Commit Graph

61378 Commits

Author SHA1 Message Date
passivestar 4249436c52 [macOS] Fix the "Toggle Hidden Files" shortcut 2024-02-16 08:49:01 +04:00
passivestar 5689dbc209 Allow to abort `SpinSlider` value changes 2024-02-16 07:54:35 +04:00
Fredia Huya-Kouadio a69a585c91 Add export setting to specify whether the native libraries should be compressed for the gradle build 2024-02-15 18:04:55 -08:00
Fredia Huya-Kouadio af7569d604 Always enable debug symbols when developing with Android Studio 2024-02-15 17:03:28 -08:00
Riteo 2e07dcf1e7 Wayland: suspend window after frame timeout or suspend state
This is a pretty popular approach that took a while for me to wrap my
head around and which only recently got "official" support through an
update (xdg_shell version 6), so I think that this is all-in-all a
better option than the overkill 2000Hz ticking we have now :P

Basically, we wait for a frame event and, if either too much time passes
or we get the new `suspended` state, we consider the window as "hidden"
and stop drawing, ticking by the low usage rate.

This should work great for KDE and Mutter, which support the new state,
but not yet for sway, which is still stuck at a very old xdg_shell
version and thus falls back to the timeout approach.

Be aware that if we rely on timing out the engine will have to stall for
the whole timeout, which _could_ be problematic but doensn't seem like
it. Further testing is needed.

Special thanks go to the guys over at #wayland on OFTC, who very
patiently explained me this approach way too many times.
2024-02-15 23:48:56 +01:00
kobewi 343bfb112f Don't invoke adb with no runnable Android preset 2024-02-15 22:37:32 +01:00
Rémi Verschelde a9bb8509f2
Merge pull request #88374 from Riteo/libdecor-0.2.2
libdecor: Update to 0.2.2
2024-02-15 21:47:52 +01:00
kobewi 2c2480ea4e Make TileMapLayers internal 2024-02-15 21:28:04 +01:00
Michael Alexsander 7b42c24550
Make auto translation inheritable 2024-02-15 16:51:19 -03:00
Riteo d46d8b1b5a libdecor: Update to 0.2.2 2024-02-15 20:20:04 +01:00
Rémi Verschelde 6f805dee2a
Merge pull request #88365 from dalexeev/gds-fix-gdc-export
GDScript: Fix extension comparison for exported scripts
2024-02-15 17:35:58 +01:00
Rémi Verschelde d48c450c62
Merge pull request #88347 from davthedev/itemlist-click-gap-fix
Fix ItemList click detection gaps
2024-02-15 17:35:54 +01:00
Rémi Verschelde a00d810c83
Merge pull request #88344 from bruvzg/fb_ts_nbsp
[Fallback TextServer] Add support for non breaking spaces.
2024-02-15 17:35:51 +01:00
Rémi Verschelde c4869cf15a
Merge pull request #88274 from bruvzg/macos_hdr_picker
[macOS] Fix color picker on HDR screens.
2024-02-15 17:35:48 +01:00
Rémi Verschelde 7e14974d07
Merge pull request #88185 from bruvzg/font_draw_no_ellipsis
[Font] Do not use trim with ellipsis in the basic Font string drawing functions.
2024-02-15 17:35:44 +01:00
Rémi Verschelde 4bb3af67e0
Merge pull request #88091 from bruvzg/extra_fallback
[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-15 17:35:40 +01:00
Rémi Verschelde eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Rémi Verschelde 31ab2ca028
Merge pull request #86093 from bruvzg/d3d12_export
[D3D12] Automatically copy runtime DLLs during export.
2024-02-15 17:35:32 +01:00
Danil Alexeev a2e3e31e80
GDScript: Fix extension comparison for exported scripts 2024-02-15 17:53:24 +03:00
Rémi Verschelde e42141fe8a
Merge pull request #88360 from CookieBadger/bezier-ctrl-click-add-key-fix
Fix Bezier Editor throwing error when adding key with CTRL+click
2024-02-15 15:45:31 +01:00
Rémi Verschelde b8a402b3cb
Merge pull request #88352 from CookieBadger/bezier-handle-mode-undo-fix
Fix Bezier Editor HandleMode UndoRedo History mismatch
2024-02-15 15:45:27 +01:00
Rémi Verschelde fba467c5b7
Merge pull request #88351 from BZ1234567890/issue-87059-master
[Android 14] Fix GodotEditText white box showing during editor load
2024-02-15 15:45:23 +01:00
Rémi Verschelde 0fb7e3fc57
Merge pull request #88339 from Rubonnek/remove-hashunion
Remove `_HashUnion` from `StringName`
2024-02-15 15:45:19 +01:00
Rémi Verschelde 3ed81a8f70
Merge pull request #88334 from passivestar/ctrl-tab-mac
[macOS] Fix `Ctrl+Tab` and `Ctrl+Shift+Tab` not working
2024-02-15 15:45:15 +01:00
Rémi Verschelde 39fcef1b2f
Merge pull request #88326 from brennennen/cmd_mask_comment_typo
Fixed binary representation typo in comment
2024-02-15 15:45:11 +01:00
Rémi Verschelde 828cf954f6
Merge pull request #88291 from dsnopek/export-plugin-option-overrides
Allow export plugins to override export option values
2024-02-15 15:45:07 +01:00
Rémi Verschelde c1ad24571a
Merge pull request #88252 from RandomShaper/d3d12_slice_of_cube
Direct3D 12: Fix cubemap slicing
2024-02-15 15:45:03 +01:00
Rémi Verschelde ce971c2682
Merge pull request #88173 from capnm/240210-fix-fsdock-open_terminal
FileSystem dock: Fix opening a Linux terminal
2024-02-15 15:44:59 +01:00
Rémi Verschelde 09df8f4a56
Merge pull request #87952 from paulloz/dotnet/byebye-signal-callback-generation
Disable signal callback generation in C#
2024-02-15 15:44:55 +01:00
Rémi Verschelde 17944bbb3a
Merge pull request #87876 from permelin/fix-62341
Fix frame number underflow in visual profiler
2024-02-15 15:44:50 +01:00
Rémi Verschelde 1efc3625fa
Merge pull request #87342 from raulsntos/dotnet/warnings/RS1024
C#: Use SymbolEqualityComparer
2024-02-15 15:44:47 +01:00
Rémi Verschelde ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde 4859f8090f
Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
Notify CSGPolygon about transform changes in Path3D
2024-02-15 15:44:39 +01:00
Rémi Verschelde 83215bd58a
Merge pull request #85322 from Repiteo/scons-Environment-to-SConsEnvironment
SCons: Change `Environment` type hints to `SConsEnvironment`
2024-02-15 15:44:33 +01:00
Rémi Verschelde 994dd21c02
Merge pull request #84356 from viksl/drag_and_drop_2d_selection
Select newly added nodes on drag and drop in 2D viewport
2024-02-15 15:44:29 +01:00
Rémi Verschelde 55dd98e4f8
Merge pull request #84347 from viksl/drag_and_drop_3d_selection
Select newly added nodes on drag and drop in 3D viewport
2024-02-15 15:44:25 +01:00
Rémi Verschelde be7229f8d8
Merge pull request #81458 from dalexeev/doc-add-deprected-experimental-message
Documentation: Add support for deprecated/experimental messages
2024-02-15 15:44:21 +01:00
Rémi Verschelde 92e9bcb633
Merge pull request #80548 from garychia/keyboard_focus
Ensure the active window gains the keyboard focus
2024-02-15 15:44:16 +01:00
Rémi Verschelde c286c352e2
Merge pull request #79179 from abitrolly/no-header
Add `--no-header` option
2024-02-15 15:44:07 +01:00
Dario 24fcee6d67 Handle VK_SUBOPTIMAL_KHR as a valid error code to fix Android performance. 2024-02-15 10:59:36 -03:00
CookieBadger 71cff32f45 fix bezier editor throws error on ctrl click 2024-02-15 14:34:53 +01:00
Per Melin 27dc9fa4c0 Fix frame number underflow in visual profiler
Unsigned subtraction underflow caused the frame counter to be locked at
2^64 in the visual profiler until debugger/profiler_frame_history_size
number of frames had passed.
2024-02-15 14:33:47 +01:00
Danil Alexeev af28f87791
Documentation: Add support for deprecated/experimental messages 2024-02-15 15:59:50 +03:00
David Giardi c892fd8691 Fix ItemList click detection gaps 2024-02-15 12:16:31 +01:00
Anatoli Babenia e25cfffc7f Add `--no-header` option to clean output
* Do not print empty line when header is disabled
* Do not print Vulcan header
* Also add "Print header" project setting (default On)
  (suggested by @kaissouDev)
* Add docs for the project setting
  (with suggestions by @Mickeon and @akien-mga)

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-15 14:10:11 +03:00
emild 0f7b4e4252 Fix bezier editor handle mode undo history mismatch 2024-02-15 01:31:07 +01:00
BZ1234567890 04798d6352 [Android 14] Fix GodotEditText white box showing during editor load 2024-02-15 01:06:18 +01:00
emild af08997de7 implemented cut selected keys in animation player 2024-02-15 00:44:40 +01:00
passivestar 757a691b5e Fix `Ctrl+Tab` and `Ctrl+Shift+Tab` on macOS 2024-02-15 02:49:31 +04:00
bruvzg 12883925c2
[Fallback TextServer] Add support for non breaking spaces. 2024-02-14 22:55:50 +02:00