Commit Graph

11293 Commits

Author SHA1 Message Date
Pedro J. Estébanez
3aa79fc1a3 Add ability to opt-out buffer swapping in VS::draw() 2017-11-25 02:18:28 +01:00
Pedro J. Estébanez
ff03a0bc7b Implement backup/restore for animated values 2017-11-25 02:18:28 +01:00
Paulb23
76a53aa328 Restore scenes on startup, issue 2385 2017-11-24 23:32:54 +00:00
Rémi Verschelde
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Juan Linietsky
2bc6db65c1 Fixes bug where enumeration is not being saved 2017-11-24 18:44:13 -03:00
Pedro J. Estébanez
3f31925b18 Universalize draw-over API for EditorPlugins
- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
 - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
 - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
 - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
 - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24 21:24:15 +01:00
Hugo Locurcio
a86db9b347
Tweak editor help font sizes for better readability 2017-11-24 19:57:02 +01:00
Rémi Verschelde
2e5dfbdb4b
Merge pull request #13253 from Hinsbart/bind_gesture_events
Bind InputEventGesture events.
2017-11-24 19:27:07 +01:00
Andreas Haas
c76a9b99b0
Core: Bind InputEventGesture events. 2017-11-24 19:23:04 +01:00
Dmitry Koteroff
e3b0214f40 A few small adjustments to file dialogs:
a) Added Backspace key support for Tree-based file dialog.
b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead).
c) Open Directory mode: changed "Open" to "Select Current Folder"
d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
2017-11-24 21:21:55 +03:00
Rémi Verschelde
f5c513ca7b doc status: Partial revert of e23454d, setgets are no longer listed 2017-11-24 18:25:56 +01:00
Rémi Verschelde
92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
volzhs
452af98995 Better number format for memory usage 2017-11-25 02:09:32 +09:00
Juan Linietsky
31f62f53c5 Fix block where setter/getters are cached to be skipped 2017-11-24 14:00:01 -03:00
Juan Linietsky
60de407262 Add a bit space around the .import [deps] tag to make it more readable. 2017-11-24 14:00:01 -03:00
Rémi Verschelde
69aa29bbb3
Merge pull request #13249 from godotengine/Noshyaar-kcdocs
Fix a mistake in KinematicCollision docs

[ci skip]
2017-11-24 17:48:04 +01:00
Juan Linietsky
bb83c7d6b7 Changed reimport logic to also check md5 before reimporting, fixes #13135
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Poommetee Ketson
c5a025c5e3
Fix a mistake in KinematicCollision docs 2017-11-24 23:35:45 +07:00
Juan Linietsky
f6139c2cfc Attempt to remove setters/getters from doc data 2017-11-24 12:33:28 -03:00
Gilles Roudiere
2a0a56443d Remove option for the rulers graduations font size 2017-11-24 16:11:03 +01:00
Rémi Verschelde
3d0aec7a81
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
Fix a crash in get_static_property_type_indexed
2017-11-24 15:07:24 +01:00
Bojidar Marinov
0b63e84566
Fix a crash in get_static_property_type_indexed
Fixes #13243
2017-11-24 15:26:32 +02:00
Gilles Roudiere
1406fb6ede
Merge pull request #13241 from GodotExplorer/pr-menu-button-theme
Fix style error with MenuButton in default theme
2017-11-24 13:53:10 +01:00
geequlim
f3588b6b65 Fix style error with MenuButton in default theme 2017-11-24 19:31:20 +08:00
Dmitry Koteroff
aa20a84aa9 Implemented a collapse/expand all feature request for Inspector (issue #9427) via popup of "Object properties" button.
Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default.

Cosmetics fixes due to @Reduz notes.
2017-11-24 14:08:44 +03:00
Rémi Verschelde
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73 doc: Sync classref with current source 2017-11-24 09:16:27 +01:00
Rémi Verschelde
679b64fe48
Merge pull request #13232 from endragor/android-multiple-icons
Allow to specify multiple resolution Android icons
2017-11-24 08:07:28 +01:00
Rémi Verschelde
cbcf31f0b9
Merge pull request #13229 from sersoong/master-test
3.0 - Fix context menu of first node in a new scene
2017-11-24 08:06:29 +01:00
Poommetee Ketson
762a4b4dec
Merge pull request #13227 from tagcup/shader_atan2
Rename two-parameter arc-tangent function to atan in shader language,…
2017-11-24 13:38:49 +07:00
Poommetee Ketson
0b93d0676d
Merge pull request #13231 from endragor/tile-bindings-fix
Fix TileMap and TileSet ClassDB bindings
2017-11-24 13:20:23 +07:00
Ruslan Mustakov
e967dbca6f Fix TileMap and TileSet ClassDB bindings 2017-11-24 11:43:15 +07:00
sersoong
feb45aaf4b Fix context menu of first node in a new scene 2017-11-24 12:32:57 +08:00
Ruslan Mustakov
871deb6878 Allow to specify multiple resolution Android icons 2017-11-24 11:19:22 +07:00
Ralph Minderhoud
2399d11e27 Fix read bug in compressed bone weights 2017-11-23 21:52:14 -06:00
Ferenc Arn
0ca9181ee8 Rename two-parameter arc-tangent function to atan in shader language, as it is in GLSL.
Fixes #13214.
2017-11-23 21:19:11 -05:00
Rémi Verschelde
6086252f66
Merge pull request #13221 from Paulb23/fix_unfolding_last_line
Fixed not be able to unfold the last line
2017-11-23 21:59:29 +01:00
Rémi Verschelde
4feeca0021
Merge pull request #13220 from dragmz/patch-1
reduce static memory usage
2017-11-23 21:51:37 +01:00
Paulb23
f6f475e6ba Fixed not be able to unfold the last line 2017-11-23 20:37:08 +00:00
dragmz
b20bb8615f
reduce static memory usage
fixes #13217
2017-11-23 21:16:18 +01:00
Rémi Verschelde
3a33725014
Merge pull request #13209 from GodotExplorer/debugger-a
Improved update for remote scene tree and remote object.
2017-11-23 17:10:49 +01:00
Rémi Verschelde
ee3179fc5c
Merge pull request #13212 from AndreaCatania/margin
Removed shape margin
2017-11-23 15:01:13 +01:00
AndreaCatania
0a0800ebec Removed shape margin 2017-11-23 14:42:28 +01:00
Rémi Verschelde
949871cba6
Merge pull request #13194 from TwistedTwigleg/docs_remote_transforms
Changed documentation for RemoteTransform and RemoteTransform2D
2017-11-23 14:34:42 +01:00
Rémi Verschelde
f2d07d5aeb
Merge pull request #13205 from TheSofox/ParallaxLayer_mirroring_regression_fix
Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421
2017-11-23 09:32:27 +01:00
Rémi Verschelde
3fffe6ccb4
Merge pull request #13202 from AndreaCatania/master
Space override scratching when body is add to world
2017-11-23 09:30:27 +01:00
geequlim
9ef720908f Improved update for remote scene tree and remote object. 2017-11-23 15:23:24 +08:00
Sofox
3551fc6af0 Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421 2017-11-23 01:52:34 +00:00
AndreaCatania
8de4df3fe2 Space override scratching when body is add to world
Fixes #13182
2017-11-23 01:26:49 +01:00
TwistedTwigleg
e39386ed87 Changed and added to the documentation for RemoteTransform and RemoteTransform2D 2017-11-22 16:00:53 -05:00