Rémi Verschelde
|
c262becd7b
|
Merge pull request #3073 from TheHX/pr-editor-dialogs
Implement double-click on remaining dialogs
|
2015-12-14 13:22:35 +01:00 |
|
Juan Linietsky
|
1312df7fdc
|
implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848
|
2015-12-14 09:06:53 -03:00 |
|
Franklin Sobrinho
|
12bfb55c6c
|
Implement double-click on remaining dialogs
|
2015-12-14 08:43:56 -03:00 |
|
Juan Linietsky
|
f2183a5e09
|
replaced :var by :Variant in documentation, fixes #2897
|
2015-12-14 08:28:01 -03:00 |
|
Juan Linietsky
|
534c8e74b9
|
do not open dominant script if external editor is selected, fixes #3067
|
2015-12-14 08:21:18 -03:00 |
|
Rémi Verschelde
|
7155f75e22
|
Merge pull request #3061 from TheHX/pr-tree-dialogs
Double-click item for reparent and choose a node in NodePath dialog
|
2015-12-14 07:39:51 +01:00 |
|
Rémi Verschelde
|
55684dbea4
|
Merge pull request #3065 from TheHX/pr-array-editor
Fix array editor NodePath being relative to editor
|
2015-12-14 07:39:17 +01:00 |
|
Ovnuniarchos
|
89efebbf56
|
New and corrected are override modes.
|
2015-12-14 02:56:49 +01:00 |
|
santiagopf
|
c8077de714
|
utf stuff on osx
|
2015-12-13 22:21:49 -03:00 |
|
Juan Linietsky
|
7f96f0603e
|
-scenes are properly reloaded when a dependency changes, fixes #2896
(it's clevery done so local changes to scenes are kept even if unsaved)
|
2015-12-13 20:39:01 -03:00 |
|
Juan Linietsky
|
72ff61963b
|
fixed and improved selection and list selection, closes #2852
|
2015-12-13 17:16:13 -03:00 |
|
Juan Linietsky
|
7c39ebd05c
|
-hash dictionaries properly instead of using pointer, fixes #2880
|
2015-12-13 15:20:58 -03:00 |
|
Juan Linietsky
|
39f345a9ae
|
-deprecated pcz, replaced by just zip. Closes #2879
|
2015-12-13 14:15:55 -03:00 |
|
Juan Linietsky
|
a537c3ca34
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-13 12:56:04 -03:00 |
|
Juan Linietsky
|
95a469ad28
|
added binary API to StreamPeer, fixes #2863
|
2015-12-13 12:53:29 -03:00 |
|
Franklin Sobrinho
|
2e8ed75d8d
|
Fix array editor NodePath being relative to editor
|
2015-12-13 11:42:29 -03:00 |
|
Juan Linietsky
|
8cec1b6544
|
Merge pull request #3052 from akien-mga/pr-cleanup-doc
Remove some outdated documentation and files
|
2015-12-13 09:56:41 -03:00 |
|
Franklin Sobrinho
|
4523a591d3
|
Double-click item for reparent and choose a node in NodePath dialog
|
2015-12-13 08:47:54 -03:00 |
|
Juan Linietsky
|
451b1d9144
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-13 08:01:14 -03:00 |
|
Juan Linietsky
|
450926693f
|
fix zip export
|
2015-12-13 07:50:07 -03:00 |
|
Rémi Verschelde
|
cdf07327bc
|
Merge pull request #3045 from TheHX/pr-nav-mesh
Fix crash caused by a empty NavigationMesh
|
2015-12-13 10:10:49 +01:00 |
|
Rémi Verschelde
|
4018ea63c7
|
Merge pull request #3050 from eska014/fix-tree-cell-slider
Fix editor for TreeItem cells in range mode
|
2015-12-13 10:10:33 +01:00 |
|
Rémi Verschelde
|
75e88b8b9e
|
Merge pull request #3049 from eska014/fix-exp-slider
Fix setting Sliders in exponential mode
|
2015-12-13 10:10:25 +01:00 |
|
Rémi Verschelde
|
73153eadfa
|
Merge pull request #3048 from eska014/autoload-demo
Update Autoload demo
|
2015-12-13 10:10:18 +01:00 |
|
Rémi Verschelde
|
8c005e2b73
|
Merge pull request #3047 from eska014/fix-play-project-button
Fix "Play Project" button icon
|
2015-12-13 10:10:08 +01:00 |
|
Rémi Verschelde
|
3e733afaaa
|
Merge pull request #3053 from TheHX/pr-revert-3043
Remove last remaining variables of PR-3043
|
2015-12-13 10:09:23 +01:00 |
|
santiagopf
|
477b174d9d
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-13 02:16:11 -03:00 |
|
santiagopf
|
01f063e2fe
|
reverted mouse stuff
t Please enter the commit message for your changes. Lines starting
|
2015-12-13 01:28:42 -03:00 |
|
Juan Linietsky
|
709de124c1
|
ability to export scene to zip
|
2015-12-13 01:08:36 -03:00 |
|
Juan Linietsky
|
11eaf019b3
|
ability to get video player texture
|
2015-12-12 20:05:26 -03:00 |
|
Rémi Verschelde
|
410e418aea
|
Add a Makefile to generate classes doc in various formats
All the generated documentation is put in doc/_build.
|
2015-12-13 00:01:04 +01:00 |
|
Rémi Verschelde
|
aeb5ea5934
|
Move documentation python tools to doc/tools folder
|
2015-12-12 23:30:45 +01:00 |
|
Juan Linietsky
|
bbb2a863f9
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-12 19:22:16 -03:00 |
|
Juan Linietsky
|
9f75dd086e
|
no more time error, fixes #2892
|
2015-12-12 19:21:43 -03:00 |
|
santiagopf
|
d6f9426748
|
isim
|
2015-12-12 19:13:40 -03:00 |
|
Franklin Sobrinho
|
df57239f7f
|
Remove last remaining variables of PR-3043
|
2015-12-12 18:15:31 -03:00 |
|
Juan Linietsky
|
97fe073f33
|
Merge pull request #2933 from TheHX/pr-shader-loader
Fix shader loading, making possible load .shd and .sgp from editor
|
2015-12-12 17:36:52 -03:00 |
|
Rémi Verschelde
|
fb00cee33b
|
Drop MSVC 12.0-specific build batch script
|
2015-12-12 21:18:33 +01:00 |
|
Rémi Verschelde
|
29f30b7deb
|
Move doxygen config to doc folder
Also removed logo_small.png and used logo.png instead
|
2015-12-12 21:18:33 +01:00 |
|
Rémi Verschelde
|
61eb037d5d
|
Remove outdated documentation
|
2015-12-12 21:18:33 +01:00 |
|
Juan Linietsky
|
6316f8941c
|
variant parser was not parsing rect2 properly, fixes #2948
|
2015-12-12 17:10:43 -03:00 |
|
Juan Linietsky
|
101049518a
|
-force exporting of original script exported variables on overriden scripts
-this works around the problem of scripts being reloaded and their properties lost
-fixes #2958
|
2015-12-12 16:46:25 -03:00 |
|
Juan Linietsky
|
5abe431361
|
better support for broken collada, fixes #2959
|
2015-12-12 14:55:16 -03:00 |
|
Franklin Sobrinho
|
3dead22454
|
Fix crash caused by a empty NavigationMesh
|
2015-12-12 14:06:27 -03:00 |
|
Juan Linietsky
|
890b462ffb
|
added rotation and scale support to gui controls
|
2015-12-12 13:54:26 -03:00 |
|
Juan Linietsky
|
cc7880fba5
|
-added windowed mode with -w, fixes #3020
-changed default windowed resolution to 1280x720
|
2015-12-12 12:06:53 -03:00 |
|
Juan Linietsky
|
ec8f0d7eb9
|
ability to set occluder mask in tilemap, fixes #3025
|
2015-12-12 10:45:31 -03:00 |
|
Juan Linietsky
|
e19f176765
|
fix broken merge
|
2015-12-12 10:21:22 -03:00 |
|
Juan Linietsky
|
a2d817405e
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-12 10:14:13 -03:00 |
|
Rémi Verschelde
|
c3db5d951c
|
Merge pull request #3043 from TheHX/pr-script-debugger
Script debugger remains visible when using Debug->Show Debugger
|
2015-12-12 14:10:12 +01:00 |
|