Commit Graph

11033 Commits

Author SHA1 Message Date
Rémi Verschelde c846e49a7d Fix loop of scene tabs updates
It was a regression of f8e8b7d1a2,
thanks to @dragmz for finding it.
2017-11-21 08:46:39 +01:00
Rémi Verschelde 0d6c6232b2
Merge pull request #13123 from vnen/editor-help-links
Add extra link tags for editor help
2017-11-21 08:37:10 +01:00
Rémi Verschelde 7c90d51b72
Merge pull request #13120 from MillionOstrich/filesystem-rmb-separator
Fix extra separator in filesystem dock right click menu
2017-11-21 08:14:01 +01:00
Rémi Verschelde 3d2fecdeb3
Merge pull request #13117 from Krakean/filesystem_dock_addshowinexplorer
Files list: Add "Show in Explorer" popup when nothing under mouse cursor
2017-11-21 08:13:42 +01:00
George Marques 1ac26faa5c
Add extra link tags for editor help
Now [member], [enum], and [signal] tags give links to their respective
definitions.
2017-11-20 22:18:50 -02:00
MillionOstrich 89f264c4a8 Fix extra separator in filesystem dock right click menu
Re-order add_separator calls to stop adding an extra separator if no item was selected.
It is possible for no items to be selected by right clicking the ".." item.
2017-11-20 23:45:26 +00:00
Rémi Verschelde 5ff84070ca
Merge pull request #13119 from YeldhamDev/export_path
Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting
2017-11-21 00:16:58 +01:00
Michael Alexsander Silva Dias 3fc684a111 Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting. 2017-11-20 21:10:42 -02:00
Dmitry Koteroff 09619b02c4 Added "Show in Explorer" besides "New Folder" to popup which appear when clicked anywhere on the files list (when no files under mouse cursor)
Small fix
2017-11-21 01:57:00 +03:00
Rémi Verschelde d11a61962f Bump version to 3.0-beta a.k.a. *feature freeze*
*Feature freeze* means that from now on, no new features will be considered
for Godot 3.0, unless explicitely decided by core developers.

New pull requests implementing additional features will be automatically
set for the 3.1 milestone, and will only be considered for merging once the
3.0 version goes stable and the *master* branch reopens for feature
development.

Existing PRs made before the freeze will still be reviewed and potentially
be merged, if the features that they implement are deemed important enough
or don't risk to introduce issues.

Otherwise, PRs should now focus on:
- Fixing bugs
- Enhancing existing 3.0 features
2017-11-20 23:53:31 +01:00
Rémi Verschelde e39dade177
Merge pull request #12754 from MillionOstrich/compress-image-etc
Attempt at fixing size mismatch in _compress_etc
2017-11-20 23:41:28 +01:00
MillionOstrich 8b8414b8aa Fix size mismatch in _compress_etc
Use j for inner loop
2017-11-20 22:36:58 +00:00
pablotato 054a2ac579 Add cartesian to polar conversion functions 2017-11-20 23:34:40 +01:00
sanikoyes fb801d4964 Allow to extends constant variable 2017-11-20 23:24:52 +01:00
Robbie Cooper 24fe3bd605 Fix file extensions persisting in file dialog after export
This caused issues if one decided to export many formats in a row.
The new file extension would be appended to the previous one.

Now, the filename is retained without its extension for successive exports.

Fixes #7291
2017-11-20 23:20:56 +01:00
Rémi Verschelde 71a3e71b61
Merge pull request #11783 from endragor/ios-export-frameworks
Allow exporting third-party iOS Frameworks
2017-11-20 22:56:15 +01:00
Rémi Verschelde 6065b2d177
Merge pull request #11940 from GodotExplorer/debugger
Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
Ricardo Maes 77f21b63e9 Add simple spacebar panning setting for 2D editor 2017-11-20 22:53:14 +01:00
Rémi Verschelde ddc7793bba
Merge pull request #13105 from Krakean/master
Files list: Add "New Folder.." popup when nothing under mouse cursor
2017-11-20 22:44:23 +01:00
Rémi Verschelde 0442bd6e18
Merge pull request #12645 from Zylann/custom_aabb
Implement per-instance custom bounding box
2017-11-20 22:23:48 +01:00
Marc Gilleron 17b9accd0c Implement per-instance custom bounding box
# Conflicts:
#	servers/visual/visual_server_scene.h
2017-11-20 20:54:26 +01:00
Rémi Verschelde 396218179c
Merge pull request #13102 from djrm/pr_fixes
Fixed runtime EDITOR_DEFs being dropped.
2017-11-20 20:09:02 +01:00
Rémi Verschelde 91a7b8c948
Merge pull request #13108 from djrm/pr_visual_improvements
Visual fixes
2017-11-20 20:08:46 +01:00
Rémi Verschelde 674d805813
Merge pull request #13106 from muiroc/btfixes
bullet cast_motion: reordered null check
2017-11-20 20:08:09 +01:00
Daniel J. Ramirez e5de5b4908 Visual fixes
Added some icons (Including the onion one)
Fixed text editor ellipsis style and editor tabs
2017-11-20 13:03:22 -06:00
Dmitry Koteroff d67b602f2f Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor. 2017-11-20 21:25:13 +03:00
Ruslan Mustakov 8f0f327f02 Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related
   to the current export (is_debug, path, flags).

 - EditorExportPlugin API is extended with methods allowing to configure
   iOS export: add_ios_framework, add_ios_plist_content,
   add_ios_linker_flags, add_ios_bundle_file.

 - iOS export template now contains Godot as a static library so that
   it can be linked with third-party Frameworks and GDNative static
   libraries.

 - Adds method to DirAccess for recursive copying of a directory.

 - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
muiroc 5dac3e857f bullet cast_motion: reordered null check 2017-11-20 19:00:47 +01:00
Daniel J. Ramirez e07b9a8920 Fixed runtime EDITOR_DEFs being dropped. 2017-11-20 11:53:44 -06:00
Poommetee Ketson 82ad05a20e
Merge pull request #13097 from ianb96/scene_tab_crash_fix
Fixes a crash on linux regarding scene tabs
2017-11-20 22:35:24 +07:00
Ian 9f308a5bf3 fix linux crash in _update_scene_tabs 2017-11-20 10:27:56 -05:00
Rémi Verschelde d1831915bf
Merge pull request #12359 from kubecz3k/spatial-lock
ability to lock spatial nodes transform in editor
2017-11-20 16:02:20 +01:00
Rémi Verschelde 450bdda97a
Merge pull request #12387 from santouits/x1111
Fix x11 boot logo position in fullscreen and in maximized
2017-11-20 15:48:08 +01:00
Thomas Herzog 30a82e5e00
Merge pull request #13094 from karroffel/gdnative-api-register-nativecall
[GDNative] add a way to register call types
2017-11-20 15:43:36 +01:00
Thomas Herzog 14ff5aa6ee
Merge pull request #13093 from karroffel/gdnative-static-linking-is-kill
[GDNative] removed static linking fields
2017-11-20 15:43:14 +01:00
Rémi Verschelde 00be297b84
Merge pull request #12421 from TheSofox/parallax-overhaul
Overhauled the ParallaxBackground system
2017-11-20 15:36:03 +01:00
Rémi Verschelde 4784e9506b
Merge pull request #12555 from kosz78/export-pck
Add command line support to export pck or zip
2017-11-20 15:19:06 +01:00
Karroffel 5d666319e3 [GDNative] add a way to register call types 2017-11-20 14:49:22 +01:00
Karroffel 7388a1e115 [GDNative] removed static linking fields 2017-11-20 14:28:52 +01:00
Juan Linietsky 89fc453669
Merge pull request #13092 from godotengine/revert-12644-ogg_loop
Revert "Added loop_begin and loop_end to OggVorbisStream"
2017-11-20 10:11:18 -03:00
Juan Linietsky 2e28bd602c
Revert "Added loop_begin and loop_end to OggVorbisStream" 2017-11-20 10:11:08 -03:00
Rémi Verschelde 4d5b82811f
Merge pull request #13006 from hoelzl/pr-placement-delete
Add placement deletes to avoid warnings on VC++
2017-11-20 13:16:23 +01:00
Juan Linietsky d413f372be Make old scenes readable again 2017-11-20 08:25:43 -03:00
Poommetee Ketson 44986081f2
Merge pull request #13082 from groud/fix_err_class_registration
Fixes a double class registration error
2017-11-20 17:40:56 +07:00
Gilles Roudiere f1ec8ff6e8 Fixes a double class registering error 2017-11-20 11:20:38 +01:00
Thomas Herzog 90e37d58d5
Merge pull request #13060 from karroffel/gdnative-version-error
[GDNative] (version-) error reporting + small API change
2017-11-20 11:11:54 +01:00
Karroffel 33ffdba553 [GDNative] removed godot_string_c_str 2017-11-20 11:10:05 +01:00
Karroffel 0865365e21 [GDNative] loading error and version error procs 2017-11-20 11:09:55 +01:00
Rémi Verschelde 341bf71dc1
Merge pull request #13023 from tom95/particles-align-y-12865
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
2017-11-20 10:59:34 +01:00
Rémi Verschelde a0f49396d6
Merge pull request #13080 from Slowgames/bugfix/10721
Basis accepts Vector3 as constructor argument.
2017-11-20 10:15:08 +01:00