Max Hilbrunner
a897be5a04
[DOCS] OS.get_unique_string().
2017-11-08 05:18:41 +01:00
mhilbrunner
c755b684c9
Editor: Update 2D viewport and inspector selection on delete. Fix #12591 .
2017-11-08 03:10:31 +01:00
Bastiaan Olij
2965eb2810
Fix has_gyro and has_grav mixup
2017-11-08 12:09:43 +11:00
Poommetee Ketson
d4b19d8d83
Merge pull request #12730 from mhilbrunner/unicode
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Use UTF-8 for locale names. Fixes #12462 .
2017-11-08 06:35:04 +07:00
Poommetee Ketson
1bf132f53d
Merge pull request #12729 from Chaosus/fixlicensesymbol
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Fix invalid license symbol
2017-11-08 06:20:44 +07:00
mhilbrunner
487afde3bb
Ignore files not ending with '.xml' when building doc header
2017-11-07 22:57:17 +01:00
mhilbrunner
d5b7df8523
Use UTF-8 for locale names. Fixes #12462 .
2017-11-07 21:57:43 +01:00
Chaosus
af5708e29e
Fixed invalid license symbol
2017-11-07 23:01:43 +03:00
AndreaCatania
5f110c5b98
Fixed collision exception - #12681
2017-11-07 19:07:01 +01:00
Karroffel
a2e09a5d41
[GDNative] even more API fixes
2017-11-07 18:17:11 +01:00
AndreaCatania
10f879bf88
Rewritten kinematic system
2017-11-07 15:22:09 +01:00
Geequlim
0781649456
Add menu to import current editor theme into theme editor
2017-11-07 13:32:04 +08:00
Nathan Warden
400db80d25
Fixed a bug where materials weren't assigned to scene on first import.
2017-11-07 00:06:11 -05:00
Juan Linietsky
b279f641c0
Remove performance warnings, closes #11585
2017-11-06 21:53:15 -03:00
MillionOstrich
eaa8c461c3
Fix randomisation of initial particle velocity
2017-11-06 16:39:10 +00:00
Rémi Verschelde
9437db7bc5
Merge pull request #12604 from rraallvv/unified_headers
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add support for Android NDK unified headers (master)
2017-11-06 16:07:00 +01:00
Rémi Verschelde
faf21d895e
Merge pull request #12684 from mrcdk/atlastextures_fix
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Added filter_clip to AtlasTexture
2017-11-06 13:36:33 +01:00
Rémi Verschelde
32dfdc12dc
Merge pull request #12656 from karroffel/dictionary-ordered-hashmap
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make Dictionary use OrderedHashMap
2017-11-06 13:00:12 +01:00
Rémi Verschelde
610c7f80bf
Merge pull request #12698 from volzhs/dont-stop-music-master
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Prevent to stop music in another background app on iOS
2017-11-06 12:53:49 +01:00
Rhody Lugo
ec31b23b33
add support for Android NDK unified headers
2017-11-06 07:51:09 -04:00
volzhs
00ce629bc6
Prevent to stop music in another background app on iOS
2017-11-06 20:16:34 +09:00
Rémi Verschelde
802a422ad5
Merge pull request #12658 from AndreaCatania/bullet
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Bullet - Added support to multiple spaces
2017-11-06 11:51:09 +01:00
Rémi Verschelde
386ec5d954
Merge pull request #12653 from poke1024/fixdocsclick
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Fix selection and clicks on text in tables in RichTextLabel
2017-11-06 09:44:31 +01:00
Rémi Verschelde
d4e37ef198
Merge pull request #12662 from Paulb23/text_edit_mouse_selection
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Changed line and word mouse selection
2017-11-06 09:43:22 +01:00
Rémi Verschelde
e20241c02c
Merge pull request #12691 from eska014/webaudio
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Fix WebAudio and HTML5 build
2017-11-06 09:36:13 +01:00
Poommetee Ketson
7376798a85
Merge pull request #12635 from poke1024/line2d-poly-editor
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Use AbstractPolygon2DEditor for Line2D
2017-11-06 09:11:58 +07:00
Poommetee Ketson
d37d4ae1cd
Merge pull request #12631 from poke1024/docspolish
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Docs cosmetics: add more space to Signals, Enumerations, Constants
2017-11-06 09:11:39 +07:00
Poommetee Ketson
5ceaae51f7
Merge pull request #12636 from Chaosus/wrapdocs
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Docs for wrap functions
2017-11-06 09:09:34 +07:00
Poommetee Ketson
b6db04993f
Merge pull request #12646 from poke1024/geomdocs
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Basic docs for Geometry plus two new functions
2017-11-06 09:09:08 +07:00
Leon Krause
1a5d3c26db
Fix WebAudio and HTML5 build
2017-11-06 00:25:57 +01:00
MrCdK
fec243ed56
Added filter_clip to AtlasTexture
2017-11-05 22:27:05 +01:00
AndreaCatania
2c69f3d0d2
Bullet - Added support to multiple spaces
2017-11-05 18:50:39 +01:00
Paulb23
6f6afde0c5
Changed line and word mouse selection
2017-11-05 15:54:00 +00:00
Karroffel
c937b1f5f9
make Dictionary use OrderedHashMap
2017-11-05 15:27:28 +01:00
Rémi Verschelde
9a78efc7c2
Merge pull request #12642 from BrainBlasted/fix_msbuild_unix
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Added fallback for msbuild.exe.
2017-11-05 11:54:26 +01:00
Rémi Verschelde
a0ac0804ca
Merge pull request #12640 from poke1024/createnode-ui
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In Create New Node, always select and show best (shortest) match
2017-11-05 11:51:59 +01:00
Rémi Verschelde
3149ef084b
Merge pull request #12639 from bojidar-bg/x-add-rest-template-listing
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Change URL of the mirror list
2017-11-05 11:49:02 +01:00
Rémi Verschelde
e5c3e3bf13
Merge pull request #12638 from poke1024/fixcreate
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Fixes random sorting order in Create New Node dialog
2017-11-05 11:48:13 +01:00
Bernhard Liebl
a7304b0c54
Fix selection and clicks on text in tables in RichTextLabel
2017-11-05 11:38:14 +01:00
Rémi Verschelde
5bc2cf257b
Convert DOS line endings to Unix line endings
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Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml`
always showing up as modified.
Might cause issues on Windows due to the removal of BOMs or change of line endings
in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be.
2017-11-05 11:37:59 +01:00
Rémi Verschelde
a89fa34c21
Merge pull request #12641 from AndreaCatania/bullet
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Bullet physics wrapper
2017-11-05 09:25:33 +01:00
Bernhard Liebl
7ec32b6d09
Basic docs for Geometry plus two new functions
2017-11-05 07:56:27 +01:00
Poommetee Ketson
f7a41c1e30
Merge pull request #12647 from leezh/dedent_return
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Fixed dedent() binding did not return result
2017-11-05 08:10:24 +07:00
Zher Huei Lee
609cf36f8d
Fixed dedent() binding did not return result
2017-11-05 09:07:06 +08:00
BrainBlasted
8e2a756eb8
Added for fallback msbuild.exe.
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Fixes #12613
2017-11-04 21:05:22 -04:00
Thomas Herzog
efb795b599
Merge pull request #12630 from karroffel/configfile-orderedhashmap
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make ConfigFile sections ordered
2017-11-05 00:14:47 +01:00
MrCdK
d1eed39c69
Add loop_begin and loop_end to OggVorbisStream
2017-11-04 23:01:35 +01:00
AndreaCatania
fb4871c919
Bullet physics engine implementation
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This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features.
Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc..
It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it.
2017-11-04 20:52:59 +01:00
Bernhard Liebl
88007e91cf
Use AbstractPolygon2DEditor for Line2D
2017-11-04 20:26:38 +01:00
Bernhard Liebl
8f204d78fd
In Create New Node, always select and show best (shortest) match
2017-11-04 20:21:41 +01:00