eska
b8d8ec09ee
Remove nocpuid.c from builtin OpenSSL
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Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines
OPENSSL_cpuid_setup itself (with the same empty definition)
(cherry picked from commit 2392824dba
)
2016-05-12 19:35:49 +02:00
Rémi Verschelde
d66b04921f
Windows: Fix GCC/Clang argument being passed to MSVC
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Fixes #4620
(cherry picked from commits 972b0f78b3
and c7292b1f3d
)
2016-05-12 09:06:48 +02:00
George Marques
a5e54b83ec
Add ignore error flag to OpenSSL driver
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(cherry picked from commit 2e44e255ed
)
2016-05-12 09:00:39 +02:00
Ariel Manzur
f8debd8152
cloning env for builtin_openssl _and_ openssl :)
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(cherry picked from commit baaa74f215
)
2016-05-12 08:55:34 +02:00
Ariel Manzur
ac06e3d4db
clonning env for builtin ssl
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(cherry picked from commit 62c17d65a8
)
2016-05-12 08:55:28 +02:00
George Marques
7556391d20
Fix build for Windows 64-bits with GCC
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(cherry picked from commit 81297f0fa1
)
2016-05-06 11:14:53 +02:00
George Marques
4f57e532b8
Fix windows 64-bits build.
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The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.
Fix #4113
(cherry picked from commit 9424c6c58f
)
2016-05-06 11:12:31 +02:00
mrezai
05857a5472
Update OpenSSL to 1.0.2h
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(cherry picked from commit ab623c923d
)
2016-05-06 11:11:21 +02:00
Juan Linietsky
21ab3a030e
missing default value
2016-05-05 18:44:29 -03:00
Juan Linietsky
a14ff27337
fix to avoid video texture scaling
2016-05-05 18:44:20 -03:00
Juan Linietsky
d6e30256ad
ability to shrink all images x2 on load
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this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-05 18:43:47 -03:00
Zher Huei Lee
07fc330241
Fixed zero-length arrays in nrex. Fixes #4346
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(cherry picked from commit 48b2dfab9f
)
2016-04-27 08:50:36 +02:00
mrezai
3efa0f130d
Update OpenSSL to version 1.0.2g
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(cherry picked from commit e97922f220
)
2016-04-27 08:49:39 +02:00
mrezai
b24c3be564
Update OpenSSL to version 1.0.1s
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(cherry picked from commit c860574d8b
and commit 2cbd850979
)
2016-04-27 08:43:39 +02:00
Zher Huei Lee
f4ebba513a
Updated nrex to v0.2
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* Fixed capturing groups matching to invalid results
* Fixed parents of recursive quantifiers not expanding properly
* Fixed LookAhead sometimes adding to result
(cherry picked from commit 6207d56b95
)
2016-04-27 08:42:12 +02:00
Rémi Verschelde
00566a8592
Revert "free Material 'shadow_material_double_sided' on ::finish()"
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This reverts commit 43c74056b1
.
2016-04-06 19:37:16 +02:00
MSC
43c74056b1
free Material 'shadow_material_double_sided' on ::finish()
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(cherry picked from commit 7a9998370f
)
2016-04-06 18:46:46 +02:00
volzhs
7ad50eaea8
This will disable png arm neon optimizing for android template if compile on windows, but make compiling successful.
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And arm neon opt is enabled if not on windows.
(cherry picked from commit db89a47e28
)
2016-04-02 21:58:09 +02:00
Zher Huei Lee
c850fa7331
Added relative paths for DirAccess::remove()
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Follows similar behaviour to DirAccess::rename()
(cherry picked from commit d7052ddba3
)
2016-03-05 13:35:48 +01:00
est31
b05c27a27f
Fix allocation bug if compiled with modern clang or gcc
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* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.
Fixes #3756 .
2016-02-27 15:26:18 +01:00
Julian Murgia - StraToN
aec721b61f
Forgot to correct the ERR_FAIL_COND_V.
2016-02-12 07:50:35 +01:00
Julian Murgia - StraToN
e380ea8fac
Added RegEx::get_capture_start() method
2016-02-12 07:45:12 +01:00
Juan Linietsky
80e88c6a50
Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:
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-corrupted 32 binaries without reason
-does not support upx binaries
-forces dependency o libstdc++
2016-02-04 20:03:03 -03:00
Juan Linietsky
f6a8a0f513
-Correctly flip BG texture if viewport is flipped, fixes #3507
2016-02-02 07:40:38 -03:00
Ariel Manzur
0cd8c054a2
thread renaming
2016-01-31 20:23:24 -03:00
Ariel Manzur
b406aae790
total pointers
2016-01-31 20:23:24 -03:00
Ariel Manzur
5b68608b10
checking for file?
2016-01-31 20:23:23 -03:00
Juan Linietsky
caddcca4f4
-Many fixes to windows build system with Mingw on Windows. Fixes #2690
2016-01-25 00:21:04 -03:00
Juan Linietsky
2fce78ad10
Correct viewport scaling with stretch mode viewport, fixes #1571
2016-01-24 00:46:26 -03:00
Juan Linietsky
784a3eeb90
-Fixed video stream theora not finishing when stream finishes, closes #3066
2016-01-23 17:58:17 -03:00
Juan Linietsky
08e536dbe0
-Support the TRNS flag on libpng, fixes #3097
2016-01-23 17:19:51 -03:00
Rémi Verschelde
d67df42cc8
Merge pull request #2180 from sketchyfun/SketchyFun
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Billboards were displayed upside down when drawn to a render texture
2016-01-19 22:25:40 +01:00
Saracen
1cc5ccba1b
Allows vec4 shader uniforms to be set by quaternion variant type.
2016-01-13 22:09:07 +00:00
Juan Linietsky
c633a29a39
improve reporting of error in wrong inheritance for autoload script
2016-01-13 09:42:03 -03:00
Ariel Manzur
761b08ec8f
loading unaligned pbm
2016-01-12 06:24:47 -03:00
punto-
4a5db60843
Update bitmap_loader_pnm.cpp
2016-01-11 11:55:20 -03:00
Juan Linietsky
9e8f647440
fix issue loading binary pbm
2016-01-11 11:44:53 -03:00
Rémi Verschelde
7f82c8d7c5
Merge pull request #3230 from touilleMan/issue-55
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Remove unnecessary null pointer checks
2016-01-11 12:00:44 +01:00
Juan Linietsky
6eb742d49f
-Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102
2016-01-10 21:45:58 -03:00
Juan Linietsky
a120c66f98
-Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
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-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
Juan Linietsky
f6798d9d73
-Made tile parameter work, fixes #3167
2016-01-10 17:45:41 -03:00
Juan Linietsky
52e53d4513
-Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272
2016-01-10 15:15:04 -03:00
eska
a6c1a5c6d0
Fix pthread renaming in Open/FreeBSD
2016-01-09 15:56:31 +01:00
mrezai
88ecc29d1e
Fix uint compile error
2016-01-05 15:45:02 +03:30
Emmanuel Leblond
cabf923484
Remove unnecessary null pointer checks
2016-01-04 11:46:16 +01:00
Juan Linietsky
908f75c23f
having active items is pointless in input map
2016-01-03 18:52:42 -03:00
Juan Linietsky
e8fbf39f88
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
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-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Juan Linietsky
eca92bb7ac
make it impossible to shrink framebuffer < 0, fixes #2066
2016-01-02 21:08:57 -03:00
Juan Linietsky
8fb70142e4
Ability to use opacity on distance field textures, fixes #2148
2016-01-02 15:57:19 -03:00
Juan Linietsky
5769f8aaae
Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #2278
2016-01-02 12:03:33 -03:00