge pull request #96878 from bruvzg/rtl_font_reload
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[RTL] Fix font not updated for some spans.
2024-09-12 09:25:57 +02:00
Rémi Verschelde
b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
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WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde
b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
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Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
Rémi Verschelde
33dd105119
Merge pull request #96305 from Jordyfel/scroll-container-min-size
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Fix scroll container min size calculation
2024-09-12 09:17:47 +02:00
DeeJayLSP
147accdf74
WAV: Fix one frame overflow at the end
2024-09-11 21:57:14 -03:00
Arseny Kapoulkine
7d7b43bca2
Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
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optimize_vertex_cache_func assumes the input is a triangle mesh; when an
imported mesh contains points/lines/triangle strips, this code should be
disabled.
2024-09-11 13:18:58 -07:00
bruvzg
e517eaf053
[RTL] Fix font not updated for some spans.
2024-09-11 23:02:00 +03:00
Rémi Verschelde
3cad849b1f
Merge pull request #96586 from rune-scape/fix-empty-stringname-hash
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StringName: Fix empty hash
2024-09-11 12:34:56 +02:00
Rémi Verschelde
b0328993e6
Merge pull request #87674 from WhalesState/line-edit
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Prevent `LineEdit` focus loss when text is submitted or rejected and allow selecting without editing with arrow keys.
2024-09-11 12:34:31 +02:00
Rémi Verschelde
6162312f22
Merge pull request #96140 from xiongyaohua/path_follow_3d_update_transform_immediately
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PathFollow3D update transform immediately by default
2024-09-11 12:34:25 +02:00
Jordyfel
6d516a2609
Fix scroll container min size calculation
2024-09-10 17:25:34 +03:00
Mounir Tohami
c36f466a4c
Prevent `LineEdit` from losing focus when text is submitted or rejected.
2024-09-10 13:43:31 +00:00
Yaohua Xiong
51b8b74d4b
Do not defer PathFollow3D transform updates
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Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
2024-09-10 10:35:48 +02:00
bruvzg
3009073b39
[Resource Loader] Do not check property type for non registered properties.
2024-09-10 11:27:16 +03:00
rune-scape
0dde931bc9
StringName: Fix empty hash
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+Fixed compat hashes
2024-09-09 13:30:02 -07:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
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Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde
20115dc36f
Merge pull request #96706 from bruvzg/rtl_process
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[RTL] Fix internal process incorrectly disabled on appending text.
2024-09-08 23:22:19 +02:00
Rémi Verschelde
325c1cffc4
Merge pull request #96232 from AThousandShips/tree_navigate_row
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[Tree] Improve navigation with row select mode
2024-09-08 23:21:44 +02:00
Rémi Verschelde
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
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Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Rémi Verschelde
0e307f8647
Merge pull request #96017 from DeeJayLSP/wav-vec
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AudioStream(Playback)WAV: Use LocalVectors instead of pointers
2024-09-08 23:21:23 +02:00
Rémi Verschelde
5216edeb14
Merge pull request #95500 from tetrapod00/zero-separation-focus-neighbor
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Fix wrong focus neighbor for grid-aligned 0 separation controls
2024-09-08 23:21:18 +02:00
Rémi Verschelde
49b725ddcc
Merge pull request #93353 from AThousandShips/config_warning_fix
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Fix super call in various `get_configuration_warnings` methods
2024-09-08 23:21:09 +02:00
bruvzg
ccf837b75e
[RTL] Fix internal process incorrectly disabled on appending text.
2024-09-08 18:07:55 +03:00
bruvzg
bdd5117086
[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-08 15:11:13 +03:00
DeeJayLSP
d5ad6dd699
AudioStream(Playback)WAV: Use LocalVectors instead of pointers
2024-09-08 02:32:59 -03:00
Saracen
86ce15fb7a
Make reimported models reimport their owner.
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Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
tetrapod00
c5ef2e2112
Add tie-breaking to find focus neighbor in Control
2024-09-06 18:07:48 -07:00
Rémi Verschelde
a6db33ef89
Merge pull request #96614 from graydoubt/feat/cancel_drag
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Expose `Viewport.gui_cancel_drag()` to GDScript as a counterpart to `Control.force_drag()`
2024-09-06 22:38:37 +02:00
Rémi Verschelde
6815c47869
Merge pull request #96507 from bruvzg/menu_index
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[MenuBar] Make menu start index more consistent.
2024-09-06 22:38:33 +02:00
Rémi Verschelde
aa07333abe
Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-06 22:38:29 +02:00
Rémi Verschelde
d000faa559
Merge pull request #92962 from bruvzg/rtl_bbcode_parsing
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[RTL] Improve BBCode parsing.
2024-09-06 22:38:17 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
bruvzg
da4f5fb953
[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-06 14:55:07 +03:00
bruvzg
b59fd28dec
[RTL] Improve BBCode parsing.
2024-09-06 13:50:47 +03:00
bruvzg
3da43ebec4
[MenuBar] Make menu start index more consistent.
2024-09-06 13:21:01 +03:00
graydoubt
e589c5baf3
Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag()
2024-09-06 06:20:22 -04:00
Rémi Verschelde
c2d81b0b98
Merge pull request #96265 from bruvzg/rtl_dc4
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Account for dropcap when calculating paragraph size, fix duplicate last char when using dropcap with autowrap off.
2024-09-06 11:11:09 +02:00
Rémi Verschelde
5abb206040
Merge pull request #96247 from bruvzg/rtl_draw_order
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[RTL] Move image/table draw to the `DRAW_STEP_TEXT`
2024-09-06 11:11:05 +02:00
Rémi Verschelde
c01667abc0
Merge pull request #96285 from kleonc/style_box_flat_fix_rects_skewing_center
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Fix `StyleBoxFlat` rectangles skewing independently
2024-09-06 10:09:28 +02:00
Rémi Verschelde
1476578a5c
Merge pull request #96276 from KoBeWi/deprecated_on_arrival
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Deprecate `set_min_buttons_width_from_icons`
2024-09-06 10:09:24 +02:00
Rémi Verschelde
c82c441ddd
Merge pull request #92865 from rune-scape/rune-optimal-code-edit
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CodeEdit: Improve render time by 2x
2024-09-06 10:09:12 +02:00
BlueCube3310
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-05 22:46:58 +02:00
Rémi Verschelde
a466519603
Merge pull request #96607 from smix8/navmesh_2d_disco_party
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Fix 2D debug navigation flickering with tile maps
2024-09-05 17:44:44 +02:00
Rémi Verschelde
af0058c7e6
Merge pull request #96587 from Malcolmnixon/check-openxr-hand-tracking
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Warn if XRHandModifier3D used with OpenXR and hand-tracking disabled
2024-09-05 17:44:37 +02:00
A Thousand Ships
9dc231366d
Fix super call in various `get_configuration_warnings` methods
2024-09-05 16:08:35 +02:00
kobewi
bde64c4633
Deprecate set_min_buttons_width_from_icons
2024-09-05 15:43:54 +02:00
smix8
5bedaf77f7
Fix 2D debug navigation flickering with tile maps
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Both the tile map layers and the debug navigation canvas items did fight for the same z order causing a lot of flickering in certain situations.
2024-09-05 15:11:29 +02:00
Malcolm Nixon
7c300d8408
Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
2024-09-05 00:14:55 -04:00
rune-scape
60fa3ec4d4
CodeEdit: improve render speed
2024-09-04 20:51:09 -07:00
kobewi
d25e36b015
Fix AnimationLibrary loading
2024-09-05 00:07:23 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
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add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Adam Scott
d3ddce6b88
Fix leak when using audio samples instead of streams
2024-09-04 12:56:03 -04:00
Rémi Verschelde
a1012058dd
Merge pull request #94886 from gturri/dev
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Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
2024-09-04 18:55:24 +02:00
Rémi Verschelde
db6af2ecc6
Merge pull request #85018 from smix8/skinnedmeshbake
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Add option to bake a mesh from animated skeleton pose
2024-09-04 18:55:16 +02:00
Guillaume Turri
ea9dff87ae
Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
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When a PathFollow is badly configured it's possible to have code that
call get_progress_ratio just after set_progress_ratio does not return
the value just set, which may be confusing for developer (ie that
myPathFollow2D.set_progress_ratio(0.5)
myPathFollow2D.get_progress_ratio()
does not return 0.5)
This commit makes ensures the developer has useful error messages in
such case, to make it easier to troubleshot it.
2024-09-04 18:07:49 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
f69de1c522
Merge pull request #96038 from kitbdev/fix-line-edit-caret-word-mode
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Fix LineEdit word mode when there are no more words
2024-09-04 17:12:06 +02:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
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[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
smix8
a99a1699aa
Add option to bake a mesh from animated skeleton pose
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Adds option to bake a mesh from animated skeleton pose.
2024-09-03 22:16:05 +02:00
Rémi Verschelde
e2dd56bea7
Merge pull request #95902 from kitbdev/remove-forced-mouse-focus
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Clean up Viewport's `forced_mouse_focus`
2024-09-03 17:38:17 +02:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
Rémi Verschelde
ec7fc97972
Merge pull request #93029 from groud/multiple_occlusion_polygons
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Implement multiple occlusion polygons within each TileSet occlusion layer
2024-09-03 16:13:36 +02:00
Gilles Roudière
d75c5ec7ba
Implement multiple occlusion polygons within each TileSet occlusion layer
2024-09-03 15:38:51 +02:00
aaronp64
7a9acd5aca
Fix SubViewport/AudioStreamPlayer2D crash
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Updated Viewport destructor to remove itself from World2D, to avoid World2D keeping invalid pointers.
2024-09-03 08:27:47 -04:00
Rémi Verschelde
9dbf9aa4dc
Merge pull request #96511 from lawnjelly/fix_namespace_conflict
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Fix SCU global namespace conflict in `resource_format_text.cpp`
2024-09-03 11:44:09 +02:00
Rémi Verschelde
c038995707
Merge pull request #96460 from bruvzg/rtl_para_breaks
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[RTL] Do not add final newline to the paragraph context.
2024-09-03 11:44:02 +02:00
Rémi Verschelde
3c58b64b07
Merge pull request #96270 from TokageItLab/physical-bone-update
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Fix physical bone update without simulating
2024-09-03 11:43:39 +02:00
Rémi Verschelde
168676a7c5
Merge pull request #96000 from kerstop/deadzone_slider_fix
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Fix deadzone slider not working correctly
2024-09-03 11:43:20 +02:00
Rémi Verschelde
a2b64ed544
Merge pull request #95961 from RadiantUwU/fix-mesh-recursion
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Fix shadow mesh recursion.
2024-09-03 11:43:16 +02:00
Rémi Verschelde
5633080147
Merge pull request #93624 from EAinsley/complete#3942
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Add duplicate animation for SpriteFrames
2024-09-03 11:43:00 +02:00
lawnjelly
543ab3da11
Fix SCU global namespace conflict in `resource_format_text.cpp`
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`FORMAT_VERSION` is used in multiple places in the codebase, and #defining it was causing conflicts.
2024-09-03 07:30:56 +01:00
Rémi Verschelde
68a04bbf9a
Merge pull request #96142 from timothyqiu/one-signal-to-invalidate-them-all
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Fix collapsing `TreeItem` not updating horizontal scrollbar
2024-09-02 18:08:07 +02:00
Rémi Verschelde
160e3b3cf4
Merge pull request #91973 from Arnklit/particle-cylinder-cone-emission-shape
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Add cone angle control to particle emission ring shape
2024-09-02 18:07:55 +02:00
Kasper Arnklit Frandsen
40b9516724
Add cone angle control to particle emission ring shape
2024-09-02 14:35:51 +02:00
Rémi Verschelde
25fc31638b
Merge pull request #92838 from Nazarwadim/small_animation_optimization
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Optimize AnimationMixer blend process
2024-09-02 12:12:46 +02:00
bruvzg
02113dff83
[RTL] Do not add final newline to the paragraph context.
2024-09-02 11:11:37 +03:00
Ainsley Su
57bc1d7574
Add duplicate animation
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Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00