Commit Graph

13459 Commits

Author SHA1 Message Date
Pedro J. Estébanez d0e09d84f0 Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
Rémi Verschelde aa5f7e0ff2 Fix mono build after bc2e8d99 2017-11-25 12:16:58 +01:00
Rémi Verschelde d9faf6f2f4 Fix build on macOS and Android after bc2e8d99 2017-11-25 10:42:20 +01:00
Rémi Verschelde faf5ac8d54
Merge pull request #13263 from sersoong/master-test
3.0beta - Fixed doesn't close open a file window bug
2017-11-25 10:32:38 +01:00
Zatherz 1937fd5e07 Add range to anisotropic filter level (1 to 16 with integer steps) 2017-11-25 06:49:23 +01:00
sersoong c8d6a3b6dc Fix doesn't close open a file window bug 2017-11-25 13:03:43 +08:00
Juan Linietsky 66a8a07c2c Add importer option to make meshes bakeable by default. 2017-11-25 01:29:35 -03:00
Juan Linietsky 2c7b4c2053
Merge pull request #13261 from ISylvox/fix-windows-build
Complete bc2e8d9 so that Windows can be built
2017-11-25 01:28:36 -03:00
Indah Sylvia ac92c147c6 Completed bc2e8d99e5 so that windows can be built 2017-11-25 11:12:07 +07:00
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Pedro J. Estébanez 1964d5fddd Improve/fix SpatialEditor state saving/restoring 2017-11-25 02:18:28 +01:00
Pedro J. Estébanez 81c49fb536 Update clang-format in modified files 2017-11-25 02:18:28 +01:00
Pedro J. Estébanez 3aa79fc1a3 Add ability to opt-out buffer swapping in `VS::draw()` 2017-11-25 02:18:28 +01:00
Pedro J. Estébanez ff03a0bc7b Implement backup/restore for animated values 2017-11-25 02:18:28 +01:00
Paulb23 76a53aa328 Restore scenes on startup, issue 2385 2017-11-24 23:32:54 +00:00
Rémi Verschelde 7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Juan Linietsky 2bc6db65c1 Fixes bug where enumeration is not being saved 2017-11-24 18:44:13 -03:00
Pedro J. Estébanez 3f31925b18 Universalize draw-over API for EditorPlugins
- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
 - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
 - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
 - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
 - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24 21:24:15 +01:00
Hugo Locurcio a86db9b347
Tweak editor help font sizes for better readability 2017-11-24 19:57:02 +01:00
Rémi Verschelde 2e5dfbdb4b
Merge pull request #13253 from Hinsbart/bind_gesture_events
Bind InputEventGesture events.
2017-11-24 19:27:07 +01:00
Andreas Haas c76a9b99b0
Core: Bind InputEventGesture events. 2017-11-24 19:23:04 +01:00
Dmitry Koteroff e3b0214f40 A few small adjustments to file dialogs:
a) Added Backspace key support for Tree-based file dialog.
b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead).
c) Open Directory mode: changed "Open" to "Select Current Folder"
d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
2017-11-24 21:21:55 +03:00
Rémi Verschelde f5c513ca7b doc status: Partial revert of e23454d, setgets are no longer listed 2017-11-24 18:25:56 +01:00
Rémi Verschelde 92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
volzhs 452af98995 Better number format for memory usage 2017-11-25 02:09:32 +09:00
Juan Linietsky 31f62f53c5 Fix block where setter/getters are cached to be skipped 2017-11-24 14:00:01 -03:00
Juan Linietsky 60de407262 Add a bit space around the .import [deps] tag to make it more readable. 2017-11-24 14:00:01 -03:00
Rémi Verschelde 69aa29bbb3
Merge pull request #13249 from godotengine/Noshyaar-kcdocs
Fix a mistake in KinematicCollision docs

[ci skip]
2017-11-24 17:48:04 +01:00
Juan Linietsky bb83c7d6b7 Changed reimport logic to also check md5 before reimporting, fixes #13135
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Poommetee Ketson c5a025c5e3
Fix a mistake in KinematicCollision docs 2017-11-24 23:35:45 +07:00
Juan Linietsky f6139c2cfc Attempt to remove setters/getters from doc data 2017-11-24 12:33:28 -03:00
Gilles Roudiere 2a0a56443d Remove option for the rulers graduations font size 2017-11-24 16:11:03 +01:00
Rémi Verschelde 3d0aec7a81
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
Fix a crash in get_static_property_type_indexed
2017-11-24 15:07:24 +01:00
Bojidar Marinov 0b63e84566
Fix a crash in get_static_property_type_indexed
Fixes #13243
2017-11-24 15:26:32 +02:00
Gilles Roudiere 1406fb6ede
Merge pull request #13241 from GodotExplorer/pr-menu-button-theme
Fix style error with MenuButton in default theme
2017-11-24 13:53:10 +01:00
geequlim f3588b6b65 Fix style error with MenuButton in default theme 2017-11-24 19:31:20 +08:00
Dmitry Koteroff aa20a84aa9 Implemented a collapse/expand all feature request for Inspector (issue #9427) via popup of "Object properties" button.
Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default.

Cosmetics fixes due to @Reduz notes.
2017-11-24 14:08:44 +03:00
Rémi Verschelde bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
Rémi Verschelde 15ada56d73 doc: Sync classref with current source 2017-11-24 09:16:27 +01:00
Rémi Verschelde 679b64fe48
Merge pull request #13232 from endragor/android-multiple-icons
Allow to specify multiple resolution Android icons
2017-11-24 08:07:28 +01:00
Rémi Verschelde cbcf31f0b9
Merge pull request #13229 from sersoong/master-test
3.0 - Fix context menu of first node in a new scene
2017-11-24 08:06:29 +01:00
Poommetee Ketson 762a4b4dec
Merge pull request #13227 from tagcup/shader_atan2
Rename two-parameter arc-tangent function to atan in shader language,…
2017-11-24 13:38:49 +07:00
Poommetee Ketson 0b93d0676d
Merge pull request #13231 from endragor/tile-bindings-fix
Fix TileMap and TileSet ClassDB bindings
2017-11-24 13:20:23 +07:00
Ruslan Mustakov e967dbca6f Fix TileMap and TileSet ClassDB bindings 2017-11-24 11:43:15 +07:00
sersoong feb45aaf4b Fix context menu of first node in a new scene 2017-11-24 12:32:57 +08:00
Ruslan Mustakov 871deb6878 Allow to specify multiple resolution Android icons 2017-11-24 11:19:22 +07:00
Ralph Minderhoud 2399d11e27 Fix read bug in compressed bone weights 2017-11-23 21:52:14 -06:00
Ferenc Arn 0ca9181ee8 Rename two-parameter arc-tangent function to atan in shader language, as it is in GLSL.
Fixes #13214.
2017-11-23 21:19:11 -05:00
Rémi Verschelde 6086252f66
Merge pull request #13221 from Paulb23/fix_unfolding_last_line
Fixed not be able to unfold the last line
2017-11-23 21:59:29 +01:00
Rémi Verschelde 4feeca0021
Merge pull request #13220 from dragmz/patch-1
reduce static memory usage
2017-11-23 21:51:37 +01:00