bruvzg
714effdf07
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
ACB
9dd1268306
remove dead code from DisplayServerWindows::window_set_size
2024-05-28 08:55:15 +02:00
bruvzg
62e41087d5
[Windows] Use current keyboard state instead of saved values for modifier keys.
2024-05-27 09:15:01 +03:00
bruvzg
fc89a0c118
Fix build with `vuklan=no` and `d3d12=no` after #91505 .
2024-05-25 21:08:50 +03:00
bruvzg
628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 15:23:18 +03:00
Paulo Poiati
a3769c0edc
Properly set window class in Wayland
2024-05-22 10:42:12 -03:00
Pedro J. Estébanez
fc08eca524
DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations
2024-05-08 17:41:40 +02:00
Rémi Verschelde
2885620385
Merge pull request #91361 from RandomShaper/fix_no_focusin
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Windows: Fix `WINDOW_EVENT_FOCUS_IN` not delivered in some cases
2024-05-07 13:48:48 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Pedro J. Estébanez
12fda2fc13
Windows: Fix WINDOW_EVENT_FOCUS_IN not delivered in some cases
2024-05-03 13:42:12 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Pedro J. Estébanez
c28f5901c7
Polish interaction between windowing, input and rendering
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- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
Rémi Verschelde
dc91479082
Merge pull request #90382 from RandomShaper/win_focus_fix
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Windows: Fix mouse handling regression
2024-04-08 15:54:32 +02:00
Pedro J. Estébanez
bdfe76b200
Windows: Fix mouse handling regression
2024-04-08 13:05:01 +02:00
Rémi Verschelde
7d96ec4f9d
Merge pull request #88329 from ManpreetXSingh/key-window-menu
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Windows: Add support for enabling Alt+Space menu and fix borderless maximize
2024-04-08 11:20:05 +02:00
Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
Pedro J. Estébanez
9240034d3c
Robustify handling of activation & focus on Windows
2024-04-03 15:52:11 +02:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
A Thousand Ships
79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
bruvzg
0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-03-20 11:56:07 +02:00
bruvzg
ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
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[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
bruvzg
ac7583e449
[NativeMenu] Implement native popup menu support on Windows.
2024-03-13 10:51:38 +02:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce `modernize-use-nullptr`
2024-03-12 10:59:53 -05:00
bruvzg
620e194727
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
2024-03-10 13:18:03 +02:00
K. S. Ernest (iFire) Lee
0a47f4ebd2
Avoid scale_with_dpi constexpr compiler error.
2024-03-06 15:15:01 -08:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
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Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
398utubzyt
1c10f577cb
Windows: Fix `FreeLibrary` not always being called in `dialog_show`
2024-03-05 10:31:32 -08:00
Rémi Verschelde
2862cb19a8
Merge pull request #88957 from 398utubzyt/windows/native-dialogs
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Windows: Implement `dialog_show` and `dialog_input_text` for `DisplayServer`
2024-03-05 09:56:00 +01:00
bruvzg
c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-04 23:41:41 +02:00
398utubzyt
99500611b2
Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text`
2024-03-04 12:53:22 -08:00
Rémi Verschelde
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
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Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
kobewi
3aeb4a5542
Improve cursor_set_custom_image() method
2024-02-28 20:32:25 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction.
2024-02-27 22:19:47 +02:00
bruvzg
e939341a0b
[Windows] Set application user model ID to prevent editor / running project and different versions of editor taskbar icon stacking.
2024-02-23 13:16:58 +02:00
Rémi Verschelde
b2fa20922f
Merge pull request #88405 from bruvzg/fix_non_bgra_dib
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[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-17 00:27:23 +01:00
bruvzg
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
Rémi Verschelde
92e9bcb633
Merge pull request #80548 from garychia/keyboard_focus
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Ensure the active window gains the keyboard focus
2024-02-15 15:44:16 +01:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
Rémi Verschelde
c8b5290119
Merge pull request #87013 from bruvzg/intel_angle_with_ids
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[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-02-13 17:23:41 +01:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons).
2024-02-13 15:59:35 +02:00
Dario
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
Faycal ElOuariachi
c1ec0360e9
Fix the fetching of images in CF_DIB format in DisplayServerWindows::clipboard_get_image
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Fix the fetching of images from windows clipboard, if they're in CF_DIB format (e. g. by taking screenshots).
Image::create_from_data was used with an instance of Image, but it's a static function, returning a new instance.
2024-02-12 13:14:11 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
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Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
Rémi Verschelde
4f478a55cc
Merge pull request #86843 from RandomShaper/fix_null_ptr
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Avoid several null-dereferences of ApiContextRD
2024-02-07 10:58:01 +01:00
Pedro J. Estébanez
d5a5dd52e8
Avoid several null-dereferences of ApiContextRD
2024-02-06 19:55:01 +01:00
Markus Sauermann
2235a1cbd0
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
K. S. Ernest (iFire) Lee
f711b4f01f
Avoid non-constant-expression cannot be narrowed on Windows mingw.
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Fixes non-constant-expression cannot be narrowed from type 'DWORD' (aka 'unsigned long') to 'int' in initializer list [-Wc++11-narrowing]
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-01-30 20:21:26 -08:00
Rémi Verschelde
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
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Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
Mel Collins
8406e60522
Add InputEventKey.location to tell left from right
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This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
Rémi Verschelde
31baf464b3
Merge pull request #87549 from emanvidmaker/DarkModeOnWin10Patch
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Make dark mode Title Bar work on Windows 10 1909 (build:18363) and above
2024-01-26 11:47:50 +01:00
Emanvidmaker
a16ca4b96c
Added dark mode support for Windows 10, versions 1909(18363) and above
2024-01-25 18:07:01 -07:00
bruvzg
a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
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Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +02:00
Rémi Verschelde
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
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Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
Juan Linietsky
15144c24bd
Implement a transient_to_focused mode
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This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.
This deprecates the "unparent_when_invisible" function introduced by #76025 .
2024-01-14 18:51:44 +01:00
bruvzg
3badb90020
[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-01-09 19:28:45 +02:00
Rémi Verschelde
ceafa6120d
Merge pull request #84246 from bruvzg/win_frac_refresh
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[Windows] Use CCD API to get fractional screen refresh rates.
2024-01-04 14:25:14 +01:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
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Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
Yuri Sizov
aee8a3bada
Merge pull request #75489 from bruvzg/init_pos_usable
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[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-19 20:32:10 +01:00
bruvzg
e01b22a69d
[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input.
2023-12-18 22:36:54 +02:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
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Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
bruvzg
b65635ae51
[Windows] Always use ANGLE in ARM builds.
2023-12-09 20:47:46 +02:00
bruvzg
b02cf351f3
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
Marius Hanl
40d7320a17
Do not consume (eat) mouse messages with no_focus Window's (Godot PopupMenu)
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Window's with the no_focus flag should still process mouse events and not consume them. Otherwise all mouse pressed operations will not work inside Godot's PopupMenu.
This problem is Windows only, all other platforms do process mouse events for PopupMenu's correctly.
2023-11-28 19:43:07 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
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We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
bruvzg
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist.
2023-11-09 20:11:04 +02:00
jitspoe
7918e2b6d9
Fix bug where maximized->fullscreen->windowed mode stays maximized.
2023-11-06 02:36:12 -05:00
bruvzg
6bd639f9df
[Windows] Use CCD API to get fractional screen refresh rates.
2023-11-02 13:10:23 +02:00
bruvzg
b52826bf55
Add error messages to the native menu and file dialogs callback.
2023-10-14 18:10:39 +03:00
kobewi
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
bruvzg
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-03 19:26:16 +03:00
Rémi Verschelde
30bc077756
Merge pull request #82364 from bruvzg/angle_lists_and_defaults
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[ANGLE] Add fallback control options and defaults.
2023-10-03 17:22:53 +02:00
Rémi Verschelde
31dbbc2c5a
Merge pull request #80952 from bruvzg/nfdlg_refocus
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[Native File Dialogs] Refocus last focused window on close.
2023-10-03 17:13:58 +02:00
bruvzg
ac3fc2a8a1
[ANGLE] Add fallback control options and defaults.
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[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
bruvzg
72e2e47059
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 16:13:52 +03:00
A Thousand Ships
517e9f8aef
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 16:44:52 +02:00
Rémi Verschelde
cc0a02c75c
Merge pull request #82031 from bruvzg/borderless_fs
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[Windows] Use clear color for non exclusive fullscreen border, fix maximize for borderless window switching to exclusive fs.
2023-09-21 14:27:39 +02:00
bruvzg
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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Co-authored-by: Riteo <riteo@posteo.net>
2023-09-21 14:21:00 +03:00
bruvzg
b826cd5acd
[Windows] Use clear color for non exclusive fullscreen border, fix maximize for borderless window switching to exclusive fs.
2023-09-21 11:24:40 +03:00
A Thousand Ships
3565d1bf7e
[Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-12 20:13:32 +02:00
bruvzg
2e1f48ff6e
[Native File Dialogs] Refocus last focused window on close.
2023-08-24 09:34:58 +03:00
Chia-Hsiang Cheng
669ce39f95
Ensure the active window gains the keyboard focus
2023-08-12 16:35:44 +08:00
Rémi Verschelde
048a164083
Merge pull request #79693 from bruvzg/com_ath
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[Windows] Initialize COM as apartment-threaded.
2023-08-07 14:48:40 +02:00
bruvzg
e26a6c36c8
Fix native popups auto-closing when interacting with non-client area.
2023-08-07 10:01:48 +03:00
bruvzg
b240b5be84
[Windows] Do not force redraw window background on mouse pass-through region change.
2023-08-02 10:40:40 +03:00
Markus Sauermann
8c1ce404d7
Fix crash on Windows when closing `Window`
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Send `WINDOW_EVENT_MOUSE_EXIT` when a window is destroyed.
Ensure, that on Windows, the event_callback is still valid during
destroying the `Window`.
2023-08-02 00:17:25 +02:00
Yuri Sizov
0c2399d6ec
Merge pull request #63826 from deakcor/dev_clipboard
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Add `clipboard_has/get_image` methods to DisplayServer
2023-07-27 15:22:16 +02:00
Yuri Sizov
c8e191b7f4
Merge pull request #79724 from Repiteo/gcc-windows-fixes
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Fix gcc builds failing on windows
2023-07-24 19:33:19 +02:00
Yuri Sizov
88c1e0d528
Merge pull request #79350 from kleonc/screen_to_pixel_byte_to_float_conversion_fix
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Fix byte to float color conversion in `DisplayServerWindows::screen_get_pixel`
2023-07-21 17:54:21 +02:00
Thaddeus Crews
d848c95748
Fix gcc builds failing on windows
2023-07-20 18:01:52 -05:00
bruvzg
4bfb820d32
[Windows] Initialize COM as apartment-threaded.
2023-07-20 12:14:16 +03:00
Yuri Sizov
0c2144da90
Remove excessive include that breaks compilation on Windows
2023-07-18 22:09:48 +02:00
bruvzg
d3ca91ad6a
[Windows] Implement native file selection dialog support.
2023-07-18 17:23:58 +03:00
Vincent D
c13e3a9fb0
add clipboard get image methods for windows and macos
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Co-Authored-By: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-07-17 23:47:27 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00