Commit Graph

449 Commits

Author SHA1 Message Date
Konstantin Zaitsev c00c3f10a4 Fix possible NullPointerException crash on cancel payment
(cherry picked from commit d05db4de8e)
2018-07-28 16:06:30 +02:00
Rémi Verschelde c709dff1a2 Style: Format code with clang-format 6.0.1
(cherry picked from commit 7c9f7452f4)

Travis: Update style checks to clang-format 6.0.1

(cherry picked from commit 003ac67df1)
2018-07-18 16:37:23 +02:00
Hein-Pieter van Braam 861d341dff Write new permissions to the AndroidManifest.xml
Instead of editing the placeholder permissions actually write new ones.
This should solve the privacy statement problems for the Play store.
This means we also no longer need to placeholder permissions in the
template.

(cherry picked from commit 2a126242dd)
2018-07-08 15:48:08 +02:00
Patrick Kaster 9190ae2be7 added 'android_add_asset_dir('...') method to Android module gradle build config 2018-07-04 23:04:14 +02:00
Hugo Locurcio 403f7dc35f Change ".." punctuation for "..." in editor strings (#16507)
(cherry picked from commit 1c419531a0)
2018-06-05 21:42:33 +02:00
Dmitry Pupinin 188bfd2ac9 Increase versionCode range 3.0
(cherry picked from commit d71d968987)
2018-06-01 17:33:27 +02:00
Hein-Pieter van Braam 5917063192
Merge pull request #18082 from RandomShaper/improve-gui-touch-3.0
Implement universal translation of touch to mouse (3.0)
2018-05-13 21:30:37 +02:00
Rémi Verschelde 1905e1c8a2 Android: Increase targetSdkVersion to 27
Matches the change for 2.1 in #18626, and the new requirements from Google
for new apps starting with August 2018 (targetSdkVersion 26 or higher):
https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html

(cherry picked from commit a6552819b1)
2018-05-08 15:30:11 +02:00
RameshRavone fa19d01c7b Fix: JAR files signed with the MD5 algorithm as unsigned
(cherry picked from commit d3182248c4)
2018-05-08 09:06:54 +02:00
Pedro J. Estébanez e10a2e5999 Implement universal translation of touch to mouse
Now generating mouse events from touch is optional (on by default) and it's performed by `InputDefault` instead of having each OS abstraction doing it. (*)

The translation algorithm waits for a touch index to be pressed and tracks it translating its events to mouse events until it is raised, while ignoring other pointers.

Furthermore, to avoid an stuck "touch mouse", since not all platforms may report touches raised when the window is unfocused, it checks if touches are still down by the time it's focused again and if so it resets the state of the emulated mouse.

*: In the case of Windows, since it already provides touch-to-mouse translation by itself, "echo" mouse events are filtered out to have it working like the rest.

On X11 a little hack has been needed to avoid a case of a spurious mouse motion event that is generated during touch interaction.

Plus: Improve/fix tracking of current mouse position.
2018-04-30 19:04:35 +02:00
Ignacio Etcheverry 00c55bb2eb Fix _export_begin not being called when exporting to android
(cherry picked from commit c8884ce3bd)
2018-04-29 18:45:09 +02:00
Ruslan Mustakov 4eed7cb9b2 Fix Android input source checks
Input source types are not pure bit flags, they are combinations of
flags, so != 0 check was incorrect and resulted in crashes later, when
trying to obtain the device.

(cherry picked from commit 5dffa506dc)
2018-04-28 22:50:25 +02:00
Ruslan Mustakov c8d0d38cab Add safety checks when handling Android input
It is possible that input comes before the engine is fully initialized.
This fixes the crashes that ocurred when that happens.

(cherry picked from commit 995724b762)
2018-04-28 19:58:00 +02:00
volzhs b09d06fcf7 Fix getting Android device information
Fix #17644

(cherry picked from commit 4e378aeeb8)
2018-03-29 00:34:31 +02:00
Xavier Sellier fa9e03996c Prevent android to split-screen
(cherry picked from commit 61e8f8a866)
2018-03-29 00:19:49 +02:00
Ruslan Mustakov 61a9ef5d81 Fix intermittent audio driver crash during startup on Android
set_pause can be called before the driver is initialized, and there
already is a check for that. The problem is that the 'active' field
was not initialied in the constructor, which lead to it having an
undefined value.

(cherry picked from commit c10749d51f)
2018-03-01 21:05:15 +01:00
Rémi Verschelde a4b077a0ba Android: Mark GLES3 as required in the manifest
Fixes #17076.

(cherry picked from commit 7d09e6540a)
2018-02-27 13:33:59 +01:00
luz.paz 751806b5c7 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```

(cherry picked from commit 612ab4bbc6)
2018-02-22 12:17:06 +01:00
Rémi Verschelde fd033473c7 Fix broken APK expansion due to missed option renames
Command line options were refactored for 3.0 to follow the common usage
of double-dashed long options, but `--main-pack` went through the cracks.

Fixes #16533.

(cherry picked from commit e3658a6464)
2018-02-19 22:19:08 +01:00
Colin Kinloch 611caa06a5 Fixed android arm64v8
(cherry picked from commit 853b1daa49)
2018-02-19 20:46:49 +01:00
Ruslan Mustakov 8d41175cae Fix Android onTextChanged crash
As it turns out, onTextChanged supplies a mutable CharSequence, which
lead to crashes or unexpected behaviour when input was coming faster
than it was processed.
2018-01-17 19:28:27 +07:00
Rémi Verschelde fb0cd802c4
Merge pull request #15773 from endragor/android-gdnative-remote-fs
Make remote FS work with GDNative on Android
2018-01-16 22:26:27 +01:00
Ruslan Mustakov 99f93ea440 Make remote FS work with GDNative on Android
.so files are added to the .apk when remote FS is used.
2018-01-16 15:18:47 +07:00
Ruslan Mustakov 1d763a2cb8 Fix open_dynamic_library for Android 2018-01-13 20:40:20 +07:00
volzhs dfdc8c2d9a Fix Android build error
Fix #15603
Fix #15513
2018-01-12 04:24:11 +09:00
Rémi Verschelde 06bb4acae0
Merge pull request #15440 from volzhs/fix-android-touch
Fix Android multi touch
2018-01-08 08:04:33 +01:00
volzhs 8fbb82719e Fix Android multi touch
Fix #11798
2018-01-07 23:29:44 +09:00
volzhs d2dc70d7d5 Fix Android build error 2018-01-06 22:32:39 +09:00
Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Emmanuel Leblond e315c94900 Change OS::initialize signature to return Error (fix segfault on x11) 2018-01-04 15:15:55 +01:00
Rémi Verschelde b7b0ffd5c4
Merge pull request #15279 from volzhs/android-update-build
Update android build tool to latest
2018-01-03 18:06:08 +01:00
volzhs 4bea7d1b5f Update android build tool to latest 2018-01-03 17:25:07 +09:00
Rémi Verschelde 6322b0bbb7
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Custom hardware-accelerated mouse cursor
2018-01-03 08:35:59 +01:00
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Rémi Verschelde aefa23eac1
Merge pull request #14794 from endragor/remove-debug-logs
Remove debug logs that are of no use to end users
2017-12-18 07:40:01 +01:00
Ruslan Mustakov ec31c4f380 Remove debug logs that are of no use to end users 2017-12-18 13:37:37 +07:00
Guilherme Silva a392dbdbe3 Add implementation for custom hardware cursor 2017-12-17 13:40:29 -02:00
Rémi Verschelde 8f25a2dc11 Cleanup some #if 0'd code 2017-12-17 15:40:24 +01:00
Rémi Verschelde fc0e341fc5
Merge pull request #14764 from poke1024/android
Increase sleep time for android export thread
2017-12-17 14:18:47 +01:00
Colin Kinloch 064189c693 Fixed Android NDK unified header detection for python 3 2017-12-17 12:01:16 +00:00
Bernhard Liebl 95edc3855a Increase sleep time for android export thread 2017-12-17 11:50:11 +01:00
Nathan Warden f89d78a7a4 Updated Linux template extensions to match architecture. 2017-12-12 16:09:48 -05:00
Rémi Verschelde d98e280137
Merge pull request #14485 from RandomShaper/fix-android-export
Fix crash on Android export
2017-12-10 11:22:45 +01:00
Pedro J. Estébanez 9e9db55cb8 Fix crash on Android export
Caused by a zero-length command-line segment.

Fixes #14343.
2017-12-10 02:31:51 +01:00
Rémi Verschelde 7cb6e6b723 Style: Apply clang-format to Java files
Only those from org/godotengine/godot though, not the thirdparty ones.
2017-12-10 01:16:07 +01:00
Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Rémi Verschelde e7b7e7b7b0
Merge pull request #14318 from endragor/compile-sdk-version-26
Update Android compileSdkVersion to 26
2017-12-06 19:14:31 +01:00
Ruslan Mustakov b697444bc8 Update Android compileSdkVersion to 26 2017-12-06 22:35:15 +07:00
Unknown fd1b94e307 Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
Rhody Lugo a65c0939fd disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00