Rémi Verschelde
1e819ae3aa
Merge pull request #82590 from YuriSizov/window-you-come-to-me-on-this-day-the-day-when-my-child-becomes-exclusive-with-a-transient-parent-to-ask-for-this
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Add more context to some `Window` errors
2023-10-02 13:16:39 +02:00
Rémi Verschelde
1d6f37f80c
Merge pull request #82573 from Chaosus/fix_animationtree_crash
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Fix crash when deleting the player in `AnimationPlayerEditorPlugin`
2023-10-02 13:16:35 +02:00
Rémi Verschelde
5fe97c5844
Merge pull request #82441 from akien-mga/web-clarify-get_unique_id
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Web: Clarify that `OS.get_unique_id` is not supported
2023-10-02 13:16:31 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
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Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Rémi Verschelde
0d034447b7
Merge pull request #81648 from 4d49/fix-tab-metadata
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Remove the equality check for `TabBar.set_tab_metadata`
2023-10-02 13:16:23 +02:00
Rémi Verschelde
6b70dfe7e2
Merge pull request #81319 from KurtBliss/Changing-text-files-in-an-external-editor-doesn't-cause-them-to-reload-in-Script-Editor
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Fix TextFile not reloading when changed from external editors
2023-10-02 13:16:17 +02:00
Rémi Verschelde
3cf17679ca
Merge pull request #81194 from rcorre/blend-import-76338
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Update blender export flags for 3.6.
2023-10-02 13:16:11 +02:00
Rémi Verschelde
0c7ac25b47
Merge pull request #81174 from BlueCube3310/tree-range-fix
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Fix TreeItem range slider not working properly
2023-10-02 13:16:03 +02:00
Rémi Verschelde
0d4fe74043
Merge pull request #81007 from coumcashier/master
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FileSystemDock: Don't update current path on rename when file list has focus
2023-10-02 13:15:57 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
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Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
Rémi Verschelde
7588e3ff0d
Merge pull request #80225 from ettiSurreal/rotate-toward
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Add `rotate_toward` and `angle_difference` methods.
2023-10-02 13:15:49 +02:00
Rémi Verschelde
ce236a6d03
Merge pull request #72729 from Ithamar/feat-mp1-mp2
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Enable MP1 and MP2 support in minimp3 and editor
2023-10-02 13:15:39 +02:00
Flyn San
5391fe6d82
Improve NavigationAgent3D.target_position documentation readability
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Improve NavigationAgent2D.target_position documentation readability
2023-10-02 20:33:00 +10:00
朱力
bceba81b54
Fixed an error in Vector3.BezierDerivative in mono module
2023-10-02 15:00:05 +08:00
MewPurPur
05aaa04b4d
Tweak the region folding icons
2023-10-02 04:55:16 +03:00
coumcashier
58af0688d3
rename: don't update current path when file list has focus
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FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
etti
3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
2023-10-01 22:19:42 +02:00
Thaddeus Crews
e9b2af91cf
check_c_headers from tuple array to dictionary
2023-10-01 14:09:39 -05:00
Aaron Franke
dcc7612823
Tweak AnimationPlayer speed scale property hint to make dragging useful
2023-10-01 13:23:31 -05:00
kkolyan
43f92e4752
Fix inconsistent last_modified_time handling (prevent GDExtension reload spam on Windows 10)
2023-10-01 22:05:57 +04:00
Hugo Locurcio
14f40ec70e
Tweak Gravity Scale property hints to make dragging more useful
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This also allows a more precise step.
2023-10-01 20:01:46 +02:00
Fabio Alessandrelli
0bbadd6883
[Web] Fix dlink_enabled build
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After changing the default visibility to hidden to avoid generating
thousands of import/export symbols (browsers have a hard limit of 10k),
explicitly setting visibility for "boundary functions" (i.e. wasm
callbacks called by JS via pointer) is required to ensure the function
can be retrieved via pointer from the function table.
2023-10-01 19:44:46 +02:00
kleonc
c1008c2471
Limit animation audio clip inspector offset sliders to clip length
2023-10-01 18:40:41 +02:00
Cory Petkovsek
110130bb69
Expose editor viewports
2023-10-01 22:04:17 +07:00
viksl
8a2d345a85
Fixes spotlight's cluster artifacts and negative light.
2023-10-01 09:13:30 +02:00
Hugo Locurcio
af73db3c6d
Tweak Camera3D `size` property hint to make dragging more useful
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Values greater than the maximum can still be entered.
2023-10-01 03:49:17 +02:00
GrammAcc
d63a88bef1
AssetLib: Fix long plugin names breaking the UI
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The UI was extending past the screen width when loading a page diplaying
a plugin with an especially long title in the asset store plugin.
I implemented a new `EditorAssetLibraryItem::clamp_width` method that
checks that the title text is not longer than the column width minus
some padding and truncates it if it is.
I also noticed that the nav buttons for paginated results were causing the UI to extend past
the screen width on higher editor scales since they were hardcoded to
show ten page buttons if there were enough results. I modified the
pagination slightly to display a dynamic number of nav buttons based on
the editor scale in order to fix this other cause of the same problem.
I had to use the font of the `title`, which is a `LinkButton` in order
to determine the text width, so I added a public getter `get_button_font` to the `LinkButton` class.
2023-09-30 18:16:39 -05:00
smix8
cbb9d21fd0
Fix NavigationObstacle3D debug being affected by rotation and scale
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Fixes NavigationObstacle3D debug being affected by rotation and scale.
2023-09-30 22:35:38 +02:00
Ithamar R. Adema
36ff0591f2
Add build option for MP1/MP2 audio format support.
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Enabling this adds 3.5k to the template size (Win/64bits).
Co-authored-by: Riteo <riteo@posteo.net>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-09-30 21:46:59 +02:00
Yuri Sizov
53172d9860
Add more context to some `Window` errors
2023-09-30 21:44:05 +02:00
Ryan Roden-Corrent
7e64c6c399
Update blender export flags for 3.6.
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Fixes #76338 .
Blender 3.6 imports fail with:
```
TypeError: Converting py args to operator properties: : keyword "export_nla_strips" unrecognized
```
The `export_nla_strips` flag was removed and replaced with `export_animation_mode`.
In 3.6.0-3.6.21, this option does not exist at all and causes the failure above.
In 3.6.22, this option was re-added, but does nothing.
See 96a73cb664
.
We now need to check the blender version to determine what flags to use.
This adds an additional shell command before every import.
We might consider caching the version, but we'd have to invalidate the cache if the blender version or path changes.
As an aside, the "group animations" setting in Godot does the opposite of what I'd expect.
When `group_tracks=true`, each animation is exported individually.
When `group_tracks=false`, all animations are exported as a single track.
This seems backwards, but I've kept the 3.6 behavior consistent with 3.5.
From https://docs.blender.org/api/3.6/bpy.ops.export_scene.html :
> ACTIONS Actions – Export actions (actives and on NLA tracks) as separate animations.
> ACTIVE_ACTIONS Active actions merged – All the currently assigned actions become one glTF animation.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-30 11:32:21 -04:00
Danil Alexeev
ba96d4f631
GDScript: Fix `UNSAFE_CALL_ARGUMENT` warning for `Variant` constructors
2023-09-30 13:57:09 +03:00
Rémi Verschelde
0402205ce6
brotli: Sync with upstream 1.1.0
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https://github.com/google/brotli/releases/tag/v1.1.0
2023-09-30 12:52:40 +02:00
Rémi Verschelde
0ca8542329
Merge pull request #82563 from TokageItLab/fix-reset-group
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Fix GroupedStateMachine reset
2023-09-30 11:04:19 +02:00
Rémi Verschelde
b97af40ac1
Merge pull request #82552 from bruvzg/fd_visible
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[FileDialog] Make set_visible compatible with native dialogs.
2023-09-30 11:03:55 +02:00
Rémi Verschelde
2566cbec5c
Merge pull request #82542 from capnm/update_godot4.2_tip_from_0.10.7_revision_to_thorvg_0.11.0_release
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ThorVG: update to v0.11.0 release.
2023-09-30 11:03:32 +02:00
Rémi Verschelde
387e251537
Merge pull request #82541 from cridenour/patch-1
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Fix metadata name in MovieWriter.xml
2023-09-30 11:03:08 +02:00
Rémi Verschelde
eb14308ebc
Merge pull request #82540 from jackwilsdon/fix-inspector-category-height
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Use theme icon size when calculating category minimum size
2023-09-30 11:02:45 +02:00
Rémi Verschelde
c9527516e3
Merge pull request #82458 from bruvzg/ios_build_fix
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[iOS] Fix build with Xcode 15.
2023-09-30 11:02:17 +02:00
Bram Buurlage
a18f443846
Use Math::round() instead of round() for rounding the scroll position
2023-09-30 11:00:24 +02:00
Bram Buurlage
6ffa9b0635
Editor: fix code editor scrolling experience on track pads
2023-09-30 10:55:14 +02:00
Yuri Rubinsky
8980211c08
Fix crash when deleting the player in `AnimationPlayerEditorPlugin`
2023-09-30 09:53:12 +03:00
Shnazzy
17364e20b5
Fixed the Advanced Import Settings window's camera rotation order in the 3D viewport when moving the mouse.
2023-09-29 23:02:22 -04:00
Silc Lizard (Tokage) Renew
599f0dbf97
Fix GroupedStateMachine reset
2023-09-30 10:37:46 +09:00
bruvzg
c52db6190c
[FileDialog] Make set_visible compatible with native dialogs.
2023-09-30 00:40:49 +03:00
MewPurPur
c4db6e1a58
Improve SeparationRayShape docs
2023-09-29 22:18:00 +03:00
Chris Ridenour
313ac98c83
Fix metadata name in MovieWriter.xml
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Fixes the generated class docs for MovieWrite to match #66156 .
2023-09-29 14:09:04 -04:00
Jack Wilsdon
4a33a51ea4
Use theme icon size when calculating category minimum size
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This previously used the underlying size of the icon, causing the
category to grow incorrectly when re-rendered.
Fixes #82527
2023-09-29 18:50:32 +01:00
Martin Capitanio
aab650f2ef
ThorVG: update to v0.11.0 release.
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See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +02:00
Rémi Verschelde
44e399ed5f
Merge pull request #82534 from DarioSamo/fsr2-exposure-fix
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Use internal texture at internal resolution for calculating luminance (FSR2).
2023-09-29 19:47:53 +02:00